Project - Portraits in Perspective
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lesson video
Project - Portraits in Perspective
courseDrawing BasicsFull course (185 lessons)
$159
assignments 427 submissions
Patrick Bosworth
A 15 min warm-up page of two-point boxes in Bic, a 20 min warm-up page of boxes, heads #1,#2, #3, and a Proko skull, and then moved on to a longer 45-60 min lay-in for heads #4, and #6.
LESSON NOTES

This is a great exercise to improve your perspective skills, especially with organic forms like human heads. You're going to figure out the orientation of the head in space by considering a simple box, then using that box as a map for a portrait. Watch this video for tips on how to do this properly. 

Practice this from the photos I've provided in the downloads tab and don't forget to submit your drawing to the community!

RELATED LINKS:

One-Point Perspective
Two-Point Perspective
How to Learn Perspective - Draftsmen S1E26

DOWNLOADS
zip
head-boxes.zip
8 MB
mp4
project-portraits-in-perspective.mp4
213 MB
txt
project-portraits-in-perspective-transcript-english.txt
5 kB
txt
project-portraits-in-perspective-transcript-spanish.txt
6 kB
file
project-portraits-in-perspective-captions-english.srt
8 kB
file
project-portraits-in-perspective-captions-spanish.srt
9 kB
ASSIGNMENTS

In this project we'll practice applying perspective to organic forms. Heads, while organic, adhere to the rules of perspective similar to boxy objects, so we'll start by constructing 3D heads. Look for clues of the angle of each axis such as angles from brow to ear, the vertical center line of the face, and the horizontal side to side angles of the features.

I've prepared a range of portrait photos for you to work with, that you could find in the downloads tab under the video. You'll notice each photo is numbered. Please label your drawings with the corresponding photo you're drawing to help me and the community give you a critique. Otherwise it would be very difficult to know which box matches each photo.

Level 1: Basic Box Construction

Draw a box representing a simplified version of each head.

  • Try to match the orientation and dimensions of the head in the photo
  • Rely on your intuition to imagine each head's rotation and dimensions
  • Iterative process: Redo and refine as needed

Level 2: Head Construction

Start with a small box representation of the head, same as Level 1. Then add linear head construction with accurate perspective.

  • Use primarily straight lines to draw, emphasizing plane changes
  • Find angles in the organic shape that correlate with the simple box (ex: top and back of the head)
  • Observe, analyze, then draw
  • Avoid drawing tiny heads; aim for at least 4 inches in height

Deadline: Submit by 1/15/2024 for a chance to be in the critique video!

