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Aubrey Hannah
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4d
added comment inProject - Gestural Architecture
Asked for help
I practiced both the doghouse and a church building for my project. My portrayal of the church building was actually inspired by a nightmare I have once of a church that came to life. It was a strange, alien creature with bizarre and haunting movements. To express this, I tried to make it look as strange and unsettling as possible.
Tommy Pinedo
4d
I really like the twisty church, and interesting dream about the church coming to life. I can definitely feel like the church is moving just by looking at it lol :D
Tommy Pinedo
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5d
Asked for help
Here are my level 1 attempts. I tried to incorporate twisting, bloating, curving and leaning. Let me know what you guys think. 😅
Aubrey Hannah
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4d
Asked for help
Here are my practice sketches. I think I'm getting closer to understanding how to "intuit" perspective now. Seems like you don't necessarily need to plot vanishing points if you can picture lines converging in your mind.
Aubrey Hannah
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10d
Asked for help
I chose to do a bus, RV, and car for mine. With the introduction of the major and minor axis, I think drawing wheels in perspective will become much easier with practice. That was something I always struggled with in my drawings.
Aubrey Hannah
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12d
Asked for help
I think I could call this by far the most difficult exercise I've done in perspective. Hands are very complicated to draw even without considering perspective. Nevertheless, it was a very good challenge. Like with our previous exercise drawing portraits in two-point perspective, I had difficulty finding vanishing points in any of the reference photos. Constructive criticism is welcome of course.
Aubrey Hannah
•
12d
Asked for help
I just did the level 1 version of this exercise, but I think I did pretty well. The only thing that gave me trouble was understanding how exactly two-point perspective applied to the reference photos. I assume that the vanishing points were either well-hidden or outside of the picture plane. From what I can gather, that's pretty common. If anyone could give me advice on how to better apply the concept of perspective, I would greatly appreciate it.
Aubrey Hannah
•
12d
Just finished my practice sketch for three-point perspective. What I've found so far is that each vanishing point seems to correspond to a dimension in the picture plane. In one-point perspective you have a single point representing the z coordinates, whereas in two-point perspective you have two points: one for z and another for x. Three-point seems to work with all three possible coordinates in a 3D environment (x, y, and z).
This basics course has been surprisingly helpful when it comes to understanding the concepts of the visual arts. I've always heard about the different kinds of perspective, but I never fully understood what one-point, two-point, and three-point perspective was or when to use any of them.
Axel Gyllenstierna
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27d
What happens when an isometric box enters the world of perspective, surprised boxes staring in a circle!
(It is difficult to arrange boxes in a shared direction...)
Wow, impressive! You made a few practice sketches into a full-blown masterpiece! XD
Aubrey Hannah
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25d
Gotta say, the complexity of perspective got much higher in this second video. And it makes sense that two-point perspective is used much more than one-point perspective. One-point seems much too simplistic to portray most scenes.