Project - Gestural Architecture
Project - Gestural Architecture
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Project - Gestural Architecture
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Johannes S.
Doing some scribbles on paper first and then cleaning it up digitally. Set Designs are fun.
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ASSIGNMENTS

You'll be assigned two projects to practice gestural perspective. This first one is a little easier, while the second will be mainly for level two, but I encourage everyone to try both. The main focus is on creativity, iterative improvement, and applying your perspective knowledge intuitively.

Level 1

Warm up with a simple doghouse. Use deformation methods to create an interesting shape. Avoid random deformations; make purposeful changes. If a deformation doesn't look good to you, change it.

Then design a more complex building, such as a house, apartment, motel, cottage, or church. Add multiple parts to the building, like a chimney, room extensions, or separate buildings. Apply the deformation methods to give them personality.

  • Make decisions with a purpose but also have fun and explore.
  • Follow your gut and make changes if something looks wrong.
  • Spend time on the project until you're proud of it.
  • Iterate and improve your design; don't just copy my example.
  • Practice multiple times to make it easier.
  • Focus on adding gesture and personality to your forms, not just accurate perspective.

Level 2

For level two, try designing a tree house. This is trickier due to the interaction between organic and inorganic forms, more complex design problem, and lack of a solid foundation.

Deadline - submit by July 9, 2024 for a chance to be in the critique video!

Newest
David D
2d
I’m not sure how successful I was at getting “gestural” architecture. Some of your assignments look so whimsical and convey such story in and of themselves… mine, by comparison, look like the box alterations “solve a problem”, not convey an emotion. Does that make sense? but comparison is the thief of joy - and I won’t let that happen here. I had such a great time drawing these and felt like the ideas just kept flooding in. I hope that continues! let me know if you see the limitations in my assignment that I can’t quite put my finger on. Any feedback is appreciated!
Wenhan Lee
fun assignment :)
Youssef Ateya
hello , this is my submission for the project as always i am a year late to the dead line, but any feedback are more than welcome😊
@alexate
7d
"Winded" house
@osrour
7d
Elijah R
8d
Sorry if these aren’t gestural enough, I’m not exactly used to adding gesture into structures. I’m more used to ridged structure building. And of course a BaBa YaGa house in the bottom corner cause I saw someone else do it and it looked sick sooo.
@osrour
8d
@osrour
8d
Nancy Larson
Feel good about the first sketch where I experimented with the various deformation methods; and feel just ok with the second sketch - not sure about being proud however; it just was not working for me especially in context of gesture and personality.
@yoyoy12
9d
Andrew Kovachik
I think I had some vision of this as being some kind of fantasy inn/witches trap to kind of motivated the twisted structure. But looking back its still just way too much and it just killed the feeling of structure. Also the biggest difficulty I remember having was trying to connect the organic perspective (the curvy wall) naturally from one point to another with respect to the more structural perspective of the house. I think the organic perspective worked fine on its own but once there is some actual solid perspective rules the mistakes in the organic one seem to stick out very strongly. Also looking now its clear to me the front door is greatly out of perspective. It looks like its just a sticker placed on the page.
Chuck Ludwig Reina
Looks cool! And yes good eye in seeing that. One of the tricky things is making both worlds meet. One trick I find helpful is to keep an overall perspective in mind, and to pucker and bloat that shapes with that in mind. This keeps the world all making internal sense. Things can get really distorted, but if I still can see as the viewer that things are following the rules of perspective, it helps "sell" the idea.
Daniel Divinus
This level 1 was tough.
Rachel Dawn Owens
Great wiggly architecture. You nailed it. You could maybe try some darker pencils for a final touch. The information is there. I just wanted to bring it out more. Great stuff
Andy Palmo
22d
Some skewy houses. Even after adding additional detail they feel a little sparse, though.
Julia
26d
I suppose this is a bit more of a 1.5 level submission. This was more challenging than I expected it to be, I struggled to come up with different deformation designs during this project the most, I think.
Alison Shelton
My first attempt. I am going to need to try a lot of these.
Alison Shelton
Watched the demo. I like this one the best so far. Made it kinda baba yaga style but still a tree.
Alison Shelton
tried On paper. After seeing it uploaded, I think it could benefit from extruding the garage. I don’t think the concave works there. The part above the garage would also be improved if there was better structural support too. Lessons for the next one.
@doodleibu
1mo
I’ve learned that drawing buildings really isn’t my thing 🤔 I got sloppy on a lot of these. And I’ve been construction-brained lately… for the last couple of pages, I tried drawing more intuitively.
@bezet
1mo
Chuck Ludwig Reina
Looks good! Love the gas station. One thing to still look out for is that the general principles of perspective are ringing true. That's a tricky balance when we are trying to exaggerate, but a worthy endeavor. Keep it up, these look great.
samuel burgos celedon
Dibujando los diferentes tipos de cajas me encontré con muchas dificultades. Sin embargo, dibujando lo que parece ser una iglesia y las casas en los árboles, me divertí mucho. Estoy muy contento con los resultados, pero me encantaría recibir alguna crítica.
Chuck Ludwig Reina
¡Excelentes dibujos! Primero que nada, disculpa mi español, todavía estoy aprendiendo (gracias Duolingo) y estoy usando un traductor. Un comentario: aunque estemos distorsionando las formas, la perspectiva general aún debe tener sentido. Puedes permitirte que algunas líneas estén bastante fuera de lugar, pero la sensación general debe seguir siendo la de una perspectiva creíble. Intenta ajustar algunas de esas líneas para que estén más alineadas. ¡De nuevo, gran trabajo!
Christopher Corbell
Part 2 of my assignment. I'm posting the straight-line layout I did as well (lines were very light so it's Photoshop edge-enhanced). The house is vaguely New Orleans-inspired with balcony, tall front doors and steps, and a tiny garage and yard. I wanted to use curves to make the 'gesture' seem fun and a little loopy. I like the flow of the S-curves from roof through balcony and elsewhere. I'm getting better with confident lines as well.
Christopher Corbell
Part 1 of my assignment - some doghouse-gesture variations.
Rachel Dawn Owens
So much personality in these dog houses! These are beautiful drawings
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