Jeremias Fritsch
Jeremias Fritsch
Munich
Aspiring Illustrator/Concept Artist
Charline B.R.
Hey very nice blocking volumes here ! Looking at your light I have trouble to understand if it's top or front light ? The face seems to be top-light while the body is a mix and the sword fuly front... I think you could help yourself by taking a shot at yourself, if you have a miror or someone that can take a picture for you, that could help a lot decide what to render :) Especially with posture like that where shadows will overlap a lot
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Jeremias Fritsch
Thank you! That is my main concern! I will take a better reference image moving forward!
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Jeremias Fritsch
@Antti Kallinen Hi! The way I was able to see some of the offputting mistakes in your painting was by looking at the small preview before klicking on the Picture! That is something that can allways help with finding issues in Paintings. One of the things is the brigt grey on the dogs face that sticks out a bit too much. Maybe the furr really is that bright in the Photo but it really draws a lot of attetntion. The other is maybe a composition poblem. The Dog basically splits the image in half because on the left side of the backround you have a bright colorfull green and on the right side a much darkger and greyer green. Again Maybe that is accurate to the photo but I think that makes it look a little wierd.
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Jeremias Fritsch
No I think the colors are good! And generally I think the composition is fine if you were going for that look. Then I would only nag on the cheek value!
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Jeremias Fritsch
Hi Yall! I´m doing this Portrait on Elric of Melnibone and did a quick shading to get an idea for how I would like the lighting situation to be. Please point out any mistakes that you can find. In general I am happy to take critique on any topic you dont like or could be improved on. Maybe except the Linequalitiy as I will do a Painting and wont be using it in the end (I know the drawing is ugly :D).
Jeremias Fritsch
Hey Nicole, thats a really good drawing. I couldnt do that at all. The only thing that I think you should add is the same kind of beautifull shading to the face. You have drawn out the facial features but not shaded it so that area seems unfinnished. The only anatomy part that looks off is his sixpack. Particularily the three packs further away may be too bulgy. You might wanna look at the Abdominal Muscles in general. I think the Pectoral in the front doesnt connect properly to them! Besides that I think your drawing is amazing!
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Jeremias Fritsch
Hey! I agree with Alexander except for one point. The Person in the image doesnt have any contact with the ground. In the sense that there is no shadow cast by his body so he is floating a bit.
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Jeremias Fritsch
Hi @vakarmalik I like your Study. What I really like about your painting is the loose Brushwork and texture created from it. It looks like you had a lot of fun! Comparing the two I think the reflection on the Towerroof isnt quite right. In the Original that reflection describes the material and shape of the round onionlike arcitecturer nicely. If it were me I whould have also included the birds as it creates a further felling of depth. In the original the castel also becomes lighter in greytone towards the top. This is something fairly easy to acive. If you Painted the Castle on its own seperate layer just use the Airbrush tool to lightly lay in a gradient. I think those are details that really drive the mood of the picture so it should be included.
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@aheneha
Whoa is that a huge man napping in the mountain crevice there in the second illustration? That is so cool. And scary. I see two people on horseback passing through what seems like a terrain with long grass? I say that because the horses' legs seem to disappear into the grass below. The grass area on the mountain behind them seems a bit flat to me. It looks like they are on a quest to find something or leaving on some dangerous mission because of the foggy environment around them. Also, because it is so foggy all around them the only light patch of land they are on seems a bit too bright. The second illustration is my favouriteeee. I don't know if it was intended but those two rocky pillars look like the legs of the resting man and that is an amazing effect, I really love how you have done that. The rocks look like folds of cloth and really solid at the same time. The third illustration caught my attention too, it makes me curious about the story behind these pictures. It looks like the man is stuck on a hostile island and waiting for someone to come or just really downtrodden and beaten. This seems like a really cold place with all that water hitting the sharp rocks and the mist. The fourth one looks hellish. Like a ruined sky empire (because of the cloud like surface it is resting on). It gives me the vibes that this place has something to do with magic and not the good kind. With those red vein like structures that also seem to resemble a thunder strike. Those red blocks, especially the one on the right seems to be broken but still hanging in air. The piece in the middle of them looks like a clock and a crown because of the spikes. I love your use of red and black, it leaves no question about the mood of the scene, looks like it is about the aftermath of some curse or a war that destroyed a place. Great work man.
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Jeremias Fritsch
Hey! Thank you for taking your time with this! Your were mostly right about everything. The last image is a Dimension the Main Characters enter to slay two Interdimentional God like creatures that are sucking the life force out of their Universe. In the books The city is described to be destroyed and in tact at the same time so the buildings remained the shadows they had when they were still in good shape. It is definetly supposed to give Evil Chaotic vibes! Image three is the main Character summoning the Straasha, a waterelemental which took him the entire day. At this stage of the book he is fairly weak and tired so the fact that you saw that in my depiction is amazing! In image one I wanted only the small patch of grass which the main charcters are on to be hit by the sun. I wasnt totally pleased by the effect I was able to create so I get why it seems off. And yes they are rushing towards a dangerous mission :)
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3yr
I haven't read the books myself, but I like the illustrations themselves and the dramatic rock formations in them. Great job :)
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Jeremias Fritsch
Thank you! I struggle a lot with rocks and put a lot of work into painting them so that means a lot to me!
