Project - Shadow Mapping
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lesson video
Project - Shadow Mapping
courseDrawing BasicsFull course (185 lessons)
$159
assignments 133 submissions
Patrick Bosworth
Level 1 and 2 in graphite, and level 2 in charcoal.
LESSON NOTES

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Instead of jumping straight to halftones and details, you can make your drawings look 3D much faster by first mapping the separation of light and shadow. This process is called shadow mapping, and it's a crucial step for establishing three-dimensional form.

Shadow mapping happens after you've established your initial proportions and major shapes. It's all about defining the edges of your shadows before you start rendering.

Key Shadow Edges

As you map your shadows, you need to identify three types of edges. The quality of these edges—whether they are sharp, firm, or soft—tells the viewer a lot about the form.

  • Core Shadows: This edge runs along the terminator, which is the border between the light and shadow side of an object. The softness or hardness of this edge describes how quickly the form is turning away from the light.
  • Cast Shadows: These are created when one object blocks light from hitting another. Cast shadows typically have sharp edges and help establish the relationship between different forms.
  • The Silhouette: This is the outer contour of your subject. It's usually a sharp edge, but can become a lost edge if the shadow side of the object blends into a dark background.

Finding the Terminator

The terminator is the most important line to find. It's the exact border where the form turns away from the light source. Getting good at identifying this border is key to separating your light and shadow families.

On a simple form like a cylinder, you can imagine the light source's position. If the light is above and to the right, the terminator will be a line on the cylinder where the surface begins to face away from that light. As you move the light source closer to the viewer's angle, the light side of the form gets bigger. As you move the light behind the form, the shadow side gets bigger.

Applying to Complex Forms

This same principle applies to complex, organic forms like an arm. Think of an arm as a complex cylinder with hills and valleys. The terminator will not be a straight line; it will curve and change as it moves along the different muscles and bones.

Imagine slicing through the arm at any point. The shape of that slice determines the path of the terminator at that specific location.

Finding the terminator from imagination requires you to visualize the 3D form in relation to the light source. The good news is that its position doesn't have to be perfectly precise. It's more important for the shadow shape to have a good design and clearly communicate the form. You can even slightly alter the shadow shapes you see to better describe the underlying anatomy.

Common Mistakes to Avoid

When you're starting out, a few things can be confusing. Watch out for these common mistakes:

  • Flat or soft light: Sometimes the light is so diffused that it's hard to see a clear terminator. In these cases, you must use your knowledge of form to invent a terminator that makes sense.
  • Dark halftones: Don't confuse dark values in the light family (halftones) with the true shadow.
  • Reflected light: Bright reflected light can look like it's part of the light family, but it's not. It is always part of the shadow.
  • Subtle cast shadows: Be on the lookout for small cast shadows, like one muscle casting a shadow onto an adjacent one. Missing these can make the form look strange.

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DOWNLOADS
zip
level-1-reference.zip
7 MB
zip
level-2-reference.zip
5 MB
mp4
project-shadow-mapping.mp4
281 MB
txt
project-shadow-mapping-transcript-english.txt
8 kB
txt
project-shadow-mapping-transcript-spanish.txt
8 kB
file
project-shadow-mapping-captions-english.srt
12 kB
file
project-shadow-mapping-captions-spanish.srt
14 kB
ASSIGNMENTS

Level 1

Using the well-lit photos of arms provided in the downloads section, start with a linear lay-in and then map the core shadows, cast shadows, and contours. Focus on using the proper edge types to make the form feel three-dimensional without any tonal shading.

Level 2

You're going to do the same thing, except the photos I provided you are flat lit. They don't have an obvious separation of light and dark. So, your job is to invent a light source and imagine the edge of that shadow. Make sure you use the right edge. Softer on large round forms, firmer on those thin tendons and bones, and sharp on cast shadows.

Deadline - submit by November 02, 2025 for a chance to be in the critique video!

