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demo-portraits-in-perspective-level-2.mp4
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demo-portraits-in-perspective-level-2-captions-english.srt
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demo-portraits-in-perspective-level-2-captions-spanish.srt
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COMMENTS
In this level 2 demo, I'll show you how to construct heads with accurate perspective and well defined 3D forms. I'll start by identifying the simple box of the head's orientation. This box serves as a map that guides us to align the smaller forms to the angles of the 3 axes, ensuring a more lifelike and dimensional portrait.
Challenging. But can see usefulness of drawing the box first to work out the perspective. Clever approach!
Hey guys, what do you think? Its hard to know what feels off here after looking at my proportions in a while. I think we are looking at the box from slightly below, so the vanishing points are also low, with a more dramatic taper on the left plane of the face than the rest of the skull
At first, I felt a little intimidated by the activity, but I'm actually quite proud of the results I achieved despite its shortcomings. I appreciate any advice you might have.
Its great that im not the only one seeing the chin to axis relationship. I think your observation of the head shape also works as well, but I may see a minor disconnect with your drawing of the ear in the top one, as it is lower down in your reference
Is there an addition to ideal proportion study? He is like teaching people who already know the feature structure
Thought I'd give this one a go (because my idiocy is unbridled) and proved yet again that level 2 is still a long way off! I think the advice here is to take Michael Hampton's Head Drawing and Construction course...
Hopefully, these models will never see what happened here today, but in case they ever do, please accept my deepest, most profound apologies. I will try harder and promise to try these again when I have more knowledge and practice under my belt.
Looks great!
For the sake of feedback on this lesson it would be helpful to leave in the construction lines.
I think the glasses have a lot of foreshortening going on. It makes it look like the glasses and rest of the face are not on the same plane. So the glasses have a different vanishing point than the chin or the forehead.
I drew #7 and 13 after watching the demo. #13 was very hard to get it right and I still feel like something is wrong here...