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Jeremias Fritsch
Hi @Natali Santini! Thats a nice Painting! If you like this style I think you might enjoy J.C. Leyendeckers Paintings. You have a nice variance of soft and sharp edges so if you just keep practicing this you are on a good path. Looking at the Photo I would just say the shadow under your jaw should be darker then the one under the lip.
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Jan D.
Just came here to say I love them!:) The only one that I don't understand is the last one but I'm sure its explained in the books. You have surely piqued my interest in them, might look into them, so great job!:)
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Jeremias Fritsch
Thank you! The last one is a wierd I know XD But yes that is intended
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Jeremias Fritsch
Hey @aheneha! When rendering a reflective surface I would recomend splitting the different stages up! A Ball is already somewhat advanced if you just started practicing that! Maybe consider shading cubes first? Nonetheless I would allways recommend splitting up your process. So in this example the way I would approach this is: Step1: Shading the ball as thou it doesnt have any reflections from the surrounding area. So just the way the shadow is cast by the sun. Step2&3&4: Start including the reflections of the other objects in the surrouning area one after another. When you think about refletions allways keep in mind that only what is directly infront of the particular surface will be reflected. Image 1 is me trying to explain how the refelctions would work for your example. Of course shaded in a shittyer way then how you did. Image 2 is a exert of the Book: How to Render by Scott Robertson which I strongly recommend if you want to learn the logic behind surface reflection and Object Rendering/Painting
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Jeremias Fritsch
Hi everybody! I was eagerly waiting for this Website. Unfortunately it took me a long time to be motivated :/ Recently I started reading the Saga of Elric of Melnibone and reading it has inspired me a lot. Here are a few of my latest Paintings.
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Jeremias Fritsch
@Emily It is definitley a sord and sorcery classic! If you know and like the Gerald of Rivia books you will love it. Sapkofski was heavily "inspired" by them!
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Jeremias Fritsch
@12thevil @Roman Gubskii Thank you both for your Advice! I tryed including it as best as I could in this Image. I am not super happy with the sadows in the main Rock shape. Overall I think this turned out well but what do you think based on the critique before and in general?
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Jeremias Fritsch
They both look really good! I would say the way you used thick dark lines in the first image sould be more focused around certain areas you want to draw attention to. Those heavy lines remind me of how product designers manage to instandly draw the eye to details. Overall i guess my attention is just "jumping" between details instead of "searching" for new ones. I dont know if that explains what i mean... AS of the second painting id have to see your reference to critique anatomy.
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Jeremias Fritsch
You´re welcome I hope it helped. In comparison to the refrence I could definitley nitpick but I think the anatomy makes sense the way you put it down!
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Jeremias Fritsch
Hey Artists! This is a Painting I just did. I am trying to stay a bit more abstract so this is not intended to be a copy of my reference! This is how I start before doing a colored Painting of a Landscape. Sort of a base for a clean Colorvalue structure. Is there anything that you think could be improved? My Inspiration is John Park. https://www.artstation.com/jparked
Jeremias Fritsch
I think your drawings are really good! As said before you would probably benefit from focusing on 3D Volumes. The way I really like to draw is inspired by this Video: https://www.youtube.com/watch?v=MJYGFwGhHnA&t=359s The very loose and relaxed way Tim Gula holds his Pen is very helpfull for staying relaxed and getting even nicer linequality. Perspective and simple geometrical shaes is allways usefull to practice but I think when it comes to drawing getting in this relaxed meditativ state of mind can do a lot as well!!!
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Jeremias Fritsch
haha i´d like to critique here but those rawing are rally cool so you just get a compliment ;)
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Jeremias Fritsch
Hey! I think you would benefit from keeping yoour lighting situation simpler! In this drawing everything seems to be lit very much the same and the coat section next to his legs on the inside sould probably be way darker(just as an example). So just having one lightsource could make it easier. Also take a look at the way materials reflect light. I think his right cyborg rifle arm doesnt really look like it is made of metal. Anatomy is also very imortand for charcters as the pose needs to seem natural. For example the left arm sits kind of awkwardly. Overall i think you should keep yur concepts a little easier! There is no need to go that comlicated when you are just trying to learn! What allways helps hugely is looking at the process professionals go thru so maybe look at https://www.instagram.com/evenmehlamundsen/ The very first step he does is blocking in the big shadow shapes which is a good exale of why sticking to the Big, Medium, Small process is very usefull.
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Jeremias Fritsch
Hi! So I am reading the Elric of Melnibone Books right now and was wondering what you think of my Illustrations covering some of its scenes. Do you have any thoughts on what i should focus on more? What would help a lot is if you would try and describe to me what you see in them so I know if i communicated the main theme properly! Thanks a lot for the help in advance!
Atharva Lotake
Hello everyone, I did a redesign of the castle as I wasn't happy with the original. These are some of the design explorations I did for the redesign. Please let me know which one is your favorite. Thanks for your valuable time.
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Jeremias Fritsch
The shapes of 4 and 5 look a lot like ones that would fit into Tolkiens universe. If you are going for a Castle that wasnt fully constructed I would lean more into the skeletal looking framework or general cunstruction site tools. If its also in ruins you could include bits and pieces that broke off and are lying to its side.
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