Steven Wolf
Steven Wolf
Earth
Steven Wolf
Level 2 I’ve optimistically named this drawing “page 1,” in the hopes that I will be able to do more. If not I’m happy that I could at least do one for Level 2.
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Steven Wolf
I did another one. Here is page 2.
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Steven Wolf
Level 1 This was pretty challenging. I feel like I improved a lot each subsequent page. I got the convergence wrong on the first page and had to correct that, on some of my cubes, using red lines for the corrections. After the second page I felt that I was making my convergences too extreme, introducing too much distortion into the perspective of my cubes. I kept this in mind for page 3, where I tried to do more subtle perspective, trying to imagine that the vanishing points were farther away from each other. I think that came out better, except maybe for box 9 where I made one line too steep a convergence. It looks more like a waste basket than a box. One other thing that I struggled with is in keeping something cube shape, where all sides would be the same size, when I rotated it. Figuring out just how to show that all sides should be about the same size never held up to more extreme foreshortening. I feel like this was explained in an earlier video, so I will have to look for that later.
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Lisanne
This was my first go. Drawing intuitively feels nice but also makes me question myself. Why am I doing it this way? Wait, what about the rules? I went in to make big changes a couple of times. I don’t feel like I got it yet, so I I’m going to make a page of each every day this week. To be continued!
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Steven Wolf
Nice lines. Okay here is what I’m seeing that I think is throwing you off a bit. I think that you might be trying to stay too true to the blob shape with your cubes. I think I struggled with that too a bit last night when I was working on this. Just remember, if it’s between staying more true to the blob or following the perspective rules for the cubes, pick the cube each time. I know something I was trying to workout was should I try to keep the blob in the cube by making the cube a bit too big, or stay within the blob and have the cube look maybe too small for it. I think somewhere in between is good. It doesn’t have to match up perfectly, and I don’t think it should or even can, and still be the right perspective each time. Alright, lets look on cube 8, it was a nice idea to number them, it makes giving feedback much easier. The bottom sides could work as is, but it’s kind of a wide angle perspective, and I feel like we shouldn’t be practicing anything but the most normal lens perspective right now to keep things consistent in our brains. So I would have made that front planes top line angle less obtuse, less wide from that of the one on the side plane. The side plane’s lines looks good. But lets just say if you wanted to keep that wide angle to the perspective of the cube. In that case you would need to fix the line of the back most plane, as that does not converge in the correct direction. Remember, those front and side planes are the ones that are closest to the viewer, so they will appear as the biggest in perspective. Meaning the converging lines will converge away from us, not, as you have them, towards us. So that back line of the top plane should be converging with the front line of the top plane as it goes away from us, instead of towards us. As far as the other cubes go there is a lot of the same issue going on. I would work on making the angles less wide, and on picturing what is closest to us on the cube and what goes away, and make sure the lines are converging in the direction that goes away from us. Maybe look at a cube in real life, you could even use a Kleenex box for that. Cube 14 looks good to me. Nice job on that one.
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Steven Wolf
Stan, when you said that this is the half way point of the course, that made me very happy, that there is going to be that much more of it. It’s been so great, and so helpful, so far. This course has been such a great investment! There were so many helpful concepts, so far, that I never fully picked up or understood from other courses, and or art lessons. Things that make everything else, that teaches concepts for line drawing, easier to manage. In that way, this course also adds value to all those other courses, for me. I just wish I would have had this course earlier because it would have saved me so much grief, and struggle. I really appreciate the thought and detail that you put into your lessons, Stan. Art teachers often explain things in ambiguous ways that leave me uncertain. But it’s clear to me that you really take the time to figure out how to explain things in the clearest way possible, and I just wanted to say how much I appreciate it. I am feeling really excited about drawing, and my art goals are feeling more attainable. I can not speak highly enough about this course! It’s already a 10 out of 10 and it’s only half way through! I absolutely love this course! Thanks for helping fill in the gaps of my drawing knowledge. Sorry it won't seem to let me post without hitting Request Critique. LOL
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Margaret Langston
Big Q on timestamp 7:18 and lesson note: "The minor axis is at the same angle as the receding lines of the box and crosses the center point." Is this the same as saying: "The minor axis must to to the vanishing point?"
