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LESSON NOTES
Use this model to pose the Loomis head in any angle and practice drawing.
DOWNLOADS
Portrait-3D-Images.zip
76 MB
COMMENTS
Sorry if this has been asked before but is a charcoal pencil the thing to use for this practice? I’ve been wondering what materials to use and haven’t found a list so if one exists can someone point me in the direction? Really enjoying this so far :)
This model is helpful! I’m realizing that lines 3 and 4 are critical to get the correct angle. I’ve done about 30 heads so far. I also learned to refine the jaw line and rhythm (lines 7 and 8). I like this simplified model practice. It is helping me learn the method better. When i tried the full model with a different instructor/video, i got overwhelmed and couldn’t remember all the steps. Thanks for the resource. I’m seeing how loomis is relevant and helpful.
Doing 100 of these right now :)
One question again, the line at the oval determines the exact angle of the corresponding lines of both the eyeline, hairline, nose, and chin right? Because when I do that I get this scrunched up look that I'm curious is correct, particularly if I'm making the skull look up or very low.
Is the 3D model file available for download by chance? I have a 3D printer and I'd love to be able to print off a real life reference for the course.
there is some ai that does image to 3d model generation. or you can model it in blender using images
The reference is the 3D model. I am still trying to get used to holding the pencil sideways.
Looking for feedback
Can I buy only the 3D model of the Loomis Head?
First couple heads vs latest 3. I think I'm finally getting it. Any criticisms? I think my side oval always looks wrong.
Some heads! I've been practicing this for a while. But would love some feedback.
I have attempted drawing heads from different angles many many times using loomis method. Finally I feel like I’m getting somewhere.
CAMERA ANGLE
Am I right in saying that as we change the view of the loomis head 3D model, it isn't actually the 3d model that's rotating but the camera's position that's changing?
As Stan mentions in the "How to draw the head from extreme angles" video, if the head tilts up or down the centre line will be at an angle (more noticeable from a slight side view), however, if it is the camera that's changing position - above or below the head - the centre line will remain vertical (perpendicular to the ground plane). As you rotate the model, the centreline remains vertical (sometimes slightly angled due to foreshortening).
Please correct me if I'm wrong!! I'm still learning :)
(This is based off my understanding of how to construct a sphere - the centreline of the loomis head is parallel to the y-axis of a sphere - the axis inside the sphere which connects the 'north' and 'south' poles)
Please tell me if it's really necessary to draw the central line of the face (front plane) almost in the end, because for me the sooner I draw it, the easier it is for me to draw other features / planes. It's hard for me to draw jaw line and side plane rhythm if I don't draw the central line first. Is it okay? Or am I missing something?
Looks good! Try drawing through the forms so you can see what's on the other side. It's good practice to better understand how the forms sit in 3d space. I attached an example, it's not perfect as I'm also working on this myself. It helps to identify problems when I work on extreme angles for example.
Try doing some more exercises from the 3D model and then from real life, eventually some from imagination. If you have trouble identifying the head angle from reference you can go back and try to pose the 3D model as in the reference after a couple attempts.
As for when to draw the central line, do what works best for you. I draw it after the circle on side the cranium most of the time.
Hello!
The first two pages are homework I made after I got feedback from @Liandro. Thanks!
Page 1 and 2 is made from imagination (no 3d model) . On page 1 I unconsciously drew the same head a couple of times, in different angles (1, 3, 4, 6, 7).
On page 2 I struggled a lot with head 2, which is supposed to be a 3/4 seen from above. I couldn't get the foreshortening right in the jaw. I tried the same head again, nr 3 and 4, but still couldn't get it right. I practised again in 7 and 8, which is a bit better but still not good. 7 is supposed to be looking more down and 8 more up in comparison.
Page 3 is made using the 3d model. Nr 12 is skewed the most, again the angle I found most difficult in page 1 and 2. Does anyone know what went wrong? Is it the placement of the center line?
Also the perspective of the construction lines is something I need to think more about while drawing.
I would appriciate feedback/ critiques a lot!
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2yr
You're on the right track! The jaw can be a tricky area, especially with the variety of angles you have, so props to you. When you have trouble getting the right perspective, you can go back to the most basic planes of the head: a cube, which each face representing a side of the head. This can help you check that all your guidelines in one direction are aligned and if different sides of the head merge in the way a cube would in perspective. Below is a quick sketchover and an image from the Loomis video lesson notes I hope helps :)
