Monster Lab Critiques - Developing Characters

48
Course In Progress

Monster Lab Critiques - Developing Characters

48
Course In Progress
Scott Flanders
You've developed your characters and focused on pushing what makes them work. Now, it's time to take a look.
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Andre Camargo
@Scott Flanders Hey Scott, thanks for so many great critiques. I was able to get something out of them even if mine wasnt included. Especially in terms of premature design "decisions". I have to say, I was not 100% sure about how far into the process we had to take it and added color basically just for fun :) In the last critique video I found it immensely usefull, that the video had steps or "bookmarks". It made it a lot easier to go through specific critiques I was interested in. I sometimes go back to certain arguments and if it is a 2h (the time you put in is appreciated!) video without breaks I have to skip through everything again. Looking forward to the next assignment!
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Damien Dederichs
Hello Scott, Thank you for taking the time to look at the different assignments for this critique. It seems like I didn't make mine in time, though. I just wanted to ask if it was still possible to still receive an even brief critique so I know what I need to change or what I need to focus on before jumping into the next assignment. Thank you again for your time and for putting this course together. Have a nice day.
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Andrea Rubbini
Thank you for the detailed critique! I didn't spend enough time on the Ideation phase, doing small drawings and focusing on design, and now I'm trying to keep together a falling house. I think it's best if I go back and start the process all over again. It would be good practice.
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About instructor
Creative Director at Tar Pit Studios. I'm an artist and game developer. I'm especially passionate about sculpting, and character design.