San Diego, CA
Founder of Proko, artist and teacher of drawing, painting, and anatomy. I try to make my lessons fun and ultra packed with information.
Drawing, Anatomy, Critiques/Q&A, Fun, Figure, Portrait/Head, Fundamentals, Career, Shading, Vlogs, Painting, Animals/Creatures, Oil, Tours, Digital, Sketching, Illustration, Comics, Perspective, Animation, Materials, Composition, Inking, Character Design, Concept Design, Environments, Sculpting / 3D, Caricature, Gouache, Storytelling / Sequential
Orange County, CA
Creative Director at Tar Pit Studios. I'm an artist and game developer. I'm especially passionate about sculpting, and character design.
Animals/Creatures, Character Design, Sketching, Digital, Concept Design, Critiques/Q&A, Drawing, Illustration, Career, Fun, Fundamentals, Materials, Oil, Painting, Sculpting / 3D, Software
Los Angeles, Ca
Fine art painter, and teacher.
Painting, Oil, Portrait/Head, Materials, Critiques/Q&A, Career, Tours
Designer, Illustrator, Instructor
Drawing, Shading, Animals/Creatures, Fundamentals, Critiques/Q&A, Figure, Illustration, Concept Design, Digital, Fun, Materials, Painting, Portrait/Head, Sketching
Drawing, Fundamentals, Shading, Critiques/Q&A, Painting, Portrait/Head
Concept Artist for Game & Film / Owner of Art-Wod School. Clients include Sony Playstation, Ubisoft, Volta, Playwing, Framestore, Amazon
Character Design, Concept Design, Critiques/Q&A, Drawing, Fundamentals, Sketching
Austin, United States of America
Character Design, Concept Design, Digital, Fundamentals, Portrait/Head
San Diego, CA
I work for Proko, and I also I live in a van and talk to people
Critiques/Q&A, Digital, Painting, Portrait/Head, Sketching, Anatomy, Animals/Creatures, Career, Composition, Environments, Oil, Sculpting / 3D, Storytelling / Sequential
Andrew Joseph Keith
Proko sculpting instructor from Logan Utah. Sculpting takes drawing to a whole new dimension.
Sculpting / 3D, Figure, Materials, Fundamentals, Animals/Creatures, Critiques/Q&A, Fun, Anatomy
I love art and sharing tips and tricks along with struggles of becoming a better artist and human.
Visual Development for Film & Game Developer
Digital, Environments, Fundamentals, Software
Concept Designer and Visual Development Artist currently working as a Lead Supervisor in the Background Department for the Castlevania Netflix Series.
Composition, Concept Design, Digital, Environments, Software
Storyboard concept animation Riotgames
Animals/Creatures, Animation, Storytelling / Sequential
Marvel Studios Senior Visual Development Artist for Guardians of the Galaxy Vol. 1,2,3 Thor:Ragnarok Black Panther 1,2 Infinity War, EndGame , etc.
Career, Concept Design
I'm da best drawer. Also a skeleton. Don't follow me I will give you bad advice.
Cartoonist and drawing teacher
Gouache & digital ✨Production designer @ Cartoon Saloon. Former animator on Loving Vincent Movie. Instructor at Art Center and MFA.
Painting, Critiques/Q&A, Digital, Gouache
Senior Artist at Hi-Rez Studios
Patrick is an award-winning fantasy artist and teacher. He is the best selling author of ’The Anatomy of Style' and 'Figures from Life'.
Concept Artist at ZeniMax Online Studios
I´m an art student working hard to be able to draw the things I love and to be able to tell the stories I imagine
Anatomy, Animals/Creatures, Animation, Caricature, Character Design, Composition, Drawing, Figure, Fundamentals, Illustration, Inking, Oil, Painting, Perspective, Portrait/Head, Shading, Sketching, Storytelling / Sequential
I like to make monstas : )
Anatomy, Character Design, Concept Design, Drawing, Figure, Gouache, Sculpting / 3D, Sketching
Born in Italy, graduate of the Jona Ottolenghi State Institute of Art, formerly a letterer and manga graphic adaptor for the Dynit publishing house.
Anatomy, Animals/Creatures, Character Design, Comics, Composition, Concept Design, Digital, Drawing, Environments, Figure, Fundamentals, Gouache, Illustration, Materials, Painting, Perspective, Portrait/Head, Sculpting / 3D, Sketching, Storytelling / Sequential, Watercolor
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