gunk
6d
I was extremely stuck on two-point perspective boxes, so I stopped working on this course to follow Drawabox for a bit, until I got more comfortable with drawing boxes. Resuming this part of the course after I have. Here are a few heads in both L1 and L2 before watching the demos. Finding the correct angles for each side of the boxes was confusing at first, but I've found that the easiest methods for me of finding them were: - browline/cheekbones -> X axis (width) - the vertical centerline of the face -> Y axis (height) - browline to ear -> Z axis (depth) though the models' proportions were all a little bit different, so those factors served as guidelines rather than concrete measurements. It was also difficult to eyeball the proportions of the head box from just the photos, so the proportions/likeness were all over the place in my drawings. Will watch the demos and follow along to see how Stan approaches them.
Patrick Bosworth
Really nice job with these! Your boxes are solidly constructed, and your convergence is looking pretty good (#3 is a little off but the rest are working!) The portraits are also well constructed, lined up in perspective and you captured a good deal of the likeness for each! For #6 it looks like you might be seeing the raised eyebrow cause an upward tilt to this portrait, but its more of a down tilt because we don't see the bottom plane of the chin/jaw, and more of the top of the skull. The eyebrow is raised above the browline and is closer to camera so it appears to have a slight up tilt when you measure back to the ear, but if you follow the nose line back on the side of the head it should line up around where the bottom of the ear lobe attaches to the side plane of the head. You'll see more of this explained in the demos and critique episodes. Hope this helps, keep up the good work!
Luis Ángel Ruiz de Gopegui Rando
Hi everyone, here are my drawings. I think some of them look a little squashed (I didn't measure them properly). Any feedback is welcome, please! I need to improve... thanks!
Melanie Scearce
Excellent work, Luis! Overall you did great. There are some really good likenesses in there. The one I would point out for critique is #5. I think your level 1 thumbnail is more accurate than your level 2 drawing, which is a bit too wide proportionally. Another thing to note is that the proportions of the face, ie rule of thirds, will be distorted due to the angle of the front plane of the box. Those landmarks will compress towards the bottom of the plane, making his forehead appear larger than the space between his eyebrows and chin.
Bag of Snakes
Absolutely loved this assignment! It was definitely a challenge at the start, but that just affirmed that I was pushing into a growth skill. I've always wanted to be able to draw heads at complex angles and never had the toolkit to do so. This is exactly the type of technical skill I'd hoped to learn in this course. The simple act of identifying parallel elements of the face, makes the geometry so much more accessible. Definitely still room for improvement, particularly with my proportions and line work, but I feel like this exercise has laid the foundation to just keep doing these and improve with repetition.
@toufubox
17d
I had initial trouble trying to figure out how to fit a box over a head and I'm sure that I've definitely messed up my proportions for more than a few of my boxes. I was mostly trying to be aware of the position of the horizon line and where the vanishing would roughly be though I had a lot of trouble doing the latter especially at the beginning.
@thenotsogrim
I couldn't open the ZIP file of the references because it said "AccessDenied", so I just tried to get some of the pictures from the video instead, before I look at the demo.
Chuck Ludwig Reina
Hey there! First off nice work. I was also getting that access denied issue, and it was because I was using a VPN. Maybe that is your issue too?
Rich Acosta
This was a lot of fun. I got the hang of these by the end. At first I was way too preoccupied with looking at all the different angles on the head. It helped a ton when: 1) I started thinking of these in 2 point perspective instead of 3 2) I just focused on where the horizon line was, then approximated my vanishing points. I don't think my proportions were always right, but I feel decent about my angles. I know if one side is super foreshortened, the other side will have a very far vanishing point etc. I put on some silly faces just to give some kind of indication of where these boxes are facing.
Caden Y
23d
I would appreciate a really nitpicky critique for the proportions/angles, I especially have a harder time with up angles cause the downwards chin throws me off a lot, but any critique is welcome :)
Melanie Scearce
These look great overall. #3 and #5 are the ones that stand out to me; I think #3 should have a bit more of that side plane showing, and #5 more top plane showing. Nice work Caden!
João Rudge
Here are my drawings of the level 2 project. Any feedback is welcome.
João Rudge
Travis Rossi
level 2 Head Construction assignment. Thank you for any critiques!
@nelorin
1mo
I should have paid more attention to the eyeline and the tilt of the boxes
Applesmapple
This was challenging. I tried making the boxes on my own, then i discovered how off i was when i watched the demo. So I followed along 13 and 7 from the demo to try and get a better idea and then tried on my own for 10. I liked how i was able to keep perspective lines fairly consistent in their angle between the aligned facial features . But the distance between features aren't quite right. Going to try the boxes again starting with 6.
@jfd
1mo
It was harder than I thought applying the 2-point boxes to actual heads. But I already felt improvement after doing the 19 heads.
@jfd
1mo
I also gave level 2 a shot
Tim
2mo
So, I think I get drawing random boxes in two-point perspective, but I found going from that warmup exercise to trying to put a box around a head in two-point perspective a real challenge. When you see people who can actually draw do it, it looks so simple. Of course, people who've mastered their craft always make things that aren't simple look easy, but I really floundered on this one. Off to watch the critique video to see if I can figure this out. Failing that, I might need to take a cognitive test, I hear they're all the rage.
@appa93
2mo
This was exhausting, I hope it’s decent lol
Bubbles
2mo
LEVEL 1. Honestly this one was hard because I can do a cube in 2 point perspective but applied to heads is way more difficult all of a sudden. I really struggle knowing if it's the top or bottom of the head the one visible.
Janou Baarda
I hope I did right. It took me a lot of thinking and figuring out.. Can someone tell me if I did correctly?
@dbd1000
2mo
Here's my assignment.
@dbd1000
2mo
Some more.
Laika
2mo
Here is my submission. I tried to do it without a horizon line and it worked at first, but on some of them it definitely didn't. For the last few I used a horizon line and they turned out better
Patrick Bosworth
Nice job, you tackled quite a few of these! It definitely helps to establish a horizon line every time until you've really internalized the way cubes act in perspective, keep up the practice they get easier the more you work on them. I'm noticing some extreme convergence in a few of your cubes (4, 14, 15, 16, 17.) A quick rule of thumb to controlling convergence, the closer your vanishing points are, the more distortion you'll see. Your examples 12, and 18 have a much greater distance between the vanishing points so they feel more like cubes. The extreme pinch of the top corner in 16 shows a dramatic up angle perspective, but you'd notice a lot of distortion in the facial features with this much convergence. It helps to make sure you only have one vanishing point visible in the frame of your drawing to make sure they're not placed too close together. You can see in my example, one vanishing point to the left of the cube, and far off the page to the right is the second vanishing point where the hairline/brow/nose/chin lines recede. Play around with the distance between your vanishing points to see how this works so you can adjust it to however you want your portraits to look! Hope this helps, keep up the good work!
@na_talie
2mo
This worked better for me, than the measuring project. Probably, because these portraits are smaller and therefore easier to measure.
Ty Rogers
2mo
Getting back to the flow of things
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