Hey Antti, The problem you are having is that you didn't plan enough ahead. When doing a painting, illustration or what ever, you need to thumbnail out your idea to create the best compsition you can. for example: why are we looking down on the scene? is it to show the dragons weekness? to see more of the background? to see other smaller animalls around the dragon? do you know why you chose the down shot? Next: if you choose the down shot, did you plan the ground plane perspective? is it a one point, two point, or three point perspective? These are all questions you have to ask. I did a quick sketch to show you how I would have set up this scene. Notice I have a three point perspective grid set up. That way I kinow exactly how and where I am going to put my trees, and the size of the dragon so I can see the environment he is in. I hope this helps you in the future :)
The Hell is that paper lol. Anyways, they look cool. Can't really say anything else with this painting its so stylised. If you want you could go more like the photo in colors, yours are green, blue green when the pear is almost yellow. Try something else, more challenging with a goal in mind so it's easier to critize ?
So I've got this scene, and it's supposed to be of a dragon in an "clearing" inside the forest. I however can't imagine how the trees/background is supposed to look like. I wanted it to be in a shade with the light on the dragon/clearing. This is kinda reccuring problem with me, I'm gonna go look for photos/paintings to solve this but if you have solutions and suggestions it would be appreciated. Photo quality is bad because of glaring on wet oil.
I dont know anything about designing a character, but if you want to make a 4 armed humanoid torso i wouldnt spent too much time with anatomy. In reality it would have all the same parts that your arms have, so it would have another shouldergirdle, back muscles, penctoralis whatever. So I would either make the arms not "normal" or just make it look cool without too much tought in to anatomy. you could look for inspiration in animals/insects with multiple limbs. Also check characters like Goro from mortal kombat.
I need the proko skull or theres gonna be a new serial killer around..... Jokes aside, did this ink thing with sakura pigma pens. Now its not perfect but its my first pen and ink finished piece! So im happy with it and it was really fun.
So just wanted to ask or rant or whatever about this stupid thing. I have what I think a vivid imagination, like when I read books or something I see the story in a dreamlike color film as opposed to aphantasia. But the problem is, when I sketch or draw from imagination most of the time I can't imagine anything, and just see a blank paper 🥵. Anyone else like this, or have any input to help me see the drawing in my mind? Most of the time I just go with the sketch and iterate from the lines I do, but when I have a piece in mind I have a hard time sketching it because my mind doesn't see anything 😁
I think they're great mannequins and not that stiff. Still if you take a look for example the man's back leg you can see that in the reference the leg is like a D but yours is like a C 😎 so these "mistakes" are maybe what stiffen or robotize your mannequins pose.
Its okay, and i can see you are going in right direction. Just make more, no problem. I dont have time to give any good critique right now but one think that bugs me is her eye, seems like theres a gigantic ball under her skin. So I would make the eyball smaller ( tough it is "big"), the underside of her lower eyelid is too round. *edit* So maybe its not the orbit but the eye is just too big :P I would not count the time it takes to draw, there is no speed element in art. Atleast for me. So I would concentrate more on quality than speed.
I know it's over time, but I was on vacation. I would like to participate in your competitions. Let it be out of the vote. Oil on canvas..
One thing, that's something you didn't ask about, but I noticed because is something I do. While these are face studies I would try to make better lines, not to search with scratching. Hope I don't seem mean or something, I just mean that line quality or what it's called is worth noting even while studying other things. It's something I lack and find something I need to concentrate so I don't forget to draw with meaning, style.
Box scene hw. Proportions are really challenging for me. I also did A LOT of erasing and starting over to get realistic looking positions. I think only drawing for a few minutes each time I pick this up probably makes the consistency more challenging. But, I do feel like I’m getting better.
Okey this is my submission made just for this challenge. I had no real idea but this giantess came in to mind and i went with the flow. So its titlet Giantess. I tried a Gourney style color gamut mask for the first time, was not fun and i mixed the gamut wrong lol. Also had to to paint wet on wet because of limited time thanks to my job. Overall pretty happy with it, not my proudest moment but had fun listening to music and just going with the flow.
Asked for help
a second version of the picture I finished a few days ago. Much much happier with this one. I uploaded the previous one too for reference. (The new one is the one with the reeds)