@lazy0
@lazy0
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@lazy0
These are the mannequin studies, It took me a lot of time with these because I had to measure proportions. I feel like my mannequins are lifeless and boring, I'm having a lot of trouble with the, Head, Neck, Feet and hands. They are hard to make look good. The neck makes it look stiff and the hands and feet makes the drawing look wonky and weird. Please Give me honest feedback, I want to know what I can improve on, because its getting hard for me to see my own mistakes even if I flip the canvas(at least on the first two).
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@lazy0
I need help with these tracings, I don't know if I have gotten any of these correct. Please Give honest feedback
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@lazy0
The Reference photos are in order from 1-6. I would like honest feedback please don't hold back. The front of the models for me are pretty hard especially when the Scapula's are foreshortened. I also have a difficult time with angling the Clavicles because sometimes I don't know the length of them. Also are the Scapula spines I constructed good? or could it be better, pretty difficult from foreshortened angle. Feedback needed please I need help.
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@lazy0
The Reference photos are in order from 1-6. I would like honest feedback please don't hold back. The front of the models for me are pretty hard especially when the Scapula's are foreshortened. I also have a difficult time with angling the Clavicles because sometimes I don't know the length of them. Also are the Scapula spines I constructed good? or could it be better, pretty difficult from foreshortened angle. Feedback needed please I need help.
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@lazy0
These where done digitally, I know the cast shadows are a bit wonky and out of shape, but I need some help with seeing more mistakes in these shading studies. Also the proportions are off in the second and third one, but I cant find any more mistakes, Please critique and don't hold back I want everyone's honest feedback.
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@lazy0
Okay thank you
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@lazy0
Another Batch of shading studies, could someone give me honest feedback of these? I'm having trouble with the bounce light also having trouble with placing the cast shadows to look somewhat accurate to the reference, Honest feedback needed please thank you.
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@lazy0
My Attempt on Anatomy Tracing, I only knew the traps and Deltoids, and Bicep and Triceps (I THINK). Also I don't have a printer and I'm not digital so I just did it in photoshop with only a touchpad... Anyone with a better eye than mine, I would like your feedback.
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@lazy0
These are my gesture drawings. they were drawn in 1-2minutes, or sometimes I go overtime. I need help because, I know my lines are not good but it’s hard for me to think about breaking down the figure, focusing on line quality-weight and proportions etc. Any tips on how to handle all of that in 1-2 minute gestures drawings. Also I’m a beginner so I have barely any knowledge of anatomy. Please someone critique my assignment.
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@lazy0
Sup, I have a hard time with trying to find the rhythms of the arms when I'm drawing. Could anyone help me on how to find the rhythms of that. Another problem I have is how to draw the neck on my figures without them looking awkward or weird. Also could someone help spot my proportional errors that I've over looked, Thanks.
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@lazy0
I'm confused is Gesture separate from rhythm or are they the same. Or could I put gesture in my rhythms or practice them separately??
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@lazy0
DrawAbox is also a great source to help with learning perspective.
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@lazy0
I'm confused about the apex part can someone explain how it works please? Because I cant find the asymmetry anywhere
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@lazy0
The first ones was me drawing along with Proko, while doing it myself. The Second one is just Doing it by myself. I wanted to try todo it myself and also make it bigger than it did before. Critique is appreciated (if you can see the photos I don't know how to make my photos high-quality, its probably my laptop I don't know, also this is like my first time ever using photoshop)
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@lazy0
I drawn a lot of these and still failed terribly. But I see my mistakes on the Third try, I did worse than I have done on the Second try. The Mistakes of the Third Try: 1. Basically the right side of the Face, I've made the jaw line too long and it made most things on the right side to be misaligned because most of the stuff kind of depended on the Jaw line being in the correct spot. 2. The Eyes and the Nose, The right eye wasn't aligned to the left one(I think), it was also a little bit bigger and the shape of the right eye was incorrect. This is probably because I messed up the angle of how the eyes were tilted. Also the nose was way too short and I glanced over that on accident. 3. The Hat, I think its because I needed to make the Length of the hat shorter, because it looks too long. Also I made the Hat is wider than it actually is, Also some of the angles are too long and a little off for the hat. That's what I've got mostly out of the self critique, But could anyone tell me if there are more errors, I would like critique so I can improve when I do this next time.
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@lazy0
This was after watching Proko’s demo. I explored with praying mantis because I liked the shapes and the claws and face. I tried making the claws and face interesting while trying to keep my line work good Aswell, could someone critique me if my shape design isn’t right, because I want to know what could I have changed or if I’ve added too much details.
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@lazy0
This is after watching Proko’s video. Also could someone give me a fun animal to simplify, because I’m running out of ideas for stuff to simplify.
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@lazy0
When I look at everyone else’s assignments post, I think I didn’t follow what Proko was saying about simplifying. But I had fun, also could someone tell me if I did the assignment right or not and what I need to fix if I did thanks.
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@lazy0
The left picture is before the demo the right picture is after watching the demo. I had fun with this one, but I realized I was afraid to be more bold with the darker shapes. So I went darker after watching the demo, Feedback is appreciated.
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@lazy0
The Left picture is the Before the demo The right picture is the after watching the demo. I wanted to push the boundaries of the heavy lines because I wanted to experiment, also feedback is appreciated.
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@lazy0
These are my attempts after watching the demo. It’s pretty hard for me to get into the sketching phase.
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