Project - Shade a Sphere
Project - Shade a Sphere
This lesson is premium only. Join us in the full course!
04:37

Drawing Basics

Values

Project - Shade a Sphere

836
Course In Progress

Project - Shade a Sphere

836
Course In Progress

The reference image of a ball is in the Downloads!

Level 1

Welcome back! Your next project is to shade a sphere like I did in the last lesson.

  • Start with a linear layin, in this case it’s just a circle and some ellipses for the cast shadow and terminator
  • Separate light from shadow with a flat value
  • Model the core shadow and reflected light
  • Render the halftones
  • Add the highlight
  • Deepen the occlusion shadow
  • Fade the penumbra
  • And make your final adjustments

The most important aspect of this exercise is getting your value relationships correct. If your edges are rough, and your spheres look like they're sculpted from clay or play-doh, that's totally fine!

Level 2

You’ll be doing timed studies. This will force you to internalize the process and improve efficiency.

  • Untimed - You give yourself as much time as you need to get it right. One slow, fully rendered, realistic sphere, with careful edges and clean values.
  • 25 minutes - This is still plenty of time. You'll have several minutes to spend on refining each element.
  • 10 minutes - You’re gonna start feeling rushed. You don’t have the time to labor over any details. You have only a minute or 2 to quickly indicate the correct values of each element.
  • 5 minutes - This is hard. Don’t try to make your drawing look polished. Simplify everything and get that quick impression working. Repeat these until you internalize the process and get faster.

Reducing time forces you to prioritize. Taking 5 minutes instead of an hour to shade a sphere means cutting 57 minutes of something. You have to identify the critical 5% of effort creating the illusion of depth. You can carry that knowledge over to your longer drawings and spend more of your effort on those critical things.

Timed studies also build mark-making efficiency and better draftsmanship. You don't have time to overwork your lines and smudge things around. With no time to overwork your lines, you have to practice putting down a few strokes that indicate your intention.

Submit Your Drawings

After you’re done, upload your completed sphere drawings below. And try to reflect on it. What did you struggle with, what worked, what didn't. This helps me provide better feedback and allows you to practice more deliberately.

Level 2, write down what you prioritized, what you removed, if your approach changed at all between the studies, and anything you learned about efficient rendering. 

Deadline - submit by April 18, 2025 for a chance to be in the critique video!

