Project - Build a 1-Point Room - Level 2
Project - Build a 1-Point Room - Level 2
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Project - Build a 1-Point Room - Level 2
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loes roos
This is a work in progress. I initially posted it in the level 1 but it is better here (I deleted it there). In June I was in the long room in Trinity College in Dublin and was impressed. And it is a fantastic library for one point perspective. However it is my intention to add an arcade to it in the second hall. I scanned it to continue digitally in GIMP, because this drawing on paper is only on A5 paper and it was becoming too messy. So this is a work in progress... but the intention is the level 2 with the arcade in the back... When finished digitally I shall add it here, but it may not be in time for the critiques.
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ASSIGNMENTS

Deadline: Submit your assignment by 12/04/2023 for a chance to be featured in the next critique video!

For this project, we're stepping it up a notch. Instead of just drawing simple boxes, you'll be extruding complex shapes toward the vanishing point.

Watch the Level 1 Project: The instruction in the previous video apply to level 2 too.

Stick to Hard-Edged Shapes: Avoid things like blenders or toilets that have curves since that will lead to complex ellipse issues that we haven't learned yet. We're focusing on straight edges and corners here.
Pick a Theme Like an Arcade Room: This works great because arcade cabinets have different shapes but are generally boxy. Think of cabinets with unique profiles but all going straight back from there.
Use One-Point Perspective: This means all corners of your objects should lead to a single vanishing point.
Be Creative with Your Theme: The arcade room is just a suggestion.
Focus on Structure, Then Add Details: First, get your basic structure right. After that, add in details to make it look more real.
Have Fun and Experiment: The most important part is to enjoy and try out different things.

@bluemight
Made a sort of arcade room with random colors. I just made each arcade of one color in a separate layer to help me do each one and be able to do the x-ray vision, projecting lines and checking if the perspective was correct. Doing random angles and projecting them is something I understand, yet it is still not always 100% clear for me in practice. I don't think there are big mistakes in the end here but it took me a few attempts on some corners.
Darren
10d
I think I was going for a cave indoor seating area but when i started to add a texture for the rocky wall it broke the perspective a bit.
Darren
10d
Forgot the sink!
@ralk
25d
I put a sink in the ground with a blocky tap because that's the most important piece in any 1-point perspective exercise. I also have no idea what that panel-thing on the left is. Some kind of fancy display? I just wanted to draw that shape.
Chuck Ludwig Reina
Love it. Especially the lights. Kind of give me a star trek feel?
Vincent GIL
Hi ! Here’s my assignment for this project. Couldn’t find the inspiration with room so i just made a sketch sci-fi canyon buildings. Finally it’s was fun. I’m still heavy with my lines (new with digital) Feel free to critique and advice :). Have Fun !
@kotka
1mo
I freestyled some sort of broken spaceship. Once I finished I realised my broken corner in the right looks weird. I got a bit carried away, so to me it looks like there is a perpendicular corridor that has broken off into space rather than the continuation of the wall.
Sabyasachi Goswami
Posting my Lv2 2 project. . Though I think it looks worse than the Lvl 1 submission. Looks like I am in a lot of trouble in this section. Critiques appreciated please.
Benjamin Gustafsson
Trying to find inspiration and motivation for these perspective assignments. Hopefully practising this it'll become more intuitive
francesco zanardini
Hello everyone, I’d like to say a few words about this module and the exercises in case it might be useful to anyone, so they can avoid the mistakes I made. This has been the toughest module I’ve tackled so far, and it’s thrown me off balance on several occasions, but it’s also taught me a great deal. I tried to do every exercise freehand without using a ruler (I only used it afterwards for inking), and in doing so I noticed and tried to improve the gaps in my ability to draw lines – not so much in terms of wobbly lines, but in being precise, in understanding where each line was going to end up without guessing, but trying to be neat about it. These exercises kept me very busy, but I brought it on myself. Here are the mistakes I made, which I wouldn’t recommend: - I tried to illustrate things that were too complex and detailed, wasting too much time when I could have done more drawings - If you want to create more detailed work, make some thumbnails and try to understand how things like buildings or roofs are constructed. I tried to draw from my imagination, and not only did the result not look good, but I had to redo things several times because they didn’t resemble anything that actually exists. - Only colour and ink if you have spare time; otherwise, do more sketches, which is much more useful. What have I learnt? As well as gaining a good understanding of how vanishing points work, I’ve learnt to handle lines better and to be more organised in doing so. Obviously, there are still some perspective errors (a few crooked lines here and there), but now I can spot them and fix them if necessary. Please don’t make the same mistake I did by trying to be too precise and rushing into complex things straight away; it cost me a lot of time and effort that I could have spent on producing many more precise sketches.
Petar Ristic
Melanie Scearce
Looks great, Petar! I would just add a little bit of bulk to those cabinets on the back wall so they aren't paper thin. Since we are looking down on the scene, those top planes would be visible.
Simone Couture
Carlos Javier Roo Soto
Same problems I had with level 1, the long lines and difficulty rotating the sketchbook plus in this one I probably should had drawn from the back side to the visible side. It would have made it easier. Got any tips?
Bag of Snakes
Hey Proko Nation. Here's my 1 point Arcade. Definitely needed to use a ruler to lay in some of the longer mark up lines, and need to keep developing my freehand. All the darker linework is freehand. All feedback welcome
João Rudge
Not happy with the result... a lot of work for something boring and not precise. Gonna do level one and try to get better.
João Rudge
Im still strugglin with this project... but at least Im happy with this new drawing. Clearly not my alley...
gunk
4mo
I can’t even draw ellipses in perspective yet, not sure why I got so fixated on arches. It was a ton of fun though! Will definitely do the other two thumbnails that I haven’t done yet.
Sergey Kuznetsov
Tried a blue pen for this one.
@jfd
5mo
I am pretty happy with it. There is some inconsistency in the foreshortening of the right and left machines, though
Shenmin Zhou
letters & parking lot
Logan Keller
I definitely notice a need to practice straight lines with this haha. I also enjoyed this one. Note the sink location is optimal lol
Tim
5mo
Outstanding sink placement!
Kristen
5mo
Goodness me, this one was a bit trickier. Placing another game case behind the front one was more difficult than I thought. It would probably help if things are drawn bigger. It was a challenge but I feel I really learned something. For instance my horizontal and vertical lines need some improvement.
@dbd1000
5mo
My level 2 assignment.
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