Project - Gestural Architecture
Project - Gestural Architecture
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Project - Gestural Architecture
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Johannes S.
Doing some scribbles on paper first and then cleaning it up digitally. Set Designs are fun.
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ASSIGNMENTS

You'll be assigned two projects to practice gestural perspective. This first one is a little easier, while the second will be mainly for level two, but I encourage everyone to try both. The main focus is on creativity, iterative improvement, and applying your perspective knowledge intuitively.

Level 1

Warm up with a simple doghouse. Use deformation methods to create an interesting shape. Avoid random deformations; make purposeful changes. If a deformation doesn't look good to you, change it.

Then design a more complex building, such as a house, apartment, motel, cottage, or church. Add multiple parts to the building, like a chimney, room extensions, or separate buildings. Apply the deformation methods to give them personality.

  • Make decisions with a purpose but also have fun and explore.
  • Follow your gut and make changes if something looks wrong.
  • Spend time on the project until you're proud of it.
  • Iterate and improve your design; don't just copy my example.
  • Practice multiple times to make it easier.
  • Focus on adding gesture and personality to your forms, not just accurate perspective.

Level 2

For level two, try designing a tree house. This is trickier due to the interaction between organic and inorganic forms, more complex design problem, and lack of a solid foundation.

Deadline - submit by July 9, 2024 for a chance to be in the critique video!

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This level 1 was tough.
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