Newest
Ben Whitfield
Here is my level 1 attempt. I am not sure I nailed the transition from the shadows to the highlights that well. Shading is always a struggle for me so I need to work on this a lot.
@ason
8d
Whew that took awhile! This took me around 2 hours. I only have 2hb pencils, getting the lighter side of the sphere was a big challenge for me, got through it though,. Although unfortunately, through using my finger to try to help with shading, I got some darker light grey blobs in the lighter area, now I know not to do that. But I also think the reflective shadow is a little to light. Glad to have gotten this one done though, I finally have a sphere I can be proud of! :)
Christopher Corbell
Getting used to the range of H-4H pencils for mid-tones - just got a set that has them... Close to the highlight I feel like the paper started to shred a bit even though I was very light with the 4H, but the more I went over the more little rough tendrils popped out. Probably smoother paper would be better to avoid that.
Christopher Corbell
Here's another smaller, quicker drawing I did after watching the cool Cesar Santos tutorial. This was almost entirely done with a 2B pencil and a brush to spread the graphite and create the light medium tones, and the penumbra. I used a gum eraser to lighten the reflected shadow area, and because the core shadow transition was a little harsh I also lightened it and used an HB pencil to create a bit smoother transition. But it was lots of work with a brush - much easier on my paper then the array of H pencils I used for the first drawing!
D
9d
For how rough I think this is, I still think it came out pretty well.
Mika Vermeulen
Will do more of these, can definetly use the practice
Melanie Scearce
This is a great start @Mika Vermeulen! I wanted to drop this tip here. I think creating a bit more of a transition from your core shadow and halftone values will give your sphere a more rounded appearance. Good luck with your studies :)
Arthur Nesbitt
I also did not realize there was a reference image until seeing the previous post lol. I feel like either my halftones or my reflected light are the weakest points in my attempts
Chuck Ludwig Reina
These are great. Those reflections can be tricky. Try going a little dark in the whole shadow side, especially around the core shadow. Keep it up!
Sofy
20d
I didn't realize there was a reference photo, so I did one from imagination ¯\_(ツ)_/¯
@ironfern
21d
Hello! This was a fun challenge! The unlimited time definitely allowed me to get acquainted with the process. The times challenged clearly showed the pressure since my sphere are bottom flat lol. I'd appreciate any feedback! Thank you!
Luke
26d
Took a few extra attempts at unlimited time. My initial 2 were too high contrast, the light group was too narrow and it hurt the readability. The next 2 were better, intentionally going for a wider value range in the lights, but I think I could have gone darker on the darks, and I was putting the bounce light too close to the bottom of the spheres, the occlusion should have darkened the bottom-most section of the shadow, blending it with the cast shadow. With the timed studies I am finding that I spend the most time trying to get the dark halftones and the core shadow to blend together without having the core shadow extend over the terminator. I was also noticing some weird perspective issues I was having with the lay in, I kept trying for a higher angle, but I think i only managed it on the 5 minute one (though I wasted a minute trying to get it right).
Luis
28d
This is my Level 1 shaded sphere. I wasn't very satisfied with my first attempt so I tried again. Even the second one needed some tweaking. Getting the values right so that the highlight was visible was tricky, as was judging the relative value of the top left of the sphere and the shadow (after drawing the sphere I actually got a color picker to check)
Wibble Wobbles
Drawing circles is harder than one would think.
Michael Longhurst
Here are my shaded spheres. I think my biggest challenge was getting the cast shadow shape correct. Also 5 minutes was really tough to get everything in, but felt like I improved as I did more and got more efficient. Also for the first two, I didn’t realize there was a reference photo, so I did those from imagination with a few checks back to how Stan demonstrated. Then I watched the critique and figured out I missed the photo.
Michael Yoila
Chauncey Holder
This is my first attempt at this assignment, I used a 2h for linear lay in and halftones while using 4b and 6b for the shadows and abit for the half tones. Does anyone have advice on how to make it look better? i tried making things transation cleanly but it ended up coming messy.
mike mcdonald
I have been doing this project for weeks and I just don’t feel like I’m getting better. With line, perspective, everything else, eventually I am able get something similar. This feels like the strokes just don’t produce the same thing when I do it. I guess it’s just training the muscles still. This shows my progression but I still can’t get one im happy with.
@deepanshu12
Tried these after watching critique, tried to not make same mistakes
@wegneran
1mo
NAILED IT !
@deepanshu12
Jordan Andersen
Here is my attempt. I've tried this several times, each better than the last. This is the first one where I feel like I did a good job on the half tones. Still looks off to me though not sure why.
Gloria Wickman
Here are my four spheres. I think the 25 minute one came out the best because I was going into it with the knowledge I had from the untimed sphere and was able to make the proportions and positioning of the sphere and shadow more accurate. Doing the 5 minute sphere actually showed me I had a lot more room to play around with lighter values that I didn't take advantage of in the previous 3 spheres. Rushing made me color the light part darker and consequently the highlight popped out a lot more which I think makes it look better. Giving me too much time makes me more timid which I think leads to less experimentation and less commitment to shading/choices.
@mwalker
2mo
Tried a couple with pencil(s) and paper and also digitally - as much as I like digital toys and techniques it really is not the same thing as doing it in real life. Some times I find myself two-finger-tapping when drawing with pencil and paper and then I realize the real world does support undo like that ;)
Full course
You will be given unexpiring access to watch the videos online .
View course details
Give a gift
Give a gift card for art students to use on anything in the Proko store.
Or gift this course:
About instructor
Founder of Proko, artist and teacher of drawing, painting, and anatomy. I try to make my lessons fun and ultra packed with information.
Help!
Browse the FAQs or our more detailed Documentation. If you still need help or to contact us for any reason, drop us a line and we’ll get back to you as soon as possible!