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assignments 5 submissions
2021/12/8. Good morning everybody. Here's my assignment. I changed the gesture of the original reference (the #d model) especially in the area of the little finger and ring finger (with the little finger extremely bent). You can get an idea of what I was trying to draw looking at the picture I took of my right hand even dough the angle is a little bit different (taking a pic of your own R hand with your L hand is harder than I thought ToT). And of course the icon on the R side shows the light origin. After finished it I noticed that the first joint of the thumb is too thin. Thanks.
LESSON NOTES
In this lesson, I show you the proper way to practice drawing the hand.
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Details-for-Realistic-Hands-Assignment-Example-3-1080p.mp4
142 MB
ASSIGNMENTS
The proximal phalanx of the thumb really does not hyperextend backwards like that, though. Especially not when the thumb is also bent at an acute angle at the same time. ^_^'
Used the bone assignment (not content with it) to draw over it, but it was just 10cm/7cm and I found it difficult to add the shading. But here is what I did today.
2021/12/8. Good morning everybody. Here's my assignment. I changed the gesture of the original reference (the #d model) especially in the area of the little finger and ring finger (with the little finger extremely bent). You can get an idea of what I was trying to draw looking at the picture I took of my right hand even dough the angle is a little bit different (taking a pic of your own R hand with your L hand is harder than I thought ToT). And of course the icon on the R side shows the light origin. After finished it I noticed that the first joint of the thumb is too thin. Thanks.
I think it's nice. Very chalanging perspective. I think the thumb is a bit too small. What do You think?
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4yr
Cool!
I think it would be nice if you emphasized the difference between fleshy and bony parts. Looking at the index finger in the photo the bones are protruding at the joints, and you can sense the hardness of the bones on the dorsal side and the softness of the fat on the palmar side.
To reveal this with shading you can add extra plane changes so that you get a boxy form (the phalanx) on top of a cylindrical form (the fat)
Hope this helps :)
