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I thought that the tip from @Stan Prokopenko to tackle this project using the stuff we learned this course was a great idea. So I am redoing the entire course and using skull nr. 6 (level one) as the subject of every project.
See picture below for the first six project (getting started and line)
I am going to dislike skull nr. 6 after this, but I think that it is a great way to really get all the knowledge from this course etched in my brain.
Thank again for an amazing course Stan, in all my years at the artacademy nobody explained it this clearly.
Next up is shapes.
LESSON NOTES
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We’re back with Skelly for a demo on finding and losing edges. This lesson is all about breaking the habit of outlining everything and letting your shapes merge with the background. I’m taking a more painterly approach with graphite (and some ancient graphite powder I found) to show you how merging shadows and blurring lines can make your drawing feel more realistic and atmospheric. It’s time to stop overthinking the technical stuff and let your intuition take over.
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demo-lost-and-found-edges-level-1.mp4
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demo-lost-and-found-edges-level-1-transcript-english.txt
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demo-lost-and-found-edges-level-1-transcript-spanish.txt
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demo-lost-and-found-edges-level-1-captions-english.srt
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demo-lost-and-found-edges-level-1-captions-spanish.srt
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COMMENTS
We’re back with Skelly for a demo on finding and losing edges. This lesson is all about breaking the habit of outlining everything and letting your shapes merge with the background. I’m taking a more painterly approach with graphite (and some ancient graphite powder I found) to show you how merging shadows and blurring lines can make your drawing feel more realistic and atmospheric. It’s time to stop overthinking the technical stuff and let your intuition take over.
Maybe i should get a blending stump to test together with my grafite powder. But im really not a fan of the sound it makes.😝
I thought that the tip from @Stan Prokopenko to tackle this project using the stuff we learned this course was a great idea. So I am redoing the entire course and using skull nr. 6 (level one) as the subject of every project.
See picture below for the first six project (getting started and line)
I am going to dislike skull nr. 6 after this, but I think that it is a great way to really get all the knowledge from this course etched in my brain.
Thank again for an amazing course Stan, in all my years at the artacademy nobody explained it this clearly.
Next up is shapes.
And Shadow Section. The big painting is done in gouache and modified in Photoshop. So some stuff is a bit lighter and other is darker. I think I also changed the background. It was supposed to be for the lesson on shadow pools and rivers. But I think because I loved Steve Huston's lesson and looked up on the Internet how he paints with gouache that I kinda went more for edges than required for this lesson. Almost done just need to do edges.
The perspective section of the course.
Skipped project nr. 11 (one point perspective room.) because I did not feel like it. Changed project 12 (portraits in perspective) a bit, because I saw it as a change to study the Asaro head. Winged it on project 13, because hands. I could have worked out the asaro head in further detail. But one has a live. Enjoyed doing project 14 because I like designing cars. Skipped project 15, the memory game. Learned a lot from project 16, the cross contour project. I kinda ignored the teeth up until now because I don't really like them, but now I saw them as a shape and I liked them way more. There is a fundamental difference between seeing the skull as a bunch of shapes or a bunch of boxes. Had fun with project nr. 17. Whished I could have done more.
next up shadows. I think I'll try those in paint.
Here is skull nr. 6 for shapessection of the course. I adjusted the projects. Nr. 9 is animal portraits. I made that into simple portraits. Then came project 8, measure proportions. It will never ever be my favorite thing to do, but it did give me the best skull up to now. So I see the value. It took me more than an hour!
Then came project 9, dynamic shapes (with the sealions.) I interpret that as trying to find the rhythms in your subject. After that I watched Aaron Blaize and Mike Mattesi again and drew the skull using different shapes and rhythms.
Realising I kinda already did project 10, Rythms. I decided to go over the skull using the rythms of a master. Those of Reilly and that was insightfull. I think it shows that the rythm of the cheeck muscle starts at the top of the nose cavity.
Next. Perspective
nothing but just a wholeheartedly thanks for teaching me drawing dude. 🧌👾
Also on a less serious note. Are those holes in the face actually on the skull? Or is that some aspect of figure skull?
I wondered the same at first. But 4 of them are located were the sinuses are that goes to the nose so they need to go through the bones somehow. The holes on the chin im not sure what they are for yet.
I realized it's easier to eraser mistakes with graphite pencils. I know charcoal can be erased too but not as easy as graphite.
Thanks for the video Stan :)
I have a quick question that may have a non-quick answer. How do you decide what materials you use for a given project? Did you just wake up this day and "feel" like using graphite or was there something with graphite you felt you could do for this drawing that you wouldn't have been able to capture with charcoal?
- Andrew
•
1mo
For personal projects I typically fall to the materials I'm most comfortable with, unless I'm feeling spicy that day and want to explore. For this one, I knew that I wanted different materials for the level 1 and 2 demos. I decided graphite for level 1 and charcoal for level 2 made sense purely based on difficulty, not based on what materials fit the subject. Honestly I think these skulls can be drawn/painted/sculpted with any materials. Choosing is more about your preferences and goals for the piece.
