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In the full lesson, I demonstrate how to invent core and cast shadows on a complex flat-lit arm. You'll see my process for choosing a light source to create a dynamic shadow pattern that reveals form. I'll show you how to simplify complex anatomy into basic shapes to make shadow mapping manageable, how to use firm and soft edges to describe bone versus muscle, and how to layer complexity. The goal is to create a line drawing that feels three-dimensional before you even start shading tone.
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DOWNLOADS
 demo-4-shadow-mapping-level-2.mp4 
 532 MB 
 demo-4-shadow-mapping-level-2-transcript-english.txt 
 11 kB 
 demo-4-shadow-mapping-level-2-transcript-spanish.txt 
 12 kB 
 demo-4-shadow-mapping-level-2-captions-english.srt 
 19 kB 
 demo-4-shadow-mapping-level-2-captions-spanish.srt 
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COMMENTS![]()
![Stan Prokopenko]()
Another demo inventing shadow mapping from a flat-lit photo. I'll imagine a light source, then map out the core and cast shadows to describe the underlying 3D forms. The key is to simplify the complex muscles into basic blobs and simple forms first. This makes it much more manageable to map out the core shadows and cast shadows.
