Wiktor Budzinski
Wiktor Budzinski
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Martin C
Sorry i don't understand, in the lesson Character Line-Up at the end of the video the final process it's done in traditional, but in this lesson at the begining the greyscale work it's done in digital, how I do this? there is no explanation it just happens. Thx
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Wiktor Budzinski
I think they are in the wrong order. Watch Silhouettes and Shapecarving videos before this one.
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Wiktor Budzinski
Some of my favourites (but maybe less useful for scifi, guns etc.): Even Amundsen, Claire Wendling, JAW Cooper, Sinix, Alphonse Mucha, Jorge Jimenez, Kim Jung Gi (in no particular order).
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Wiktor Budzinski
If you have the most fun sketching, then it is ok to do just that. You will still need to find a way to make your sketches presentable and appealing if you want to find a larger audience, but this is something you will figure out by doing it a lot. With that being said, you should be aware that most art takes a long time to make. Even if you see a cool sketchy character design, an artist has probably done multiple iterations of it, which takes time. If you think about art a career choice then it is probably a bit of a different story. I am not a pro, so I may be wrong on that, but I would imagine sth like that will limit your employment options. Still, there are jobs which involve doing a lot of quick sketches - storyboard artist being the first that comes to mind. Hope it helps!
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Yiming Wu
Hey dude! If you like the form and you feel like you really want to do it, just give it a go, and along the way you will learn all the things you needed to make a page look really nice. It's the way of learning. Or maybe in the end you would find some other form you like instead of comic, then it's this project that pushed you through. Just start and see what you come up with :D
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Wiktor Budzinski
Yeah, it was two weeks since I posted this and I did not started anything comics related ๐Ÿ˜ถ but reading all the responses is motivating, so I will start working on something!
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Gannon Beck
There are a lot of different ways to approach the work. When figuring out what process is going to work for you, I would suggest short comics. The shorter the better. If you're having a hard time coming up with scripts to draw, try illustrating a favorite quote that you like. It can be an excerpt from a speech. If you can get a few quotes that would fit on one page, that will give you the material you need to experiment a bit with process and style. The other big thing to keep in mind when doing comics is that it is difficult to go straight to a final piece. Plan to work in drafts. When doing your first draft, just try to get some ideas down on paper as best you can without worrying too much if it's good. You can improve it in your second draft. I find that doing drafts small on the back of 3" x 5" cards puts me in the right frame of mind to start. I can then scan the card and blow it up for a second draft if I like where it's headed. It's easier to fill (or abandon if it's not working) a 3" x 5" card than it is to fill an 11" x 17" sheet of Bristol board. So much of getting started is finding ways to make the first steps less daunting. Another thing you can do is team up with a writer if you aren't comfortable with scripting short stories. Doing comics will force you to be a better illustrator. You have to figure out how to draw everything that a script requires. I've seen artists do hundreds of random sketches and not improve in critical areas because they avoid them. They lean into their strengths and avoid their weaknesses. Comics have a way of forcing you to grapple with your weaknesses. If a comic book panel calls for a hero on a motorcycle chasing a villain on a horse through a dystopian city ruins, you have to figure it out. It's in seeking out the answers to-- and solving--those kinds of problems that will force you to level up.
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Wiktor Budzinski
Yeah, good comic artists are amazing draftsmans. This is probably one of the reasons I find it so intimidating ๐Ÿ˜… I will definitely work in stages, starting with rough sketches and storyboards. Thanks for help!
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Smithies
I reckon just have a play around! Don't feel you need to show anyone if you're not proud of it. The more you practice, the more you'll relax and figure out which direction to go. Maybe even make a short comic of your favourite scene from a show of you're struggling with plot?
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Wiktor Budzinski
Thanks! Taking a scene from a larger plot sounds like a good idea, I will try it
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Wiktor Budzinski
Hi, I would really like to start making comics, but it feels very intimidating, as it requires multiple different skills, such as drawing, cinematography, writing etc. I think my skills are getting better with respect to drawing, but I did not practice much other aspects that may be needed. So my questions is: how to ease into making comics? I tried to come up with some story ideas, but they end up being very big ideas, more for a novel than a short comic. And I dont think that starting making a 200 page comic would be a good start :D At the same time, I have hard time coming up with a story ideas for like a 5-10 page comic... Do you recommend any exercises that would help someone who has some grasp on fundamentals of drawing, but would like to start using these fundamentals for comics? Thanks! :)
Wiktor Budzinski
I am in the midst of moving from Europe to the US so I did not have much time to draw. I am posting my first monster just in case the critique is around the corner ๐Ÿ˜‰ I will work on the next four in the next two weeks and post them as a comment here ๐Ÿ‘‡ This is the Cow of Doom, a tank class character in my party ๐Ÿฎ๐Ÿฎ๐Ÿฎ Recently I really started to like stylized characters, so I tried to embrace that! Hope it worked out! Feedback is welcomed!
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Wiktor Budzinski
Here are two additional characters :) Hellhound is a leader of the party, and the Bunnisher is a striker ๐ŸŽƒ๐ŸŽƒ๐ŸŽƒ EDIT: For some reason the website cut offs the legs of the Hellhound, so you may need to click โ€žopen the originalโ€.
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Wiktor Budzinski
It seems to me that the middle part is much more foreshortened in the photo. I tried to sketch it, but I am not that good with elipses ๐Ÿ˜… maybe try with a different photo in which it is more clear what is going on. I think it is a bit hard to figure it out in your case as the trunk is partially covered by grass
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Wiktor Budzinski
Hi Steven! In your recent video you talked about the importance of finding out what you like as an artist. I tried to think about it and figured out that I like organic shapes, graphic look and that I am rather sketch-oriented. On the other hand, I am not much into rendering form, detailed anatomy etc. My question is: what should I do with that knowledge? I was thinking about choosing an area of study which would allow me to focus on the things I like, for example: stylized creature design. Is this something you would advise? I would appreciate any insights on this topic. Thanks!
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