Anthony Damazyn
Anthony Damazyn
Portland, OR
Anthony Damazyn
A few of the gestures from the live footage.
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Anthony Damazyn
Tried to be conscious from the last critique and not get too detailed. A lot of the flows between muscles became more apparent the more I drew.
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Thomas Vang Pedersen
My skull assignments
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Anthony Damazyn
Your strokes on the gorilla skull are fantastic. Helps show the form and planes of the skull.
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Anthony Damazyn
Plan to do some more extreme or different angles. I just liked having a turntable look for the skulls.
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Steve Lenze
Hey Anthony, This is a pretty ambitious portrait your doing here. Doing a portrait, from a different angle then the reference, with lighting from another reference is quite hard. Even more advanced artist would struggle with this a bit. But, it can be done if you take the time to analyze the reference face to understand the proportions. What I did was create a diagram that shows the proportions of the reference and then the proportions from your drawing. I think you will see the difference, and understand why your proportions look off. Also, the lighting reference you are using is a face made of hard edged planes, this young lady has a soft, rounded face, so your shadows and edges need to reflect that. I hope you find this helpful :)
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Anthony Damazyn
Thank you! This is great info!
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Anthony Damazyn
Took on the task of constructing a Portrait commission. I pulled back from starting on some smaller details because I came to realize that my likeness is off. I think it's my proportions. The images I have included is the person the portrait is based off of, my current state, and the lighting reference I am trying to go off of. I am all ears on feedback to try and make this successful, thank you!
Anthony Damazyn
The only suggestion I have is darkening the left side of his coat. When I squint his hair looks a shade darker than the coat and in your reference they are the same value. Unfortunately I'm not well versed in clothing yet but the folds look accurate. I would say to soften the contrast maybe. As a composition those folds are asking for my attention when I think the attention needs to be the face since it's a portrait. That being said I think this portrait looks great! Your values in the face are great and I can read the form clearly.
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Anthony Damazyn
I noticed while I am in a topic in the community section, if I try to hit 'Categories' to return to the main topics I get a 'Oops something went wrong' page.
Struggler
Hi guys, I am learning fundamentals of portrait and lighting as well. I do struggle with values, they are not clear, so I need your opinion. Thank you.🙂
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Anthony Damazyn
You have a great start here! It looks like you need to push the shadows on the planes facing away from the light source (the side of the face and neck). If you're not confident yet start slowly by darkening those first. Right now you've established your darkest values in the corners in the eyes, nostrils and mouth, so keep those side planes a shade or two lighter.
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Antti Kallinen
Looking great! midle one has great blacks, right one is good also. I would perhaps look at the overal value range but they look good to me.
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Anthony Damazyn
Thank you!
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Steve Lenze
Hey Anthony, without the reference it's hard to comment on the rendering, but I will say your proportions and features look pretty good. Watch your placement of the mouth in relation to the nose, the distance looks a little long. The mouth should be 1/3 the distance from the bottom of the nose to the bottom of the chin. Hope this helps :)
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Anthony Damazyn
Thanks! I have noticed I do stretch the nose and mouth down in previous drawings too, but being aware of it has helped me too.
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Anthony Damazyn
I'm closing in at the end of my 100 heads challenge and think I like the final render style I have developed. Looking for any feedback, my thoughts are if I should push my darks more to help the form or if I'm doing good right where I am? Thanks!
Andrew Rose
Chose to do a local scene for this challenge, and tried to push the character while staying faithful to the lighting. This is in Tayport Scotland
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Anthony Damazyn
The motion you captured with your brushwork to flow with your scene is fantastic!
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Charchit goyal
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Anthony Damazyn
My favorite part of this are the colors hidden in those shadows. Great job!
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Karrye SG
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Anthony Damazyn
That glow is *chef's kiss* 👌
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mikeostwald
First Submission ! Mermay is over but here is a mermaid portrait anyway.
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Anthony Damazyn
Nice! Gives me some Ahmed Aldoori vibes.
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Bryce Verket
For my submission, I studied a photo of Coconino National Forest. I wanted to highlight the brightness of the rocks in the midground against the darkness at the bottom of the trees, but my first draft felt like it lacked a unifying element. I added a canoe in the second image to provide scale, introduce more contrast, and convey a sense of movement through the piece.
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Anthony Damazyn
The canoe was a good call, added believability to the piece too.
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Charlene
Hi there! Thought I'd submit this quick repaint I did today in response to a constructive critique from @Kristian Nee I received. The new version on the left is watercolour paint and gouache. I tried to push the values more in this one than the first one but perhaps missed the opportunity for better shape design and composition. I've also attached the reference photo and my first version. I remember I wanted to capture the warmth of that light that was shining through - and maybe the grumpiness of the cat loaf. Your thoughts are appreciated!
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Anthony Damazyn
The new version is an improvement. You values are better and improve the composition. My eyes are drawn to the light coming through the trees because of the contrast. I do make my way to the cat secondary thanks to some of the light beams. The cat also provides a good rest area too.
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Gareth Jones
Here's my entry, a tractor I found in a field on a really bright sunny day. Painted in gouache (4" x 6").
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Anthony Damazyn
You can really feel the cools in the shadows and warms in the sunlight. Great job!
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Charchit goyal
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Anthony Damazyn
This looks great and feels like a concept art piece for a game or movie.
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