Lin
Lin
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Lin
Is that an architectural 3D model of the basilica sancti petri my beloved ᴬᵇᵃⁿᵈᵒⁿ ʳᵒᵒᵐˢ ᶜʰᵒᵒˢᵉ ᶜʰᵘʳᶜʰᶦᵗᵉᶜᵗᵘʳᵉ
Lin
3d
@Sita Rabeling and @Blondie the good So I found this 3D model which can be simplified into boxes and rounded forms, exactly like the anvil/arrows we did. It also provides the ground plane making the hl obvious: https://sketchfab.com/3d-models/florence-cathedralgothicfioremapscanduomo-dd1bff8c880d4c22ad1f7bd4117c39f5 vertigo allowing I was thinking of doing a personal mini challenge of 5 very simplified views if you want to join me? :3 (anyone else who likes the idea is also welcome!)
Charlie Nicholson
Wishing the best for Peter, yesterday he posted on his channel about his struggles with Miller Fishers syndrome: https://www.youtube.com/watch?v=zDFWX3v6qUY Hope his path to recovery is a smooth one.
Lin
4d
I had no idea. I hope he has a speedy recovery.
Lin
I am very glad to see this video because I am using what we learned so far to tackle my weakness, which is the skull in perspective, from reference and imagination. You mentioned drawing what we love and I don’t love anvils and I don’t love rooms, so skulls, figures and churches it is😭. I couldn’t get the cranium in perspective when I started out last year so I’ve been dodging them since. I didn’t know what axes were, to be fair, or how to control them. Now I can direct it more and it is fun learning how different shapes shift as the angle changes, sometimes in ways that you don’t expect (looking at you, the hellspawn form known as “eye sockets”). Anyway these were warmups, but I want to do 50 skulls like we did with the rooms, hopefully I can get them a little closer to a standard I’ll accept for now :3
Blondie the good
Have you tried tom-fox's anatomy book!,his stuff helps to break anatomy down into simple chiseled forms and how to put them inside boxes(it's like simpllified process that kim-jung-gi used) and tom was once marshall's student too if i rememeber correctly! he did a lot of skull simplications too that can help you out👍
Lin
Good…good. When the tumbling cubes project arrives I will be ready. 😤
Marshall Vandruff
Hahaha!
M C
ANGUISH DE PROFUNDIS HELP ME, OOOH MARSHALL!!! when a vp is pf the page, or very very out of the page, what "rules" do you use to eyeball a grid from it in a credible manner? draw the lines of the grid from the edge of an ellipse??? this drives me MAD!!!🤪🤪🤪❤️❤️❤️
Lin
15d
A bit more measured perhaps (though it can be quick and eyeballed) but if you happen to have Stan’s beginner course he shows one way to do this. I think it’s from Andrew loomis. Start with a horizon level and with two lines towards the two VP directions, then you divide the page border into equal spaces and draw the rest of the lines. This ensures they all go to the same VP even if you don’t take the lines all the way:
Sita Rabeling
Followed Lin’s idea to use the ortho. That helped in drawing along with the video, although I mostly did rely on the instructions. It’s already hard enough to find the right grid, the proportions, all of it. It not perfect, but still… Ta-daaah…. :-)
Lin
17d
Very nice, very clean! Yeah, I ran into the same hurdle, lots of things to watch out for simultaneously. Sometimes a proportion is right but I converge the lines a little off. Or vice versa. They’ll lessen and demand less brainpower as we progress with the course and put more into the intuition slot I imagine. :3
Lin
I loved this exercise because I finally understand how curves are just directional averages of planes affected by foreshortening. And how the axes of the ellipse are the coronal, sagittal, etc. divisions of planes which in layman speak is basically just front, side, top, bottom of the object where the direction changes. But I got lost in the lines some where the bonky thingy gets narrower on all the axes and you have to place the bottom of the bonk on the unseen bottom of the base. I ended up gauging what felt not too bad so there’ll be a discrepancy between what’s there and where things should be. I actually suspect the two parts are misaligned because it overfills the base😆 . The people who said looking up is harder than down were right. I should have used your orthos from the video, instead of just the thumbnail video drawing, that one is on me. Still learned a lot, had fun, survived more challenges than I thought I would
Lin
18d
Fixed some of that horrid base, haha. Saw more mistakes but I stop here. 😭 As for quick sketches, I can’t do much in 3 min nor keep proportions well YET but at least I can jot down some idea of what I want to draw and get the rudimentary form down
Randy Pontillo
I know that since i put the VPs within the boxed borders, that the perspective would get super distorted, i was ready for that! Whats confusing me is why I'm having trouble with the lower angles in particular, applying the same logic as the higher angles just winds up putting the viewer under the room in space instead of giving them the view an ant would. Is it the small workspace? Is my logic flawed? What am i doing wrong here? ("open original image" with the 3 dots enlarges the image quite a bit if you're having trouble seeing) More rooms in the making-
Lin
20d
Sorry for the mess, it’s hard to understand proportions without an ortho and within a strict timer but for an ant’s view, my intuition says we move the vanishing points really close together with a pretty low HL. an ant will be very close to things so close VPs. Everything will be huge and with severe perspective. Like this maybe? You’re on the ground low but with dramatic perspective. Don’t judge my stairs I am not there yet 😆 I do think the cube and plinth should have been bigger though, since I realize now it goes up to the sixth step and possibly the top of the stairs. sidenote: I was playing nightreign earlier and when I looked up at the castle to find where to scale it, the perspective was dramatically moving towards close VPs, I noticed, as I got cooked by a troll with giant blueflame pots (if you know you know)
Lin
Ahhh this is going to be an ugly mess, since it’s a lot of experimenting with severe timers without dwelling to fix errors. But I’m posting it to inoculate myself against fear of failure. I started with rooms but I can’t do 50 rooms without withering inside. So I am doing church interiors/exteriors which I love (blame my medieval history degree). Atm testing what low/high HLs feel like. Anything to avoid rooms…but it’s still familiarising me with the horizon level and I feel changed again. going to attempt some irl church drawing soon now I’m braver and can see HLs differently. :3 also attached 2 gifs I found very helpful
Blondie the good
Oh wow!,Great studies!!!
Lin
Thanks for the critique and lyrical spin on my violin. :3 I’m working on turning torsos now and it’s I think the first time I’m rotating organic complex forms from imagination fluidly. It’s an insane feeling of empowerment. (did I hear tumbling cubes upcoming lesson? That’s a lot of right angles) 😆
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