Caden Y
4d
@doodleibu
I did more at level 1 after Melanie's critique and watching vids. For some reason I can't attach images onto comments, will post them later if I can 🤔 The images are in my album. I'll definitely need more reps at gradations haha
Tim
8d
Think I might have drawn all these too small to really have enough control over the different shadow edge types (it's all on a piece of A4 copy paper), but also I think half the time I don't have a Scooby what in the Ziggy Stardust and the Spiders from Mars is going on in the shadows...
João Rudge
And now the level 2... I try to base my choices by squinting my eyes and basic structure knowlodge... basically going in blind...
João Rudge
These are my level 1 mappings... Still struggling a bit to define the different types of edges.
@doodleibu
13d
First couple of level 1 attempts before watching critiques. Haven’t gotten the time to go through the course recently and so I might have forgotten stuff 🤔
Melanie Scearce
Nice work @doodleibu! It looks like you picked back up after your break pretty quickly. The shapes you made follow the form well. I can tell where you intended to put softer edges; my recommendation is to try to get more of a gradation in those areas to make them softer and create more edge variety. You mostly have sharp and firm edges here. You could try using a blending stump to soften some of those thicker lines!
Nancy Larson
Level 1 attempts attached; a fun and challenging exercise. Also a good one for future practice for further development of the skills desired.
@g_meza
19d
Here are my level two assignments. I had trouble figuring out the shadows on the sixth image with the arm raised and the lighting coming from above.
Sean G
23d
Level 1: the first page I used the side of the pencil more to get that gradient effect. For the 2nd page I felt more comfortable so I approached this more slowly and liked the look of the subtle pencil strokes. This project helped me trust myself more but I cannot deny how utterly strange and beautiful it is to draw. Working through these projects puts me in positions that is emotionally and psychologically challenging. The truth is I don’t know how to draw or what I’m doing. Even tho I’m applying what I’ve learned this whole time, I feel there’s something deep inside that information about drawing can’t touch on. Who’s drawing and from what place am I drawing. When I approach a drawing from the place of logic and trying to do my best it feels less fun and a longer process to workout. Tho when I relinquish all control and let my subconscious speak through it’s like I’m flowing and I’m not thinking of the drawing fundamentals so meticulously but taking intuitively what is needed in that moment I’m working. The blank page, it is so trippy. The drawing is already there but we don’t see it yet. Endless possibilities, we all start off with the same blank sheet but the window of our soul directs it infinitely in all kinds of directions. Lately I’ve been noticing I’m not drawing the image but I’m channeling what I feel and even if doing a reference study like these arms I’m not drawing an arm I’m embodying what it is to be that arm. This is all subjective sorry I just had to share. I have no friends but this community so I didn’t mind putting my experience out there. I’m not very professional but I’m authentic to myself and my sense of professional looks different than what the world presents today. I speak this cause I feel like there’s an expectation of what professionalism looks like and I may never fit into that. I just wanted to share my thoughts. Much love I hope you all have a wonderful day!!!! Long live drawing
Patrick Bosworth
Really nice work! These are working beautifully, nice use of simplified lines, great line weight, solid proportions, and a variety of edge types! Keep it up!
Michael Yoila
Drew a lot but uploading issues, so..
Wenhan Lee
1mo
Constructive criticism is invited. The first 3 images are Level 1 drawings, and the rest are Level 2. This is where I stop for now. It was a fun 8 months doing this Drawing Basics course, and I learned quite a lot. I may revisit this course one day.
@mcminnjesse
Level 1, attempt 2! I'm happy with my improvement here! Compared to my very first attempt, the contrast is pretty stark - I've definitely found a workflow that works for me. That being said, I got these results by mapping out every single anatomy blob, which took a lot of time and involved some very heavy reliance on the reference. I have a feeling it will be a LOT harder once I try some level 2s, but I also think that relying less on the reference and inventing a bit is exactly what I need to improve. That, and brushing up on my anatomy knowledge.
Rachel Dawn Owens
Wow! These are super solid drawings. Those elbows are flawless. Some of the wrists get thin. That’s all I notice. I love the way you rendered this.
Daniel Cabot
some of my practices, I Drew 36 arms hehe
@mcminnjesse
Level 1, images 1-4! I think I'm doing OK with this so far - I see some pretty clear improvement - but I also think there's something I'm missing. Images 2 and 4 (on the right) are stronger than images 1 and 3 (on the left), and I think the difference is caused by me not thinking enough in 3D in the latter. Image 1 in particular just has no depth to it at all, and image 3 has very little considering how much foreshortening and overlap there is. I think it's time to watch Stan's demo and try again!
Chuck Ludwig Reina
These are coming out great. For arm #1 I think you can play with the design a little more, having your shadow forms overlap each other a bit more. You did a great job with that in #2. Don't be afraid to take some creative liberties to get more interesting shapes. Also in #1 I'm noticing that the actual core shadow is a lot closer to the front of the arm. Good stuff! Keep it up.
Daniel Cabot
First 3 trys
Ihori Kobayashi
My first three practices. The second one was a little confusing. It seemed like there were two light sources, or there was a strong reflection. I wasn't sure and ended up making the light part too dark.
@justjen
2mo
I can't believe this is the next to last project. 😪 here are some thumbnails. Will attach some full-sized drawings later.
Tori Blade
2mo
Vue Thao
2mo
I'm still doing level one arms.
Arthur Nesbitt
Here's a handful of attempts I did. It's still a pretty tricky concept for me and im gonna need to practice it more.
Melanie Scearce
Very nice work!
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