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Steven Wolf
I would say yes. That's how I understand it. The minor axis goes from that center point of the box / ellipse back to, and out from, the same vanishing point of the side of the box that is connecting both of those ellipses together to form a wheel, or a cylinder.
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Stan Prokopenko
Congratulations to all the winners! This was a very difficult one to judge because there were way more amazing submissions than prizes. And if I counted correctly, there are 105 prizes... We will be adding all the digital prizes to your accounts within the next few days. For those that won prizes that require shipping, we will reach out to you. Day 1 Figure Fundamental Courses - @Hanna Looye, @Vue Thao, @Derek Austin Proko Model Packs - @Martin Dubček , @Archie chrisanthou, @Peter Orojan, @Beican Gao, @tofsel Small Wacom Intuos Wireless Tablet - @Rubens Araujo Day 2 How to Draw Fantasy Female Figures Course - @garan OLO Marker Zorn Set Signed by Stan - @lynzendra Mermaid Reference Bundle - @benjaminvictor, @Lil FatWombat, @Arnav Khalkho, @Johannes Schiehsl, @astridlr Day 3 Anatomy for Artists (Arms) Course Parts - @Archie chrisanthou, @pmak22, @Latari V☠ Proko Hand Reference Packs - @Jim Papaioannou, @Hanna Looye, @klaibee, @Bria, @Manuel Piedra Small Wacom Intuos Wireless Tablet - @Makoto Yasumasa Day 4 Block In Course - @DreamMist Portrait Fundamental Course - @Hélder Vinícius, @Tajih Phelps Proko Skulls - @Cesar Barcenas, @ariart18 Portraits and Expressions Reference Bundle - @Maryna Tkachenko, @Al Pinu', @Cecilia Stagni Day 5 Viking Model Pack vo1 - @cumpas, @Jean-Daniel Bouvet, @dalonghu Viking Model Pack vo2 - @Bryce Verket, @Gannon Beck, @Kenny Tafoya Barbarian Vol1 - @Joseph Osley, @onkelpedro, @Nate Barbarian Vol2 - @Moses Lee, @Matt Tsui, @loes roos Small Wacom Intuos Wireless Tablet - @Steve Lenze Day 6 Torso Parts from Anatomy for Artists Course - @onkelpedro, @David Martinez, @Alexis Riviere Arms Parts from Anatomy for Artists Course - @David Campbell, @klaibee, @Joseph Osley Legs Parts from Anatomy for Artists Course - @megreet, @mua, @Antti Kallinen Anatomy Study Reference Bundles from Grafit - @Merrill Hutchison, @Johannes Schiehsl, @Shannon Stone Proko Skull - @dalonghu Day 7 Templar Model Packs - @Maryna Tkachenko, @Tate Green Scythian vol. 1 Model Packs - @Kyle Mjoen, @icosah Warlord Model Packs - @Moses Lee, @soso17970 Medium Wacom Intuos Wireless Tablet - @Marco Sordi OLO Marker Zorn Set Signed by Stan - @Gannon Beck Day 8 Figure Fundamental Courses - @Rubens Araujo, @Vlad Mok, @heather08 Proko Model Packs - @Vue Thao, @carlosrdzart, @Tori Tempo, @Rüdiger Weghaupt, @illarstration Small Wacom Intuos Wireless Tablet - @arnaud defaye Day 9 Proko skull - @Veronika Zasadna Medium Wacom Intuos Wireless Tablet - @Jabin Portraits and Expressions Reference Bundle - @JASON WILLIAMS, @Jean-Daniel Bouvet, @Sikandar Kashfi Portraits Study - Light & Emotion Vol. 3 Model Pack - @Kyle Mjoen Portraits Study - Light & Emotion Vol. 2 Model Pack - @bhavanichamarti Day 10 Drawing Basics Courses - @Tori Tempo, @Sarah Rivera, @mariartsy Wizard Model Pack - @Veronika Zasadna, @Miko Signed Grey Marker OLO set - @Sinem Kıymaz Day 11 Drawing Basics Courses - @lynzendra, @mac hewitt, @leel Proko Model Packs - @David Campbell, @anonymouscrow, @saschu Proko Skull - @Matt Tsui Day 12 Creating a Comic Page Course - @Gannon Beck, @Makoto Yasumasa, @Eric A Comic Poses - Female & Male Pack - @JASON WILLIAMS, @Steve Lenze, @Olena Voronina Fighting Pose Reference Bundle - @Ricardo Martinez, @aral, @Konrad Słodowicz
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Steven Wolf
Are you going to do a small video where you go through the different contest winners? I think that would be fun to watch. I'd like to see what each of them look like without having to click on each name and find it. Also congratulations to all the artist that won a prize. It was fun to see all the different art people did.
