Hey Anthony, This is a pretty ambitious portrait your doing here. Doing a portrait, from a different angle then the reference, with lighting from another reference is quite hard. Even more advanced artist would struggle with this a bit. But, it can be done if you take the time to analyze the reference face to understand the proportions. What I did was create a diagram that shows the proportions of the reference and then the proportions from your drawing. I think you will see the difference, and understand why your proportions look off. Also, the lighting reference you are using is a face made of hard edged planes, this young lady has a soft, rounded face, so your shadows and edges need to reflect that. I hope you find this helpful :)
Took on the task of constructing a Portrait commission. I pulled back from starting on some smaller details because I came to realize that my likeness is off. I think it's my proportions. The images I have included is the person the portrait is based off of, my current state, and the lighting reference I am trying to go off of. I am all ears on feedback to try and make this successful, thank you!
The only suggestion I have is darkening the left side of his coat. When I squint his hair looks a shade darker than the coat and in your reference they are the same value. Unfortunately I'm not well versed in clothing yet but the folds look accurate. I would say to soften the contrast maybe. As a composition those folds are asking for my attention when I think the attention needs to be the face since it's a portrait. That being said I think this portrait looks great! Your values in the face are great and I can read the form clearly.
Hey Anthony, without the reference it's hard to comment on the rendering, but I will say your proportions and features look pretty good. Watch your placement of the mouth in relation to the nose, the distance looks a little long. The mouth should be 1/3 the distance from the bottom of the nose to the bottom of the chin. Hope this helps :)
I'm closing in at the end of my 100 heads challenge and think I like the final render style I have developed. Looking for any feedback, my thoughts are if I should push my darks more to help the form or if I'm doing good right where I am? Thanks!
Chose to do a local scene for this challenge, and tried to push the character while staying faithful to the lighting. This is in Tayport Scotland
For my submission, I studied a photo of Coconino National Forest. I wanted to highlight the brightness of the rocks in the midground against the darkness at the bottom of the trees, but my first draft felt like it lacked a unifying element. I added a canoe in the second image to provide scale, introduce more contrast, and convey a sense of movement through the piece.
Asked for help
Hi there! Thought I'd submit this quick repaint I did today in response to a constructive critique from @Kristian Nee I received. The new version on the left is watercolour paint and gouache. I tried to push the values more in this one than the first one but perhaps missed the opportunity for better shape design and composition. I've also attached the reference photo and my first version. I remember I wanted to capture the warmth of that light that was shining through - and maybe the grumpiness of the cat loaf. Your thoughts are appreciated!
Here's my entry, a tractor I found in a field on a really bright sunny day. Painted in gouache (4" x 6").