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Heidi Lewis
•
6d
added comment inProject - Shade a Sphere
Asked for help
Hello! I’m relatively new to this class and it’s my first time posting in the assignments chat! The first image is my attempt at the project (level one), and then I carried on working on shading from different light angles and also tried it with watercolors.
I think the trickiest bit for me is the reflected light. I feel like I often end up keeping it too light, but as I work with it, I’m afraid of going too dark and losing it entirely. Also, is there a rule about how big to make the occlusion shadow? I know it’s meant to kind of blend into the cast shadow, but sometimes I’m not quite sure how big to go, especially when the light is shining directly onto the front of the object. I assume there’s hardly any shadow at all in that case, since the object itself would be obscuring it? How much is too much?