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LESSON NOTES
In the last couple of lessons, we learned about the anatomy and motion of upper back muscles and their form. In this premium only video, you will be able to see how I use my knowledge of anatomy to render and shade the upper back.
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DOWNLOADS
Shading-the-Upper-Back-Example-1080p.mp4
504 MB
ASSIGNMENTS
Updated version with regards the tonal/shading work. Better I think, but always room for improvement.
Hey Peter,
I think you did a pretty nice job on the drawing, but the shading needs some work.
First of all, your lightest values are the same as the background, this means that you are not comparing values to other values in the reference. You also created a lot of contrast between black and white.
The second issue is that you are rendering all the small shapes, but not the larger over all shape of the back. This is making the torso look flat and not rounded.
I did a quick sketch to show you what I'm talking about, I hope it helps :)
Hey Laimis,
I don't know if your going to get a critique of these drawings, because they don't realy represent what the reference is showing. What you have looks more like shading a cadaver and not the back muscles of the model.
2021/7/16. Hi everyone. Here's my 1st & 2nd attempt of shading the upper back. For the 3rd one I used a very rough paper and General's white charcoal. The effect is not the best, as you can see. I'm going to try toned smooth paper next time. Thanks.
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4yr
Nice drawings!
I actually like the rough effect in your 3rd image, but it feels a little blurry, maybe that´s what you meant? I think the drawing will appear more clear by varying up the edges, with harder edges and dark accents at the center of interest, but maybe it´s not possible with this paper...
I hope this was helpful :)
This is what I did for this assignment. Trying to figure out the back muscles in even a simple pose like this was harder than the front torso drawing I did earlier.
