Proximity's Impact on Perspective
Proximity's Impact on Perspective
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Proximity's Impact on Perspective
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comments 3
Lin
Is that an architectural 3D model of the basilica sancti petri my beloved ᴬᵇᵃⁿᵈᵒⁿ ʳᵒᵒᵐˢ ᶜʰᵒᵒˢᵉ ᶜʰᵘʳᶜʰᶦᵗᵉᶜᵗᵘʳᵉ
LESSON NOTES

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Learn how eye level and proximity affect perspective drawing with a model cathedral. We'll explore:

  • Eye Level: How viewing from above or below the horizon changes what you see.
  • Proximity: How being close or far from the subject alters perspective.

By observing the cathedral from different distances and heights, you'll see:

  • From Afar: Minimal distortion; lines appear parallel, resembling an orthographic view.
  • Up Close: Noticeable distortion; vertical lines converge, and angles become dramatic.
  • Looking Down: From a high eye level, proximity increases distortion and spreads out angles.

This lesson demonstrates the impact of proximity on perspective, preparing you for upcoming topics like the picture plane.

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COMMENTS
Marshall Vandruff
Learn how eye level and proximity affect perspective drawing with a model cathedral.
@kotka
7d
When I did the room thumbnail assignment I literally couldn't stop "zooming in" or "zooming out" objects in my thumbnails and realised this puzzled me. A lot. I doggedly triedto force a chair in a room to remain as small as in my simple, 45-angle 2 point perspective version where the horizon line was in the middle. It was impossible without ruining the perspective logic. As soon as I lowered the horizon line, the chair NEEDED to become huge. My drawings came out structurally sound but I was annoyed that I couldn't explain WHY that "zoom" had to happen. I have never questioned or pondered on perspective until this course, I just learned it by drawing a lot and sticking to the "rules" without considering why they work like they do beyond horizon lines and three vanishing points. Watching this video, I suspect it has something to do with static vanishing points, because if the frame around the drawing remains the same size and aspect, vanishing points cannot be moved anywhere and that distorts objects in the drawing.
@patsckan
4mo
Rógvi í Stórustovu
Rógvi í Stórustovu
Dermot
8mo
Great Video thanks Oh, I thought this was Marshall's Perspective Course. Marshalls Perspective on Perspective as mentioned in The Draftsmen? :(
Ash
8mo
Hey Dermot! Yes, this is indeed the Perspective course mentioned in the Draftsmen podcast.
Lin
8mo
Is that an architectural 3D model of the basilica sancti petri my beloved ᴬᵇᵃⁿᵈᵒⁿ ʳᵒᵒᵐˢ ᶜʰᵒᵒˢᵉ ᶜʰᵘʳᶜʰᶦᵗᵉᶜᵗᵘʳᵉ
Lin
8mo
@Sita Rabeling and @Blondie the good So I found this 3D model which can be simplified into boxes and rounded forms, exactly like the anvil/arrows we did. It also provides the ground plane making the hl obvious: https://sketchfab.com/3d-models/florence-cathedralgothicfioremapscanduomo-dd1bff8c880d4c22ad1f7bd4117c39f5 vertigo allowing I was thinking of doing a personal mini challenge of 5 very simplified views if you want to join me? :3 (anyone else who likes the idea is also welcome!)
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