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LESSON NOTES
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Discover an alternative approach to gesture drawing by emphasizing shape and part before applying gesture and perspective. This method simplifies the figure into basic forms, enhancing your ability to construct poses with depth and movement.
You'll learn how to:
- Start with the head shape and add the neck as a connecting part.
- Construct the torso using simplified shapes, considering tilt, pinch, and stretch.
- Attach the limbs by focusing on their gesture and how they connect to the body.
- Use overlaps and wrapping lines to convey depth and perspective.
- Practice this approach with different poses and viewpoints.
- Apply tips to improve proportions and flexibility in your drawings.
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DOWNLOADS
applying-the-shape-method.mp4
466 MB
applying-the-shape-method-transcript-english.txt
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applying-the-shape-method-transcript-spanish.txt
19 kB
applying-the-shape-method-captions-english.srt
29 kB
applying-the-shape-method-captions-spanish.srt
32 kB
COMMENTS
Mr hampton, by the way, if you are still responding to posts under here, what would you say is best for inventing poses for making comics and characters? parts gesture or the 16 lines?
Here's my attempt just before I watch the actual lesson, going to watch it now and then retry right after
Here's the drawings from after watching the video, and honestly they aren't much different but a lot still feels off about the drawings, but i just can't quite see it.
Could this be considered like something of a half way to mannequinization, but with little less structure?
Michael I'm sorry but I'm not quite understanding the difference between both methods.
I understand the the first one focuses more on direction rather than outline, and this method uses more blocky construction to define the shape but I'm struggling to see the difference beyond one method looking smoother and the other looking more rigid/defined.
Am I misunderstanding this?
Here’s my attempt at the shape method. I think they’re stiff, but tell me what you think.
