Hi @Jonas very good composition in my opinion. You guide the eye very good to the person standing on the rock and waving. The only thing I can suggest is to think about the shadows one more. I think the sun is standing very high on the right, so the shadows are short. The shadow of the rock needle has maybe another direction. Also the light on the Zeppelin makes maybe more shodow underneath and a shodow on the ground. and the rocks in the background may have more shadow on the floor? I tried to indicate my thoughts on a quick paintover. What do you think?
Hi @Ghada Dudts Mzid , very nice. You are following the reference very close and are stylizing on the same time. Cool result! Maybe you could put some darker shadow on her right leg. And am not sure about the pattern on the skirt. You are stylizing it anyway, so maybe make it even easier and not that complicated?
I guess this is about as far as Ill take this one. I wasn't happy with my cross hatching in black lines so opted for adding soft shadow shapes of slightly darker values. On to the next attempt. Comments and critiques welcome Thanks
Hi @ITAI WEINBERG , very cool drawing! Good pose, cool design, very good inking. Just a comment to the sword: This is not a good way to hold a sword. One "failure" is how your character places his hands on the sword handle, because they are too close together. Maybe this is not the sword of your hero? The sword handle seems to be too long too. Your technical skills are already very strong. So I propose that you are studying more references to get some knowledge "behind the scenes". Most people will not care or notice subtle things like this, but there are always some nerds who will groan ...
@Josh Sunga @Dominik Zeillinger @Sydnie Corey Thanks again for all your advice. I finally got to revisit this guy and here's where I'm at. I focused on improving the hero shot without needing to scrap the whole thing, but I took to heart the notes on experimenting with proportions for the character design itself. Josh, I wanted to take your great design ideas and make them my own without copying them. As I looked over your paint-over, I noticed all the little improvements you made (horn shape design, the back arm silhouette etc.) and it was important to me that I didn't just copy what you did. I'm hoping I achieved that. Regardless, you've shown me many ways I can improve on my work and I'm grateful for it. If there are any glaring problems with this one, I'd love to hate to hear about them. Otherwise, I'm ready to move on to the next. Thanks again, Steve
HIi @Siqi I am always struggling with composition on my own, so I maybe are not a big help... Your drawings are very rough. What is the main theme of your drawing? The water in the pool, or the waterfall? At the moment the falling water seems to be squeezed into the left corner. Deciding on the thing you want to make the focus point can help. Another thing: The sky and the water are very light, the rest of the landscape is dark. Light and dark take about the same area of your drawing. You could try to give the darks more space or the lights.
Hi @taz there is one thing I want to point out: Your characters have nice variety in clothing. But nearly all of them have the same hight and body-shape. I think you should try to include also some smaller, taller, thicker and thinner charakters.
Hi @Atharva Lotake I like the different darknesses of grey in your picture. Nevertheless I think it would be better to remove the mountain behind the castle to make it stand out even more. For me the damages are not visible enough. I think you should try to make the damages more visible in the sillhouette of the castle. There is this destroyed tower on the left. Maybe make it a taller and let us see the bricks. At the moment it could be a rock. And is the figure in the front a centaur? If not I propose that you also draw the head of the horse.
Hi @Steve Reaume I like the idea and the green glowing of the crystal. The foreshortening works for me. On the other side your picture is very hard to read for me. I turned it into greyscale and pushed the contrast (see the attched picture). As you can see, the charcter is really hard to recognize. Maybe try a lighter background?
Hi @bouzex I like your character. Nicely done, funny details! There are two things I am think of. First: you have drawn Emzyg with lots of straight lines (see attached file), except for the spear. This makes him kinda stiff. But maybe this fits to his character? Second: If Emzyg and his ancestors live already very long on a sand planet, I think he should have other feet. Walking on sand is not easy. His feet are big, this is good, but they are also thin. Maybe feet like plates are better not to sink into the sand. Have you ever seen the feet of camels? And the sun would burn his bold heat. Maybe he should grow himself some hair or have a hood or maybe the solar panels could make a kind of umbrella?
I think you could do both. But I would start with very small sketches, just do get the feeling and be able to do many of them.
Hi @emrecan akyolcu your picture looks interesting. I like the colors for sure and it feels like there is some kind of story. I do not understand, what you mean with "I am stuck". What kind of feedback are you looking for? Looking at your picture I thougt there is a figure in the middle of the lower half. Is it batman? And the structure in the upper half left hoovering over the "building" could be a giant head?
Hi @Jo Edgehill, this is a good study. It is not that easy to draw a tilted head. I like the expression of the girl, the colors and how you did the hair. The shadows you did are not consistent. Because of the shadow of the nose I would say the light source is on her right. But then the shadow under her right jaw i strange. And take a second look at her eyes. First she seems to be a little bit squint-eyed. But I am sure you can easily fix that. And you shoul paint her irises like circles, putting the pupil centered into the iris. I did a quick overpaint to clarify my thoughts.
Here is my final sketch. I worked over the abstraction from the previous assignment. I believe I was able to fix a few things that were not working in the rough sketch. Had a lot of fun working on this. Always looking for suggestions on ways to improve.