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Steven Wolf
I managed to squeeze in this expressions drawing before the end. I think it turned out alright, I didn't really capture the upturned head, and I didn't get the squinting look enough, and I think the eyes are not wide enough. But I kind of like looking at it all the same. I think, like most of my drawings, it looks much better when I look at the thumbnail or on my iPhone screen, than when it's full screen on a bigger monitor. I feel like that means that I at least did something right, that I like it then.
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Steven Wolf
Well it took me a few hours to get this done. I kept making changes to it, but I feel like the time was worth it for all that I learned doing it. There is still a lot I could improve upon in this drawing, but feel good enough about how it turned out.
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Steven Wolf
I kind of like what I did here, but I also am really disappointed with it. With more time I could have got it to a place where I felt better about it. I really need to work on clothes and folds. It looks better on my phone than on my iPad or PC. I don’t think it’s that terribly far from where I would like it, but that carries with it its own frustration. Good practice either way. The more I do of stuff like this, the sooner I will get to where I can get to a happier place with my drawings faster and with less struggle. Yeah, if I ignore what is wrong with this one it’s kind of cool. I’m probably being too hard on it, it’s just not quite the vision I had in my head.
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Carlos Javier Roo Soto
I just used the image from the YouTube channel community tab, did this quick caricature
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Steven Wolf
Nice work! Fun drawing!
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Johannes "Hanes" Schiehsl
Mermaids!? Well - I can't resist! 25 minutes is not much - but the reference images are lovely!
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Steven Wolf
Really nice work!
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@gabrael
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Steven Wolf
Very nice.
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Steven Wolf
I had fun with this one. I liked how it turned out even if it is a bit messy. I liked the mermaid being less messy then they random guy a drew completely from imagination. I like how it makes her look more in focus and real. I added some color too just to help it read a bit more. Before I started drawing I saw this image and could just see her sitting on the edge of a boat flirting with a sailor.
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Marco Sordi
2023/11/10. Good afternoon everybody. Here is another illustration of her Majesty. Until the end of the year I will only draw Elsa. Bruce Lee once said, “I am not afraid of a person who knows 10000 kicks. But I am afraid of a person who knows one kick but practices it for 10000 times”. I want to push my style as much as possible towards the style of Disney animators and character designers. And I want to be able to draw my favorite characters without any reference. If I draw a different character every day I will never master anyone. Of course I am also making other things, such as figure drawings and paintings, and continue to study the fundamentals such as gesture drawing, mannequin drawing, anatomy, etc. But I decided to dedicate at least two months to just one character, and honestly, with every illustration I draw I feel like I'm getting closer and closer to making Elsa look believable. So I hope I don't bore you. As always if you have any comments or suggestions please feel free to leave a comment. Thank you and enjoy the weekend!
