Laguna Niguel, California
I Write, I Draw, I Teach
Critiques/Q&A, Career, Fun, Drawing, Fundamentals, Anatomy, Illustration, Sketching, Digital, Animals/Creatures, Figure, Painting, Perspective, Composition, Concept Design, Inking, Portrait/Head, Tours
Artist and teacher
Portrait/Head, Fundamentals, Drawing, Painting, Oil, Shading, Tours, Critiques/Q&A, Figure, Anatomy, Composition, Fun, Materials, Sculpting / 3D
Marco Bucci began serious study of art when he was 19. He began with drawing fundamentals for 3 years before discovering a love for painting.
Painting, Fundamentals, Digital, Portrait/Head, Drawing, Anatomy, Illustration, Caricature, Shading, Career, Sculpting / 3D, Watercolor, Animation, Composition, Critiques/Q&A, Fun
Freelance commercial illustrator and caricature entertainer. He’s done a lot of editorial and product illustration and concept work for film and TV.
Caricature, Digital, Drawing, Sketching, Critiques/Q&A, Character Design, Painting, Fundamentals, Software, Anatomy, Career, Illustration, Materials, Oil, Shading
Art is the conveyance of fundamental human truth, regardless of barriers attempting to conceal it.
Portrait/Head, Digital, Painting, Sketching, Animals/Creatures, Character Design, Critiques/Q&A, Concept Design, Fun, Illustration
Orange County, CA
Creative Director at Tar Pit Studios. I'm an artist and game developer. I'm especially passionate about sculpting, and character design.
Animals/Creatures, Character Design, Sketching, Concept Design, Critiques/Q&A, Digital, Illustration, Career, Drawing, Fun, Materials, Oil, Painting, Sculpting / 3D, Software
Los Angeles, Ca
Fine art painter, and teacher.
Painting, Oil, Portrait/Head, Materials, Critiques/Q&A, Career, Tours
Designer, Illustrator, Instructor
Drawing, Shading, Animals/Creatures, Fundamentals, Critiques/Q&A, Figure, Illustration, Concept Design, Digital, Fun, Materials, Painting, Portrait/Head, Sketching
Halifax, Nova Scotia, Canada
I'm a concept artist at Silverback Games, I run drawabox.com, and I draw the web comic "Orc and Gnome's Mild Adventures"
Concept Design, Digital, Drawing, Environments, Painting, Animals/Creatures, Character Design, Illustration, Materials, Perspective, Sculpting / 3D
Burbank CA USA
Illustrator working in film as a designer and storyboard artist- typically known as the "animal guy" for my passion for doodling animals
Character Design, Drawing, Digital, Animals/Creatures, Figure, Illustration
Drawing, Fundamentals, Shading, Critiques/Q&A, Painting, Portrait/Head
Concept Artist for Game & Film / Owner of Art-Wod School. Clients include Sony Playstation, Ubisoft, Volta, Playwing, Framestore, Amazon
Character Design, Concept Design, Critiques/Q&A, Drawing, Fundamentals, Sketching
Los Angeles , United States
Character concept artist
Anatomy, Character Design, Drawing, Figure, Fundamentals
Austin, United States of America
Character Design, Concept Design, Digital, Fundamentals, Portrait/Head
San Diego, CA
I work for Proko, and I also I live in a van and talk to people
Critiques/Q&A, Digital, Painting, Portrait/Head, Sketching, Anatomy, Animals/Creatures, Career, Composition, Environments, Oil, Sculpting / 3D, Storytelling / Sequential
Illustrator, Painter & Drawer
Digital, Drawing, Critiques/Q&A, Materials
Andrew Joseph Keith
Proko sculpting instructor from Logan Utah. Sculpting takes drawing to a whole new dimension.
Sculpting / 3D, Materials, Figure, Animals/Creatures, Critiques/Q&A, Fun, Anatomy, Fundamentals
Youtuber, Character Designer/Concept Artist - Warcraft TBC + WOTLK, Diablo 3, League of Legends, Overwatch + Creator of Ikeda, CreeD + Twilight Monk.
Concept Design, Digital, Environments, Painting, Perspective, Sketching, Career, Materials
I love art and sharing tips and tricks along with struggles of becoming a better artist and human.
Sculptor, Concept Artist, and Creature Supervisor. I work in feature film, and love to teach.
Fundamentals, Sculpting / 3D, Animals/Creatures, Character Design, Figure
Fine artist, and instructor.
Anatomy, Oil, Painting, Portrait/Head
Visual Development for Film & Game Developer
Digital, Environments, Fundamentals, Software
Visual storyteller and plein air painter
Concept Designer and Visual Development Artist currently working as a Lead Supervisor in the Background Department for the Castlevania Netflix Series.
Composition, Concept Design, Digital, Environments, Software
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