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I have seen you working on these very loosely and kind of improvising and it made me think whether you were using some references or not. I usually use them on every stage to avoid messing up from the beginning but I wonder if it is a good practice or not and if it depends on the skill level.
LESSON NOTES
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In the full lesson, I'll show you how to take one character concept and create multiple, distinct variations. We'll stay loose and messy, painting over the sketch to quickly test new ideas for hairstyles, clothing, and accessories. I'll demonstrate how to break up the silhouette and add personality to your design. You'll also learn why showing different versions, even the ones that don't work, helps sell your strongest ideas and get everyone on the same page.
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DOWNLOADS
detailed-thumbnail-variations.mp4
460 MB
detailed-thumbnail-variations-transcript-english.txt
16 kB
detailed-thumbnail-variations-transcript-spanish.txt
16 kB
detailed-thumbnail-variations-captions-english.srt
26 kB
detailed-thumbnail-variations-captions-spanish.srt
28 kB
COMMENTS
Your best character design ideas might be hiding in the mess.
Instead of making small tweaks, create major variations of your character. Staying loose lets you explore different silhouettes and personalities without getting locked into your first concept. This is how you discover the strongest design.
I have seen you working on these very loosely and kind of improvising and it made me think whether you were using some references or not. I usually use them on every stage to avoid messing up from the beginning but I wonder if it is a good practice or not and if it depends on the skill level.
Using references is a VITAL part of the process. The only thing you need to keep an eye out for is to not become a slave to your references. They are there to inspire you only. At least in character design :)
