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Carlos Javier Roo Soto
added comment inPerspective for Drawing Anything
11d
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Seem everyone's Masters Examples is nice. It makes me happy.
13d
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I had a lot of fun with this first project! I selected some abstract goals, along with a few specific puzzles that I have encountered and would like to set the time aside to explore. As I go through the course, I intend to refer back to these goals and add more specific, concrete details. Seeing all the assignments being posted has also made me excited to discover some more artists!
Carlos Javier Roo Soto
12d
I need to learn from your presentations, mine are trollocsh*t.
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I sorted through thousands of images of artists I’d dedicated folders to, I choose 116 images, and of those I selected 25. Five for each goal, plus 5 perspective puzzles. (...Ok, maybe a little more)
What are my goals for this Course?
1- To draw and invent characters in dynamic poses, draw them from any angle and rotate characters.
2- Create fantastical creatures, have a sense of scale to the human characters, and move them around the environment.
3- Design vehicles, props, machine and armors that match the stories I want to tell.
4- Master urban, ancient and fantastical architectures.
5- Use perspective to enhance dynamic compositions.
I would also like to improve my structure so to fix my caricatures, I’m been told the features look lick sticker to the face, and improve my shading. I want draw my own comics, storyboards and illustrated my fanarts, specially of Wheel of Time, because no many people had done justice to those books.
“Fine, I’ll do it myself” said Thanosly.
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I don't know how many times now I had posted about this subject. Do you think my structure is good enough to move on to features or should I practice keep practicing the loomis method?
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Here's my Harold Finch Thumbnails Sketches after watching this critique and some feedback I got from Mods and a coworker, plus new Thumbnails of this McKinnon lady. And some more of my live sketches from work where I tried to keep in mind my feedback.
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The first one is the first thumbnails I'd done in a while, I done know why I found it so hard, maybe is because of over a year of doing only Live sketches, except for the 2nd, 8th and 9th sketches I did from reference in my spare time at work. The last 4 images are examples of my first few months from when I started late 2022, and 3rd to 7th images are some of my most recent work.
As for the thumbnail sketches I try to restrict my time to 3 minutes each and I was focus on a big brain forehead because of the character of Harold Finch and the nose, I don't know what happen with the eyes and mouth. maybe is because I was doing head angels I'm not used to and because I had only drawn one head angle for over a year now. Any advice and observations are welcome.
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Here're my first Level 1 assignments. How is my perspective working so far? And is my line quality hurting it?
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6mo
Any advice to improve my line quality, I haven't practice straight lines in a while. How is the perspective working so far.
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7mo
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I haven't practice Gesture (Or the figure for that matter). What do you guys think of this pose study? What advice can you give me to study poses more efficient?
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I just used the image from the YouTube channel community tab, did this quick caricature
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