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LESSON NOTES
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Three-point perspective offers complete freedom for rotation in any direction, unlike one or two-point perspectives. It involves converging all three axes, and is especially useful for dramatic angles. The "Y trick" simplifies starting a three-point perspective sketch by using a basic "Y" shape to establish the orientation of a box, then determining convergence and proportions intuitively. This approach encourages practicing an intuitive understanding of perspective, emphasizing the importance of aesthetics over mathematical precision when sketching.
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three-point-perspective-the-y-trick.mp4
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three-point-perspective-the-y-trick-transcript-english.txt
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three-point-perspective-the-y-trick-transcript-spanish.txt
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three-point-perspective-the-y-trick-captions-english.srt
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three-point-perspective-the-y-trick-captions-spanish.srt
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COMMENTS
A very good practice for straights; some straights more confident than others. A good warm up for sure.
I don't have a premium subscription, so I scrolled through the comments and tried to figure out how to create a three-point perspective by myself. Even tried all five-point perspectives. I think I understand it a bit.
Boxes! I usually go for a fineliner or a ballpoint pen for boxes since it's a habit I picked up from Drawabox. After drawing so many boxes, this feels low-key therapeutic.
I’m continuing to struggle with subtle convergence, rather than with anything that is extremely converging to a vanishing point that’s super close to the edge. For example, box #10 — is it converging too much, or does this count as subtle convergence? Then there’s box #8, which I feel like isn’t converging at all.
I do need help with this question: Now that both 2 and 3 point perspective have been introduced, which one should I default to when practicing boxes? Default to 3 point perspective? Also, for those who practice boxes regularly, do you check your convergence after practice, or do you just go by your gut feeling (i.e., “this box doesn’t look right”)?
Boxes! Certainly not perfect, think I'll be doing a lot more of these for warm ups!
Things are so much more enjoyable when using intuition and neighboring lines to inform your convergences, rather than feeling forced to plot out points and lines. I think im going to try taking things a little slower and just practice getting myself to comfortably orient boxes like these before moving onto more projects.
For a fun exercise, apply this and draw the INSIDE of a box. See how the rationale can all apply with a simple change in uh ... perspective.
random boxes and consistent tumbled boxes. Please let me know any critiques, thanks
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2yr
Hey Lane, it's pretty tough to see your boxes in this photo. You always want to present your work in the best conditions possible so we can give you a meaningful critique. Always photograph your work under a light source that is as bright, and even as possible. Orient yourself so the light source is unobscured by your arm or camera. Also, square up your shot so the edges of the page are lined up with the sides of the photo. When the page is angled like this the perspective of your drawing surface isn't lined up appropriately for the viewer so it can throw off the look of your perspective. Hope this helps!
Question for anyone out there.
I have heard people say 2 point is the most commonly used perspective and three point is just for buildings and similar things.
I have also heard things like 2 point is likely the most you need.
As some one who is working towards character design should I still invest more time in 3 point over 2 point perspective?
Putting your characters into a scene for fun would sure be easier knowing more 3-point tricks for moving things around or making convincing lighting where it matters.
And you can pick all that up along the road so maybe don't dwell.
This is kind of a fun thing to do. I can see how the 1p and 2p were so important to understand this. But now that I do I can think though the vanishing point, rather I can comprehend the vanishing points rules now so that objects looks correct. I love this.
Interesting. Never really thought about that 4 point as a fisheye view or the rounded lens view. Cool. Worth exploring. But did a few cubes using the Y. I was also not familiar with that technique. I have drawn quite a bit using the isometrics so I forced myself here and there with relatively close imaginary vanishing points. About 20 done... of the 100 plus...
Here are some of my 3 point boxes
Would it be correct to say:
1. True three point is partial 4 point curvilinear perspective, as the convergence lines would curve slightly, maybe difficult to observe any curve although it would curve.
2. Three point linear perspective then ignores any curving, the actual converging lines being straight, i.e no curving converging lines?
3. Curving converging lines are left to 4 and 5 point curvilinear perspective.
4. My brain has thrown a wide curve !
5. Help!
Inspired by the animation that @Fabian Ayala did for the 1-point perspective I animated transformations from 1 to 5 point perspective. It was fun but challenging. Looking forward to your thoughts.
(you need to open the original to play the GIF)
Higher quality here: https://www.youtube.com/watch?v=kcpkeIiTMCk
A question, if you will. I praticed the Y trick and boxes (will do more, but I'm short on time right now) and a point is nagging me ever since I knew what three point perspective was years ago: when something is both under and above the horizon line, what do you do?
I know Stan briefly touched this in the video, but I can't find an answer else that four points and curvilinear perspective. Does it mean that you must now absolutely deal with four points or you have a certain wiggle room where you can keep it at three without breaking perspective? Can you even use a point above and a point below independently from each other?
Sorry if it's a question beyond the scope of the course, I was just curious and thinking constantly about this.
Nathan, I was wondering about that too at the end of the video. So what do you do? I think Stan was introducing 4 point and curvilinear.
For the lesson, I think he meant stick with three points and compromise ! ?????
