Adding Base Colors and Rendering the Head
Adding Base Colors and Rendering the Head
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Adding Base Colors and Rendering the Head
courseThe Character Concept Art CourseFull course (32 lessons)
$150
comments 1
Smithies
Woooow he makes it look so good. Even rendering he stays so loose. My rendering attitude is... probably fear 😂
LESSON NOTES

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We have enough black and white, so let's start incorporating color. In the full lesson, I walk you through my rendering phase. I show you how to organize your layers and use Multiply and Overlay modes to apply washes, similar to glazing in traditional painting. I prefer building up saturation slowly rather than starting too intense. This gives you more control over the depth.

Beyond just the technical steps, I explain the questions I ask myself while painting. We’ll figure out the forms of the teeth, the glow of the mouth, and the texture of the metal bolts together. I also share my honest thoughts on the creative struggle, dealing with art block, and why iterating on your design is crucial for professional work.

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COMMENTS
Dave Greco
You don't need to know every technical rule to turn a black and white sketch into a finished painting. Start with a desaturated base and slowly build up your colors using multiply and overlay layers. This process allows you to figure out the forms and answer questions about your character while keeping the energy of the original drawing loose.
Smithies
28d
Woooow he makes it look so good. Even rendering he stays so loose. My rendering attitude is... probably fear 😂
Sean Ramsey
Haha, yeah it's really impressive how the piece slowly comes together with layer over layer of drawing and paint.
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