Bonus assignment!- I suggest trying this on different shapes to merge this understanding with the first assignment. Try this same process with;
Spheres
Donuts
Cylinders
Cones
Some people have tried putting context to the cubes, such as drawing and rendering out dice, a Christmas gift, and -ooh! A companion cube from Portal 2 would be pretty dang cool.
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HARD MODE: Draw and render all 5 of these Tetris blocks in a scene with a light source of your choosing. They can be arranged however you like - floating, stacked, radial arrangement - it's up to you!
LEGENDARY MODE: Render an exploded view of the MedCube of your choosing, each cube section is floating away from one another (with 27 cubes total), with a light source casting shadows onto other cubes. <--- "exploded view"
Colours are fun! I liked the tetris piece exercise quite a bit, imagining all the shadows and different colours of reflected light was a nice challenge
This was fun! The hard and legendary modes I particularly enjoyed. It was definitely a challenge but I really enjoyed trying to solve these problems in terms of fitting the shapes together.
I realize now that I only did the cubes ... I'll have to go back and do other shapes! :) I tried not to linger on the assignments too much. I have a big big habit of overworking things.
I took inspo from some of the other submissions in here. I'm still struggling to shade the donut but I think I'm getting the hang of it. I think I could've pushed the hue's a little more when shading but I feel like I'm good to move on to the next lesson.
Here are my submissions! The exploded cube almost exploded me, I couldn’t figure out how to make the perspective consistent and it took a few tries to figure it out. I’m having a bit of trouble shading orange because both sides are warm colors, if anyone has tips for that specifically I’d really appreciate it!
A question about complimentary colors. For additive colors (like light) the complement of Red is Cyan, but for subtractive colors (like pigments) the complement of Red is Green. The provided color wheel agrees with the subtractive view but your demos involve additive colors. Is one preferred over the other?
Here are my submissions for the assignment for the MedCube. I’m still working on the floating cube but just found out I was painting on the wrong layer. So now the underdrawing and perspective grid are mixed in with the paint. Any critiques or feedback for improvement is appreciated.
I'm about to start this exercise. I would like to say that i think you certainly nailed it!! Congratulations especially in how you was able to expose focal points.
Thought about doing the hard and legendary assignments but I really wanna move on to painting subjects. This is long but worthwhile exercise though and I feel ready to continue.
It's great to see you doing more than what the assignment intended. I finished 6 cubes, saw your post, and pushed to do more than just cubes. Good work :)
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Bonus assignment!- I suggest trying this on different shapes to merge this understanding with the first assignment. Try this same process with;
Some people have tried putting context to the cubes, such as drawing and rendering out dice, a Christmas gift, and -ooh! A companion cube from Portal 2 would be pretty dang cool.
MORE
Draw and render all 5 of these Tetris blocks in a scene with a light source of your choosing. They can be arranged however you like - floating, stacked, radial arrangement - it's up to you!
Render an exploded view of the MedCube of your choosing, each cube section is floating away from one another (with 27 cubes total), with a light source casting shadows onto other cubes.