Hi @vakarmalik.I think it is helpful the way in which you are studing it. It is like a master study, where you try to achive what you see and try to learn the process of the artist that you are coping of. But it is not enough. And in this case in particular, where the piece you are learning from has already a lot of simplifications. It is useful but you need to complement it with something else like trying by yourself to paint a landscape, lookins all its details and simplifing it. Well, if you are just making an study of shape design: then consume more artist that have that appealing that you found here and aspire to achive in your art. Also, if you haven't yet, look at proko's videos on perpective and lanscapes. If you are looking to understand more about shape appealing, look also for thing that are related like theory on it and other art topic like enviroments. I suppose it will influence your shapes too. But maybe it is not what you want; idk exactly. Hope it helps. Good luck and keep up the practice. PS: I have seen Sinix's video on Shape appealing and Marco Bucci on a topic like it really useful.
Hi @vakarmalik I like your Study. What I really like about your painting is the loose Brushwork and texture created from it. It looks like you had a lot of fun! Comparing the two I think the reflection on the Towerroof isnt quite right. In the Original that reflection describes the material and shape of the round onionlike arcitecturer nicely. If it were me I whould have also included the birds as it creates a further felling of depth. In the original the castel also becomes lighter in greytone towards the top. This is something fairly easy to acive. If you Painted the Castle on its own seperate layer just use the Airbrush tool to lightly lay in a gradient. I think those are details that really drive the mood of the picture so it should be included.
Hello, Below is an attached image of my study of someone else`s work. Of course, the less impressive one is my study. XD My question is not about how to copy better. I personally love and admire artworks with amazing shape language. I have been recently Practicing these types of images like the one attached below. My question is... Am I on the right track? Is there a better way to practice this? I really lack experience in backgrounds but I really want to get good at them So Show me a better way if you can please. Thank you VERY much!
Hello :), I quickly read what my colleagues said and as I haven't seen Color Temperature. To achieve some more "life like" paintings you'll have to introduce subtle variations in tones and colors. If you want to be even more realistic you'll have to be accurate, meaning that parts of the body will be warmer/colder than others, because of blood supply or whatever reason. All objects will have some color variations. To help you could maybe imagine in what type of environment this character is, what is the type of light, is there colored stuffs that reflects light around,... ? Getting realistic is adding accurate informations, even if they are simplified. Hope this helps.
I think that its definitely on the right track! A few thinks of note that might help; Texture: You've started to show texture in the hair and headband but you could continue this into the shirt. Look at reference of these materials and try to figure out how they work in space, then imagine how they would fit in your drawing. Form: You are getting some nice shadows in the face but try pushing those same shadows in the hair. Look at reference of a young mans face and look at all the different planes there are, i'd say you are hitting the basic ones and it could be pushed further. Edges: If you are trying to go for realism, relook at how sharp your edges/outlines are. Push the painting away from lines, especially in the lightest parts. You can try using color and shadows to help with this. If you want to use lines in your drawing, try using different thickness to draw interest into your piece, thicker toward your darks, thinner toward your lights. Hope these tips help! You really aren't that far off.
Besides the black outlines and that the more reslistic drawing you want to have the more you need to show gradually changing in value instead of black lines. i see a few things in the structure of the face: 1: Nose. The nose you drawn is very straight with the same thickness down and up. A reailistic nose is much thinner between the eyes. Generally a bit thinner than the distance beetween a persons eyebrows. 2: Eyebrows. Besides outline and the lack of texture it looks like they floating in front of the eyes. Depending in what expression you want him to show you either need to make the eyes show it too or move the eyebrows up a bit. 3: Ears . The head and face overall shows that naruto holds the head straight watching forward. But the ears is a bit high up as if he lean the head forward watching down. So what you should do here is also depending what you want him to show. 4: cheekbones. In manga the cheekbones always is very soft and the chin a bit pointy. For more realistic look you can make the cheekbones more distinguished. More like the left side than the right. I Hope this helps 👍🏼
Hello Everyone. So recently I was working on this Naruto Drawing. And the Idea was to make as realistic of a face as I possibly could from imagination. But after working for an hour, I guess I reached the limit of my skill and don't know how to make it more Realistic. So in your Opinion, what would you personally do to further this painting? Considering it is a work in progress.
In my experience to get the right proportions it takes time, unless you are an expert on the field. If you want a general idea of what the subject looks like it's easier but if you want to really recreate the same exact person in the photo you REALLY need to take every small measurement and angle to do it right. To speed up the process you should start with big geometrical shapes and keep comparing all the measurement untill you get a good result, After that you can move to value while you try to check your proportions after each pass, you can see something different with the right value applied here and there. Check out some Bargue drawing guide or similar. It should be helpful! Another really important thing is to think in 3d forms and understand that you are representing a 3d object on a 2d surface. Also use a plumline as someone esle already mentioned
One thing you could do is use plumb lines: draw a horizontal or vertical line to see how features align with each other. For instance, you could do one from where the hair parts to the chin. Here is a Proko video on drawing measuring techniques. https://www.youtube.com/watch?v=AzDGO0LssEM
So this is supposed to be my attempt at drawing Jenifer Aniston. This was a quick doodle so I don't really expect anything much. But Lately, I have been struggling with proportions. The people I draw or paint don't look like who they are supposed to be. I was hoping that someone with an experienced eye could tell me what could be done to make this right and what I can do to practice getting better at making recognizable people.