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Steven Wolf
Nice work. I have a few notes on things that stood out to me that I think could be improved. First thing, is that her left arm, the one closest to us, seems thinner than her far right arm. I am talking about the upper arm. If either of the arms should be looking thinner it should be the farther one, because of perspective. It’s also a little unclear to me if that closer upper arm is meant to appear to be showing us just the outer side of it, which is what it looks like to me if I just look at the upper part, or if we are meant to be looking at more of the back of the upper arm while still seeing some of the outer side of it. If I look down at that elbow it looks like it has to be showing us a lot of the back of the upper arm. What was your intent there? Another issue is with the overlap with the one arm in front of the other. For the upper, closer arm, you have a tangent line there, where it seems that the closer arm, to us, is sharing a contour line with the far upper arm. Tangents play tricks on the eye and are best avoided if you can. To do that, you could either make the front arm overlap more of the far arm so it is clear that they are not competing for who’s contour line that is, or you could do what I would suggest, in this case, and create some negative space in between them, which would give a better read to the silhouette. This is even made more true in this instance, because the legs are also shown both together, with no space in between them, as well. This creates a kind of mirroring effect, of both less clear silhouette which further takes away from the impact of the read of the image. Now the overlap for the legs is good because there isn’t that tangent issue of the shared contour line. But it does give more of a quick read as being maybe one leg. If, however, you brought one leg back a bit in it’s placement of the lower leg and foot, so that there was negative space between the two legs, I think you would get a stronger read from the silhouette. Or maybe have her crossing her legs to achieve the same effect. Also right now the legs are doing the same thing, and the arms are doing mostly the same thing. That’s a lot of parallels for a pose. A pose will always be more interesting when you have variation instead. Her torso also looks a little stiff, that plus all of her limbs mirroring each other in parallels adds to the stiff feeling. Right now you have her looking back with her turned head, which is nice, but I think that would be enhanced if you gave a bit of a twist to her torso so that her chest would be facing a bit more towards us, with that closer shoulder pulled back with it. This would both make the head turn look more comfortable, and add more dynamics to the pose. And make it easier to have a space between the two arms, like I talked about. I also don’t know what you are doing with the hand which looks like it has one really big finger. I am assuming that was meant to be two fingers together but it looks like one big finger. The last thing is that line, looks like maybe a shadow that goes from eye to eye across her nose. Removing that would look a lot better. Other than that her face looks great. She has a nice expression. The hair looks nice too. Anyway, I think if you made those changes it would improve this drawing. I hope that helps.
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Steven Wolf
Thanks for the video Stan. Every time I watch a video of you doing / talking about your process for using rhythms for gesture drawing I gain more insight to ways of thinking of, and going about tackling, your method for rhythms and gestures. After watching this video I feel like I have a lot of room to explore using longer rhythm lines. I watch Michael Mattesi’s Force Fridays every week, and he has a different method for thinking about rhythms which concentrates on the rhythms of the forces of motion and gravity that move through the body, instead of drawing longer rhythm lines. In his case, the longer rhythm lines would be the imaginary lines that connect the lines that you draw, flowing that force from the one line to the apex curve of the next opposing sides line. So I had to adjust to the way that you go about it. I really like Mattesi’s Force method, but, at the moment, I find your method works in a way that is easier for me to get things more consistently “accurate,” when drawing from a reference. I feel like I am getting better results this way. Although I do find that when drawing using, more, your type of rhythm lines, I am still trying to think about how the Force would flow through it. I am convinced that there is some way to incorporate both of your two methods into one hybrid version of the two, and that that method will end up working the best for me. Right now my brain is a bit caught in between. I also wanted to thank you for your kind words about my comments. That was really nice to hear. It meant a lot. I always worry when I give feedback that I may be incorrect, or just think something is supposed to be done one way, when there are actually other ways, that I don’t know about, that are as equally valid a way of doing something. I don’t want to steer someone away from something that is just different from the way I understand it, but is not “wrong.” But at the same time when I feel like I might be able to help someone, I feel like I don’t want to not try to do that. You have encouraged me to keep trying to be of help, even though I am still just learning myself. I find it actually helps me understand some things more when I take the time to try and explain it, because I really have to think about it first.
