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Andreas Kra
added comment inSimplifying Complex Perspective
2d
I started with some simple shapes and kept adding more details. I learned how to draw stairs in perspective by analyzing Jack Frost's Palace and then tried my hand at a curved slope. I like the final result and how "simple" it remains.
Andreas Kra
2d
I have a question about how to do the dividing trick—specifically, how to correctly divide a plane in space, especially when it converges in both directions. Any tips on how to approach this?
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3d
Man, this one was a real challenge... But I think I finally understand the entrance stairs in this image. After seven attempts, I feel like I now have an intuitive grasp of the space. I should have drawn a top view of the scene earlier to better understand how the top part of the stairs looks. I struggled a lot to connect the two round stairs in a way that makes sense.Another revelation was rotating the planes around the cylinder. Did I miss anything?
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10d
I took my turn at playing around with drawing—just making things up and taking some time to mess around in a childlike way. I hope it’s okay to post it here!
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10d
Looking at this image by Hans Vredeman de Vries, I realized something new. The image is quite simple, with a single vanishing point where the lines converge in the distance. However, I hadn’t noticed before that the diagonal lines (marked in pink) also have their own vanishing point. I’m not sure of the official term, but I call it the 'vanishing point for diagonals.' I played around with the distance between the central vanishing point and the one for the diagonals and noticed that the ground becomes more compressed when the diagonal points are farther apart, and more elongated when they’re closer together. Really interesting!
If anyone knows the official technical terms, please let me know.
10d
This was already asked before (https://www.proko.com/s/9xGi) and has a short explanation from Marshall if you want to check it out. (I should have read the comments first!) 😅
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14d
Hi, thank you for the lesson! A lot of information packed really tightly
I have a small question, I tried to figure out a little bit one of Hans Verdeman's drawings, the one point perspective. I went very wrong about it at first and then I noticed that the key seems to be the gird on the ground, while doing the one point perspective grid with equal horizontal length is fine, I can't seem to figure out how the receding length distances got decided but it seems to be based on these green lines I highlighted.
So may I ask how the green lines are called and how are they decided? I noticed that they connect one pillar to another (ex A to C) but that seems very arbitrary on it's own
10d
Funny, I stumbled upon the same thing with the diagonal lines! I should’ve read the comments section first (even Marshall explained it a bit further). Thanks for bringing it up! 😊🙏
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10d
I took a close look at the image to see what I could learn from it. Focusing on images without distractions is really helpful.
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10d
Asked for help
I combined several warm-up exercises and found that setting a clear goal alongside a brief definition of the skill I want to learn helps provide self-feedback and a clear target to aim for.thanks Stan
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I tried the 'Change Angle' game again and found it quite cumbersome to rotate the hammer at more extreme angles. Unlike other 3D programs, you can't easily set a rotation point. For me, it’s been most helpful to get the proportions right from the side views and then choose a unit to approximate the other proportions.
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A useful trick for shifting a curve parallel in perspective: I also know a method for mirroring a curve in perspective. It requires some detailed construction, but I’ve found it helpful.
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2mo
I'm reviewing what I know about perspective, trying to consolidate it onto a few pages. In preparation for this course, it's a challenge to fit everything in. Do you have any recommendations for resources to study perspective while I wait? This presale period feels like an eternity!