Assignment - Perspective for Drawing Anything
128K views
lesson video
Assignment - Perspective for Drawing Anything
courseThe Perspective CourseSelected 2 parts (106 lessons)
-25%
$209.06
$278
You save $68.94
assignments 354 submissions
Andrea Böhm
These are my references: James Gurney, Gustaf Tenggren, Shaun Tan, Alex Alice, David Noren. They represent a lot of those abilities I would like to achieve: Invent environments and put believable characters into these. Combine an imaginary object into a realistic scene. Play freely with different perspectives. Create character sheets and turnarounds. More specifically I would like to learn: How to turn and bend any object. Develop an environment from sketch to perspective construction to finished drawing.
LESSON NOTES

Unlocking the Secrets of Creating Depth

In this course, you'll learn how artists turn a flat surface into a deep world. Perspective is more than just drawing boxes and buildings, it applies to everything around us. By understanding perspective, you can draw anything you imagine in any position and style.

Why Learn Perspective?

Do you get ideas for images but find them difficult to draw? Do you struggle to depict subjects from different viewpoints? Learning perspective allows you to move beyond copying what you see. You'll be able to create your own scenes and bring your visions to life.

The Foundations of Perspective

We'll start with classic perspective which is 600 years of Renaissance knowledge. Establishing strong foundations, we'll explore how basic forms like boxes and spheres can represent many objects. By adjusting these forms, you can create anything, from simple feet to complex structures.

The Power of Imagination

When you draw from imagination, you create your own worlds. Artists who understand perspective can illustrate anything from any point of view. You'll learn how to make trees get smaller as they recede, draw people walking down a street, and render objects credibly.

Treasure Hunt Project

Your first project is to collect your favorite drawings by perspective masters. Seek out artworks that showcase perspective, like studies by Leonardo da Vinci, or environments by De Vries. Also, gather potential perspective problems you want to solve, questions and puzzles you care about. Check out the assignments tab for more info!

Examples of Perspective Problems

  • How do arches get smaller as they recede? There's a science to it, and it's not difficult.
  • Can you alter that science and still look credible? Yes, you can experiment while maintaining believability.
  • How do you change the viewpoint of an object? Learn to draw something from a different angle.
  • How do figures on a merry-go-round appear in perspective? Discover how they clump at the edges and spread out in the middle.

If you're eager to tackle these challenges, you're in the right place.

Want to learn more about perspective? Join the premium course to get access to all the lessons, demos, projects, and critiques!

DOWNLOADS
mp4
perspective-for-drawing-anything.mp4
276 MB
txt
perspective-for-drawing-anything-transcript-english.txt
7 kB
txt
perspective-for-drawing-anything-transcript-spanish.txt
8 kB
file
perspective-for-drawing-anything-captions-english.srt
12 kB
file
perspective-for-drawing-anything-captions-spanish.srt
14 kB
ASSIGNMENTS

For your first project, you’ll have 2 tasks to complete.

  1. Collect some of your favorite drawings by perspective masters to set a standard for skill development.
  2. Big picture goal - think about problems you'd like to solve that require skills in perspective. Maybe drawing something from a different angle that you don't have reference for, or creating mathematically sound architecture from imagination.

I will be doing a video critique for this project, so make sure to share your thoughts with the community and you'll have a shot at being in the video!

Submit your assignments by 10/01/2024 for a chance to be in the critique video!

Newest
1. Just to clarify why p2 and p4 are 3D renders instead of drawings: I guess lots of people think in 3D you just get perspective for free. It's true from a technical level but not from an artistic level. You'll be surprised by how easily it is to get a 3D render that looks flat. In p4 you see a clear separation between foreground, midground, and background, and how the artist(Piotr Krynski) used volumetrics(atmospheric perspective) and same object but different distances from the camera to create the sense of depth. P2(Ian Hubert) has similar things but the foreground, midground, and background are even more closely integrated. You can feel the claustrophobic cockpit. 2. The short term goal is to be able to draw complex shapes in perspective. p7(Len H. Nicholas) is a good example of this. I want to know not only how to reduce complex objects into primitives but also how to draw them so that they're in the same perspective and connected in ways I envisioned. The longer term goal is to learn how to use perspective skills to do compositions(p1(Marc Brunet), p6(David Nakayama) and p9(Ryan Stegman)), how to create environments that I feel I can explore(p2 and p4), and how to create sets for stories or storytelling in general(p3(Moebius), p5(Humberto Ramos), and p8(Marco Checchetto)). The long-term goals are probably more application oriented but definitely requires every perspective knowledge I can learn.
Help!