Hello, so recently I bought some clay, but the seller just said that I needed to warm it once at a high temperature but didn't tell me the details, so I don't really know the exact temperature to warm it up and for how long should I heat it? Thanks!
What you want to search is "rigged 3d model". Sketchfab offer paid models. Turbosquid and cgtrader offer both paid and free. Then what you want is a program to open and pose the models. Blender3d is free and should be able to import the files you download.
Where Can I Get a 3d model Which I can rotate the joints?
Hey guys, I don't know anything about 3D but I saw an artist use a 3D figure model for his artwork, and he could rotate any joint he wanted (I attached some pics so you get the idea), including fingers and so on. Do you know where I can get one? Preferably of a woman, thank guys
Hey guys, so I'm happy with drawing figures but when drawing complex objects, let's say a steampunk pistol with many details on the inside, the lines I do are simply not good in terms of contrast and markmaking, Do you guys know which artists to study for lineart/markmaking/lineweight? Thanks!
Hello Max! I think that this drawing is lacking a variety of edges, I'm mostly seeing hard and firm edges, you need to get better at making and identifying where to make soft edges, remember that learning art is more learning to see than learning to paint/draw. That skill of observation will develop by observing instructors interpret references, watching them draw and you being aware of those decisions, or at least I think I improved the most that way. As for the technique, you also need to practice making soft gradations so you can make a form turn beautifully, keep practicing the simple forms, balls, cones and you'll get better
Hi anttik, this is a nice study, I'll tell you what I personally see. Proportionally, think the guy is a little bit too short, I don't know what your goal in this drawing is, but in terms of the value/tonal composition I think it's lacking. Every form is just popping out too much, there's contrast everywhere, if you want to improve on that I highly recommend that you watch this video by Steven Zapata, he addresses this issue with the contrast priority of a statue and he explains how you can change that contrast priority depending on your subject and message: https://www.youtube.com/watch?v=A7vqD56pYfU&t=5s I would also recommend using other references, New Masters Academy has great ones (because they have great light and shadow), looking at those references from NMA and at those bodybuilders like the one you used combined will help you learn a lot!
Wow, I love these!! Very beautiful! @felipev99 I don't know if I am in the position to give feedback, but here are some things I notice: - Maybe some more indication of plane changes in the face, for example between forehead and temple / front and side of the head. You mainly make (great) use of contourlines at the moment, maybe a bit more lines within the faces would give them a more '3D look'. - I love how you leave certain lines out or make them very soft; sometimes the correct placement of just some lines is enough to describe the features very beautfifully. I do feel like some structure of those features gets lost though. - I would like to see more necks, and how the head connects to the neck. Well, It was hard for me to find things I would improve. I hope my feedback was justified. I am curious what others have to say! Thank you for sharing these beautiful drawings! -Leon
Looking for model/model packs of skinny males to study anatomy
Hi, does anyone know where can I buy or get model packs of skinny males where you can see the skeleton but also the musculature like on these images? I would love to study anatomy from this body type. Thanks
Try to make the shadows darker so you have a clear separation between shadow and light, and also by doing that you'll have more value range available in the lights to render forms in halftone. Steven Zapata always says that you can always make the shadows darker! in pencil we tend to think we've already gone dark enough but you can almost always push it more.
Hey Mariana, I'm glad you found the great Loomis head, it really is a very helpful tool especially when working from imagination. Your front view drawing is actually pretty good. I did a quick drawing to show you how it works, I hope it helps :)
A common issue with your figures is proportions, for example you're drawing the head too small compared to the body. So I'd put some time into studying those proportions, proko has some video on it, watch those videos and then do the proportions from imagination, it's really really helpful, I recently started doing that and my figures improved. As for the gesture I don't think you're too focused in the contour because you're simplifying bumps of the anatomy into simple C or S curves which is good. I think your gestures need some straights so they feel more structured. Have you watched the NMA videos of quick poses? It's better if you do these gestures on your own and then you watch the instructors do it, and then you do them again, correcting your mistakes based on the instructors input, you learn faster that way. This is the gestures you can do on your own: https://www.youtube.com/watch?v=NSvq8FaU7vA&list=PL7EWYwaF6E-H65W-hXeKvvO_xNA_kIs5w And these are the instructor examples: https://www.youtube.com/watch?v=zFP8L4OUL2E&list=PL7EWYwaF6E-GiaE31csl_6c8tlifE8Nb5
First of all, I want to mention your great work with shapes and shadows. It feels very confident. Good job. If we talking about problems of your work, the first thing that I see is volume. You can easily spot it on the mouth area. I tried to analyze separate parts of your drawing. I can say that mouth and chin feels like 30 degrees angle from the viewer, but the eyes and nose turned about 45 degrees. What I suggest is to analyze volumes on the reference and apply for your amazing shape work on these volumes.
Here's what I notice: 1) the bridge of the nose is vertical in yours, when it should be angled 2) your edges are too hard on the cheek, forehead, and chin. Needs a smoother transition from shadow to light 3) the far side of the face is drawn as if it's straight on, which gives your drawing a "stretched out" look. Overall I'd think more about wrapping the features around the 3d forms of the head
Hi @felipev99, I think the biggest thing to address would be the construction of the head. I think you may have laid in the centerline of the head going straight down, and then lined the features up accordingly. Keep in mind that in a slight 3/4 view like this, the centerline of the head is actually going to be curving forward slightly, and so you have to keep that in mind when aligning the features to that centerline. Doing this should make your drawing feel more solid overall. Great work!