Loomis Method Front Downtilt – Real-Time Demo
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LESSON NOTES
Loomis Method Front Downtilt – Real-Time Demo
DOWNLOADS
Loomis_Method_Front_Downtilt_Real_Time_Demo_1080p.zip
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COMMENTS
Hey guys! This is my attempt. I think I'm struggling with symmetry in general. And the eyes came out weird from this angle... Critiques are welcome!
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1yr
Great start! I see you have a knack for rendering already. I think you're also already pretty good with proportions, just keep an eye out for how you align the features instead. I noticed the direction of the guidelines, mostly on the first one, were starting to deviate from each other, so it may cause the proportions to look a bit different than the reference. Even at this downtilt angle, the direction of guidelines tends to be pretty uniform as they all follow the same perspective. I drew an example down below, let me know if it's useful, and keep up the good work! :)
I failed here to capture the perspective. But I intend on taking a crack at it again as soon as I can.
Downtilt at an angle. The head is still too small 🫠
Attempt #1 was after I watched Loomis Method - Real-Time Demo.
Attempt #2 was after I followed the Front Downtilt – Real-Time Demo, and tried to improve upon the mistakes I made in the first attempt.
Idk about this, especially confused about the nose. It would be helpful if we had the reference that Stan is looking at. Are his eyes supposed to be so lopsided? Why is one lower than the other?
I can see that I didn’t center his chin, it’s hard having to consider so many elements when drawing 🫤
Wrong tilt, but more fun drawing from a reference. Not sure if I am doing the right thing: in the drawing course we are told to draw shapes, but here Stan is drawing what looks a lot more like 2D contours.
help me understand the reason you used a ruler to measure the lines and what those lines mean
That was to establish the side planes of the ball you start with in the loomis method. It is 2/3 of the ball.
It seems you got the bottom of the face just fine but the top of the skull looks too large and the ears are too high on the head. The top of the ears should be a bit more in line with the eyebrow I think.
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2yr
Hello! I've noticed your recent posts--really nice work. Something you'll continue to practice as you progress through the course is the understanding of form and how it affects your drawings. In this for example, the eyes are rather tricky because of the curvature of the ball plus the mass of the brow ridge hanging on top, making things barely visible to see and seemingly distorted from the view we are used to. Keep in mind not to fall into "symbol" drawing--that is, drawing shapes as the ideas we are used to, like an almond shape for an eye--and instead really focus on what you see in front of you when studying off reference. Once you combine this with the understanding of the subject's form (eyelids, cornea, tear duct, etc.), you'll have a good, solid foundation for drawing.
