Harvest Hulk
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Harvest Hulk
courseCharacter Design Monster LabFull course (34 lessons)
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Will David
This was an extremely good lesson! It was great to get the insight into Scott’s sketching style. I love his style so much, I’ve been trying to copy his line dexterity! Thanks so much Scott for the quality content!
LESSON NOTES

Last time, we went through the ideation process, where I brainstormed a bunch of potential ideas based on pop-culture archetypes that I wanted to build off of for my army of pumpkin-headed Harvestmen. This time, we’re taking one of those designs and zeroing in on it to start solidifying the details of our line-up! We’re gonna spend some time with each member to make sure we nail down the shape language and the specifics, starting with our etin-like bruiser, the Harvest Hulk. If you want more help with your character designs check out Scott's Monster Lab course

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Related Links:
Digital Shape Carving with Scott Flanders
Creature Design with Scott Flanders | Lightbox Expo Demo
Character Design Workflow - Concepting for 3D Games and Movies
Reacting to YOUR Monster Art on Instagram (#Prokochallenge)

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monster-lab-developing-characters-part-1-harvest-hulk.mp4
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COMMENTS
Scott Flanders
The ideation process is done and now its time to jump into some details!
Newest
For sure man. Thanks for participating. I'm really glad to hear you're enjoying the course :)
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