William Montalvo
William Montalvo
Earth
Activity Feed
William Montalvo
This week I’m practicing comic page roughs, so grabbed a script by Paul Allor for TNMT and using that as practice material.
Dedee Anderson Ganda
first 16, I find it really tough inventing rooms and objects around a middle eye level especially if the vanishing points are pretty close. I think Im so used to draw object from bottom or top view
William Montalvo
This height level is critical for comic shots as the camera is often at human height or lower. Good thing to try to master.
William Montalvo
Jyayasi (*Jay-o-she*)
Very inspiring, as usual!
Dedee Anderson Ganda
William Montalvo
Love the values on these, you did a great job.
William Montalvo
William Montalvo
Was drawing on a standing desk today so a little weird feeling.
Dedee Anderson Ganda
back pain is a pain (heh), I lost my standing desk after moving city, now I regularly massage tension points using massage ball
Jyayasi (*Jay-o-she*)
Here are my level 1 and level 2 projects and it really took a long time, almost 5 hours each! I tried to design each shape, however small it be, as interestingly as possible to the best of my current ability. I struggled most with maintaining ‘the dance’ of 2D composition along with depicting 3D forms. In level 1, which I did first, I started with thinking only about the 2D composition and kept changing shapes and values here and there but later found it a bit difficult to conform them into 3D forms. In level 2, I tried to think about both simultaneously and it seemed to be easier. But I do find my shape design in my level 1 project more appealing. So, my question is what should be the ideal way to proceed with this? What should be a priority in the beginning at least, the 2D shape and value compositions or 3D form depiction ?
William Montalvo
This looks really good. I haven't taken this class but I like your results.
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