$150
LESSON NOTES
What's in Premium?
Take your chosen thumbnail and step it up. In this lesson, you’ll learn how to transition from a rough concept to a refined loose line drawing. We treat the original sketch like tracing paper, allowing you to explore the design without getting bogged down in final rendering or details.
You’ll see how to use the Warp tool to completely change the posture and weight of the character, ensuring the silhouette isn't boring. This phase is all about evaluating the "vibe", does it look evil enough? Is the form working?
Get this lesson and more in the premium course!
DOWNLOADS
creature-detailed-thumbnails.mp4
214 MB
creature-detailed-thumbnails-english.txt
7 kB
creature-detailed-thumbnails-spanish.txt
8 kB
creature-detailed-thumbnails-english.srt
12 kB
creature-detailed-thumbnails-spanish.srt
14 kB
COMMENTS![]()
![Dave Greco]()
The best part of designing a character isn't the final polish.
For me, It happens when I blow up a rough thumbnail and sketch loosely over the top. This is where I explore the silhouette and vibe without worrying about details. You can warp shapes and make mistakes because this phase is just for you to find the story.
