Christopher Lebreault
Christopher Lebreault
Earth
Christopher Lebreault
My entry to my first ever art challenge ! Mostly lemur. A beetle's head and thorax are kind fused into one another, tried to implement that here, giving him the exoskeleton on the back. Added the seahorses tail. Thank you for your consideration. I had a lot of fun here.
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Christopher Lebreault
These are hard 😂 practices help you the most.
Michael Mendiola
Best resource? Oof, I’m going to have to say your eyes. Copy professional animation, copy life, just pencil to paper all the time. Then post for critique! Out of all the books and video lessons I have hoarded, nothing has made a stronger impact on my progress than by just making something and then reflecting, daily, then double daily, etc. As for specifics, I’m fairly certain the best resources you can find on any artistic topic is here through Proko, Aaron Blaise, or any Youtuber you’re willing to give 5 minutes to. I hope this helped!
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Christopher Lebreault
Thank you for your response, I am going to go off topic and ask if you have any recommendations when it comes to reflection? I try to reflect on my pieces and see what is good and what is not good but it does not work for me. for example: I come up with "this line is off." and can't figure out out why it is off and how to fix that issue for next time.
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Bart Vanderwaal
Got here after watching the podcast haha! To quote a reasonably famous youtuber: it depends. Seriously tho, a course that i might love the vibe off might totally miss the mark for you. I started out doing the Watts online thing with Brian Knox, which i love for fundamentals of head / figure. Then took dynamic sketching on CGMA which got me into creating stuff, then moved into Schoolism which is where i go to at the moment, and this place right here. Another one i have to mention is Villpu's classes on New Masters, his appoach is very interesting and you can see the same approach being used in a lot of the disney sketches. I guess thats my list of favorite courses and places, hope that helps.
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Christopher Lebreault
Your response definitely did help! It confirmed at least what Stan was saying in the podcast, I have seen most of your suggestions come up A LOT ( all of them a few times but often times Schoolism, Watts, and CGMA.) Right now I am working through DrawaBox, but I will definitely be checking these out once I finish a DaB (Wish I had more time to do more than 1 course at a time 😥) Follow up: I would love to see some of your creations !
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Christopher Lebreault
Hello Proko community! What are the best resources/ classes I should be looking at or taking to one day make it in the entertainment industry. Specifically animation (prop, storyboard, character) My question was recently featured in the most recent episode of Draftmen (section titled too many resources.) Anyone who saw this episode knows I was given a homework assignment to ask my question here, thanks @Stan Prokopenko & @Marshall Vandruff once again. Thank you to the community for your time
Christopher Lebreault
Good Day Proko community! I am trying to get myself it the routine of sketching or drawing for 10-15 mins every morning. I did it today (YAY!) but I found myself doing my warm ups... asking myself if this is what I want for my morning time. (This is totally an internal question, just typing out loud) What are some routines you all have for yourselves. Could be morning routines, could be routines in general.
Christopher Lebreault
*mind blown emoji* That was my question! thank you for answering @Stan Prokopenko @Marshall Vandruff !! I will do that HW assignment ! Never thought of reddit (it's a scary place over there for someone unfamiliar with it lol)
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Zoungy Kligge
In regards to the question about how to sift through the online art ed resources and find the right ones for you, I sometimes recommend my students do this: Build an Instagram tree of favorite art resources. Start with an artist you really admire, and check who they follow. Do this quickly...tap on the followed accounts and scroll just once or twice down their page. Look for strong visual content near the top of the page. If it's not awesome, go back and try another. If you really like it, follow that artist. Do this fast without thinking too much. I try to find accounts that have consistently strong content, and you can tell this without digging too long. I would avoid inconsistent accounts or ones with a lot of ads and graphics and lifestyle content. Spend an hour or two doing this every couple days. Soon your feed will be filled with great artists, and you'll begin to notice things like when they offer classes, or who they are learning from, and then you'll know to check out those resources in turn.
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Christopher Lebreault
This was actually my question! Thank you for your response, I never thought of doing an instagram tree. This makes a lot of sense!
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Kristian Nee
Hey Christopher! The first thing I would do if I were you would be to find a community to draw with. Whether it's online or in person, that's up to you but I think it's essential to art growth to be in a community of people you enjoy being around. Building your own curriculum from scratch is almost impossible, and not really necessary. There are so many people out there that do weekly sketch groups, host art discords, or figure drawing workshops. If you're determined, you shouldn't have too much trouble building a community. The benefit of a community is that it will do two things. It will keep you accountable in the way an art school would (for much cheaper) and it will make it fun to do. The boring parts of learning art become fun because you're studying with your friends vs completely on your own. The more you can create your own art community, I think that a study curriculum will fall into place. Hope this helps!
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Christopher Lebreault
This helps a lot! I coincidentally just moved to a new city and was planning on using "Meetup" to get know the city and do some art meetups (will be first time). Something like Proko definitely will help with that as well, but I forgot to log on often (cannot wait for an app!)
