Activity Feed
Scott
added comment inDemo - Gestural Architecture
11d
Following along with the master.
Mon Barker
9d
Nice 👍
11d
Had another stab at the treehouse having watched the demo. I’ve always just started drawing with an image in my head that I want to get on paper, which evolves as I get ideas whilst drawing until a satisfactory result or utter frustration as my skill level fails me. Bolting on the experimentation phase at the beginning seems a really neat way to start from a better foundation/solving the big problems.
Show all replies (1)
17d
Asked for help
Ran out of time for this one so these ended up a bit rushed. Level 1 no numbers, level 2 numbered. I could not for the life of me figure out the red starred one from imagination in level 1 …meant to be right tilt of entire torso, slight back bend of upper torso (so foreshortened) and twist of upper torso; left shoulder forward, right shoulder back…for level 2 it often took two attempts so I included the fail and attempted corrections
Show all replies (1)
18d
Asked for help
I think I went a bit far with the detail for these but it was good to practice all the perspective concepts toward a more finished drawing. Seems like all the mistakes leap out (like an angry werewolf) when you look at the photo you are about to post….why don’t I see them when I’m drawing?!!
Yo Stan! Thanks for the critiques. Biceps gingeroot bodybuilder looks more like he’s on the toilet?!! My wife said same 😭😭. Still some way to go with my concept execution then!! 😁 happy to hear they look 3D though. This was a great project 👍
Asked for help
Bodybuilder ginger-root men….I think I may have discovered the origin of the synthol aesthetic….
Show 1 more replies
Asked for help
My Ginger Root People with reference poses
2mo
Very nice shapes and line quality, and nice translations from the refs into ginger-root folk 👍
Show all replies (1)
Show 2 more replies
Asked for help
Some ‘bonny’ sea creatures. And a monkey-piglet hybrid thing….🤔
Show all replies (2)
3mo
Asked for help
Found this a much lower threshold way to invent figures from imagination - lets you work systematically from the head to the feet without agonizing too much over shape design, anatomy etc. The blob is just an initial placeholder, the boxes then become perspective guides and hint at proportions…
Would the idea be that with the mannequinised figures formed of boxes in perspective, you’d then make the effort with shape design, anatomically realistic forms etc to evolve the figure?
Show all replies (1)
4mo
Thanks for the critique Stan! And great to hear your comments on everyone’s project submissions - really reinforces all the topic learnings as always 🤓👍