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Marco Sordi
2023/10/11. Good morning everybody. I fixed the character design I posted few days ago and thanks to your suggestions it looks much better now (though her left eye in the 3/4 view still gives me some problems). Thanks a lot.
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Steven Wolf
Yeah, that looks much better now. Nice work!
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Lin
Asked for help
Here is my submission. I tried to apply some of the things we've learned so far, sorry if I made a mess!! D: This one was difficult but very fun.
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Steven Wolf
Wow what a difference from when you first posted about this! That is a massive jump! Really nice work Lin! They are fun to look at. Almost looks like Mike Mattesi drew them. Your lines look great! The line weight is fun. There are a few areas that I see that could be improved. In your first pose, the far upper leg, his right, looks a bit too symmetrical in shape. There is the same issue with the upper arm. Designing a better shape for those parts would help a lot. Another thing that I think would help with this one is to show a line for the hip above his left leg, our right side. As is, it looks like the leg is attached too high, and you lose a bit of the torso’s feel. On your fourth pose, the leg closest to us, on the upper leg it would be good for it to taper in some towards the knee. Right now it looks really symmetrical. Which means it doesn’t move our eye through the shape. Then the far leg would be improved if the bottom tapered in at the ankle, on the lower leg. As for upper leg I think it would be better to just keep that bottom line a straight. Right now you have it curving up at the pelvis and it’s giving it a pinched look. Even with those issues they are still really fun to look at. But making those changes, I think, would make them only more impressive. I hope this helps.
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Thieum
Asked for help
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Steven Wolf
These look really nice! Great job. Really nice work. They are fun to look at. Nice lines.
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Marco Sordi
2023/10/9. Good afternoon everybody. After reading @Steven Wolf's critique I decided to make some major changes to my latest illustration. Steven pointed out to me that the pose wasn't quite correct with the right foot raised. So I checked several photos and based on them I moved the right foot forward quite a bit making the toes touch the ground. Now the pose seems much more stable and solid. The hips were also not aligned correctly. I think they should be ok now, well I hope so. Then I widened the waist slightly because if the right leg moves forward the twist of the pelvis should also bring the right side of the waist forward so that that side is more visible. Finally I added a background color with a subtle indication of the floor so that Snow White doesn't appear to be floating in the air. Thank you Steven for your very important feedback!
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Steven Wolf
Yeah, that looks a lot better now. I am happy that was of help.
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Marco Sordi
2023/10/7. Good evening everyone. This is a character design I'm working on these days. For the moment I have finished the basic look and I would like to know if I am proceeding correctly. To align the features of the face and hair I used guidelines. In particular I would like to know: 1) if the protagonist looks like herself in all three angles. 2) whether her eyes, particularly in the 45 degree shot, are in the right position and in the right proportions and perspective. 3) if the hairline is too high or the forehead is too wide. Obviously if there are other problems or mistakes please let me know. I know they are all very busy but if I could get some very kind and professional feedback especially from @Liandro, @Steve Lenze or @Martha Muniz who have already been really generous and helpful with their advice in the past, I would be really happy! Thank you!!!
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Steven Wolf
This looks very nice to me! I have a couple thoughts. On the profile view I am not sure that her muzzle fits the three fourths view. When I look at the three fourths view I don’t picture that protruding forward as much as you have in the profile view. I don’t know that I am right, that is just my impression. Another thing that I notice on her profile view is that her eye seems like it is in a, non-relaxed, wide open expressing of surprise. It’s a very intense look. In the other views her eyes look casual. I see why it’s like this, because of how you shaped the eyes, so I don’t know if you have to redesign the eyes so that on the far sides they don’t look wide open, or if you just fudge the profile view so that you are not seeing the full iris. I like how they look in the other two views. I hope that helps.
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