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Christopher Lebreault
Hey community! I've been having difficulty with structuring my own art education. I ask the question "I never know when I'm done" or "I never know when to move on" and I'm always met with "never, you will always do these things." So I will use college to expamplify what I mean by I have difficulty structuring my art education. In college you have a Major, a program, a semester, and your classes. These would be Art, curriculum, fall 2021, drawing 101 (respectively) I know my "major". It's art(DUH), but I'm hoping to work in animation. Idk what my "curriculum" would be or how long my "semesters" should be, and my class feel more like electives because I have no direction to follow. (even if I'm on the right track) My question to you all here is, how are you handling/managing your art education? Any suggestions or resources, etc? THX!
Christopher Lebreault
Thank you Stan, Marshall, and Flint. This is definitely a relevant topic for a lot of us here. I understand the substance of the information provided, but I am not much of a good "developer" to I don't know how to implement it into my own journey. Turning the process into a game/habit sure does have some benefits. While we wait for Proko's Gamification to be released, I am curious what my fellow listeners took away from this and how they will implement this information into their own journeys.
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Christopher Lebreault
Hey Scott! I'm going to try to keep this question short, let's see how I do. As a 29 year old who has decided to do their art education online with aspirations to work in entertainment as a designer (character, prop, etc) or story board artist, I've found myself with a lot of uncertainty in what I should be learning(and where to find it), how to structure this learning, and what I should be doing to break into the industry. What advice would you offer to someone who is in such a predicament? What should I be focusing on/direction I should be going. Any words of advice will be much appreciated. Thank you for taking time out of your day to do this for us.
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BTS ARMY
I'm just here to support the GOAT of Drawing Fundamentals. Jai Box Bhai!
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Christopher Lebreault
Same! Congrats Irshad, well deserved. Thanks for all that you do.
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Christopher Lebreault
Ooh! I like this idea! Any pointers on starting an art diary?
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Christopher Lebreault
These are great! My only feedback would be that in the 2 illustrations, they are pretty rigid. They guy being held by the head in particular could benefit from more exaggeration. Best of luck! These are more really good !
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Christopher Lebreault
This is such a great idea! If this ends up being a thing, I'd 100% be apart of it. If not, i don't see why can just start our own draw along book club thread?
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Devin Hinton
found proko just a little before proko 2.0 launched. I've got a lot of catching up and i'm enjoying improving. any advice welcome.
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Christopher Lebreault
I am really enjoying these heads! I can really tell that these were genuinely fun and filled with effort. That first loomis you posted, damn near perfect. Idk what feedback you are looking for specifically so I hope this helps. I see alot of rushing to the final illustration. The Loomis that looks like you was studying the nose for example. I can tell that you saw the lesson on noses, and I can also see you tried to implement it, but the nose looks more the symbol of a nose than what a nose is. My feedback is to slow down your drawing and observe your subject more closely. If you want an EXTREME excersize try this: get a simple reference and before you draw a single line you stare the line (not object or feature) or a 2 minutes before drawing it. Best of luck!
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halbodude
Hi here are some nothes I did while following the nose videos.
Illustration10
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Christopher Lebreault
Hey @halbodude how's it going? You didn't ask for any feedback but I see you checked the asked for help button so hopefully this feed back is useful. I see some good stuff here that you can definitely build upon to improve your work. Structure is very important, and I see that you are making an attempt to get that structure accurate. But the structure is what we will have to work on here. Here are two places I can pointing this out to you. If you take anything away from my crit it would be these words. Structure and planes. your structured examples, the bridge of the nose (blanking on the name) is supposed to have two planes, one that slightly tilt up to the middle and then tilt down. Yours is missing that. Pay close attention to what you are seeing and studying and try to feel that as you draw. The next is your nostrils. Stan points out that they are to two holes, that the curve in. I'm see you try to do that with the wings kind of curving in, but there is a huge emphasis placed on the nostrils and the perspective wouldn't work this way. I hope this helps
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Sylvianna Reynaud
Today’s practice. Again, I copied Stans drawing... Probably I should start drawing the loomis head from imagination...
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Christopher Lebreault
Looking good! Instead of jumping into imagination right away try this method stan is always suggesting. Draw the reference, and then draw it from memory, and then compare. This is supposed to help building your mental image library and imagination.
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Alexandre Morais
Hi! Anyone got tips or critiques to share?
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Christopher Lebreault
These are some great eyes. In terms of your wins for this page, Everyone else pretty much covered it. I just want to reiterate all the positivity going your way without repeating the same things over again. In terms of opportunities I would say ease it a bit with the pencil pressure, if the erased eye is to reveal anything to me it would be that this level of pressure isnt an isolated incident. Lighter marks are easier to correct/erase so this will help you with everything said so far. For my next feedback I will address the amount of time put into this. If I am reading 15 hours correctly then I believe that time would have went better in drawing the eye without rendering and just focusing and structure, planes and proportions. Lets say you drew 20 eyes just learning the structure, that is 4x the amount of eyes! This also depends on the goals you have as well. I hope this helps.
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