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Randy Pontillo
•
6d
added comment inProject - How to Draw Above and Below Eye Level
Asked for help
I know that since i put the VPs within the boxed borders, that the perspective would get super distorted, i was ready for that! Whats confusing me is why I'm having trouble with the lower angles in particular, applying the same logic as the higher angles just winds up putting the viewer under the room in space instead of giving them the view an ant would. Is it the small workspace? Is my logic flawed? What am i doing wrong here?
("open original image" with the 3 dots enlarges the image quite a bit if you're having trouble seeing)
More rooms in the making-
Randy Pontillo
4d
Aside from the glitz and glamour of working in a production line, work has yielded me yet another benefit: perpetual blueprints! And what are blueprints but incomplete orthos? Orthos for miles! orthos for days! Orthos for 1 year 6 months and 11days but whos counting?
Randy Pontillo
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5d
Funhouse proportions executed perfectly. My order for iso paper, also executed perfectly.
Asked for help
Is there a reason that looking up is less intuitive than other angles? I did a couple rooms and tried to experiment with some basic skull constructions. It helps to draw through but I need to slow down as well.
Glad I'm not the only one! My best attempt at a low angle still feels quite off despite following the same thought process.
I strive for the line quality some of you have in your sketches, beautiful stuff as usual, and only marginally intimidating!
Oh man I forgot all about my wonky plane, that thing is going to haunt me!
Asked for help
Real brain twister with the different angles on this damed plane!
Asked for help
I did a timer on myself for this to keep myself loose and not focus so much on accuracy as much as intent. 1 minute (the small one), 10 minutes (medium), and the grid one with 2 hours (most of that time was spent going back and forth with my ortho and finding I'm still not capturing that side of the helmet correctly). I knew Kim Jung Gi had the secret/not-so-secret sauce of just keeping it loose. I thought those were more successful in the end. The grids just took me too long, but I can definitely see the benefits if one is looking to do some seriously detailed stuff.
In summary? Blobs with contour lines are so fast. Grids are for accuracy. (I feel like a certain internet teacher said something like this once 🤔)
Asked for help
NOW WERE COOKIN'