@bonnieblue
@bonnieblue
Earth
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@bonnieblue
Hi y'all, PLEASE HELP. Are any of these near right? The green lines in some are the ones I'm most unsure about
Gannon Beck
I think you're generally misplacing the horizon line, and that initial mistake is causing you fits, (except #5. That one looks great.) If you're seeing the top of a box you're above it (high horizon line), and if you're seeing the bottom of a box you're below it (low horizon line).
@bonnieblue
Hey y'all,HELP PLEASE. Before I get too much farther into this, can anyone tell me if these are right please? Thank you for your response
@mariabygrove
Hey Bonnie, I feel like in most of these you placed the heads in the boxes with all the planes correctly, but the boxes don't seem to be drawn in perspective. I noticed that many people do it this way, so I'm not sure if my thinking is right. But I did a draw-over on one of your heads to show what I'm thinking. I traced and extended your lines in red and you can see that most of them are parallel, so not in perspective. The one going through the forehead is angled but the wrong way, I think. In blue I drew my suggestions. This way the box around the guys head is in perspective, with the lines converging to two vanishing points behind him, to the left and to the right. Please bear in mind that I'm too just trying to figure it out so I hope I'm not misleading you here!
@bonnieblue
Hi y'all, HELP PLEASE. I'm trying to figure things out, so I drew my boxes over the picts. Are these anywhere near for Level 1? Thank you for responding
Gannon Beck
It looks like in #2 you're trying to wrap planes around the head. The head itself has a lot of planes, but when drawing the box, just ignore them--except the general front, top, and side planes. What the box does, if drawn correctly, is find hidden parallels, like the brow line, nose line and chin line, as well as the ear on the side. I did a quick sketch to show you what I'm talking about. I drew arrows on my lines to show which way the vanishing points are.
@bonnieblue
Morning y'all. HELP PLEASE!! SO... 1 point Perspective w/ VP at right. This one is harder I think, it took me a while, & i'm still not sure if it's right. What do yall think? Looking at it here, the refrigerator is slanted. Should've looked at the pict sooner to double check. Oh well
Martin M
10mo
Good job! It gets tricky to draw all the planes of the objects if they are close to the horizon line and the drawing is small. Some of the planes that should be visible from this angle, but are really hard to fit into the drawing: 1) The cupboard on the left should also show its top plane as it is lower than the horizon line. Meaning that if you look at a cupboard that is lower than your eye level in a room then you will see its top side. 2) The table that has the microwave on top should also show it's top side because it is lower than the horizon line I see other people saying that this is a 2 point perspective. I am not sure if I fully agree with that statement. For a drawing to be considered a 2 point perspective there should be more lines converging to a second vanishing point, but I don't see enough lines converging anywhere to establish a second VP. A few big lines at the top and bottom of the room are not 100% horizontal so initial thought might be that this is a 2 point perspective, but checking the lines doesn't really give us the second point. Overall it doesn't matter if we define it as 1 or 2 point perspective. What matters is that our eyes are very sensitive to the angles of the lines and these perspective lessons challenge us to draw perfect lines at perfect angles. I think you have the understanding of how to draw a room in 1 point perspective and the only thing that can be improved is drawing the horizontal lines and vertical lines more accurately. Which I think requires using rulers with 90 angles and what not. We are really dealing with tiny details about accuracy which is hard to achieve on a drawing of that size. To make it easier you can just draw the room bigger. That leaves more room to draw the missing planes.
Thomas Thornton
This is not 1-point perspective but should be 2-point perspective: in 1-point perspective the boxes face the viewer head-on, but in this drawing they are slanted with respect to the viewer.
Gannon Beck
10mo
It looks like you've done everything correctly. It can look a little weird to use one point perspective and not put the vanishing point in the center of your view from left to right. That said, you're handling the three line systems well.
@mcminnjesse
And done! I've included 2 versions of this - a cleaned up version, and another with the guidelines still intact. This was a lot of fun. I've done some 1 point perspective exercises before but this was the first time I've really focused on building a scene from nothing and I think it really drove home the lesson of just how much stuff you can construct with only boxes. Working digitally really helped with this to the point that it almost felt like cheating... I drew each line about 100 times to get it just so and was able to jump onto a new layer to do the cleaned-up version. In my defence, all the lines were drawn freehand! I think it would be fun to go nuts with the line tool and see how much complexity I could fit in that way.
@bonnieblue
10mo
Hi y'all, HELP PLEASE 1 point perspective. Here's what I was going for, I like everything except the seats on the right side. I hate them. Any ideas how to fix them so they'll look like seats? Thank yall for your responses, I really appreciate your input
@bonnieblue
HELP PLEASE. So 1 point perspective, just so I understand from outside the box to inside the box. Take the left box on the horizon line, which side wall do you keep? The one you see or the invisible one? A or B. Do you keep the ceiling too for this horizon line vanishing point? Thank yall for your responses
Martin M
10mo
I have attached an image with black lines representing the visible sides of the box and red lines showing the hidden sides of the box. it might help you to draw a few of these boxes with this kind of an x-ray vision with all sides drawn. You can then play with line weight and make the visible sides thicker.
@bonnieblue
Hi y'all, HELP PLEASE! I'm stumped. I like everything, except the right side seats. How do I make them 3D from this angle? Right now they're just flat
Martin M
10mo
I have added an image with some feedback. The red lines indicate missing lines. Some of the chairs lack their shape because of those missing lines. The blue line indicates that 3 of the chairs are all connected on the seat level. More of a lounge areas I guess :) It might be tricky to separate them as the drawing gets tight but adding those details would really capture the 3D effect of the space. Just needs a lot of patience to draw all of those separations between the chairs. And overall the guiding lines that converge on the vanishing point are capturing a lot the viewers attention. You should clean them up a bit OR draw the outlines of the objects with lines that have more weight. I attached an image where I tried to clean up some of the guiding lines to put more focus on the outlines of the chairs. It looks like you understand how 1 point perspective works! For these drawings to feel more 3D you just need patience to make sure that there are no lines missing and extra effort to make the important lines pop and to draw the guiding lines lighter.
@markv
10mo
What's make the seats on the right look rounded is the lines of light and shadow on their surfaces. So maybe you can make use of this in your drawing to make them look less flat.
@bonnieblue
Hi y'all, HELP PLEASE 1 point perspective. Here's what I was going for, I like everything except the seats on the right side. I hate them. Any ideas how to fix them so they'll look like seats? Thank yall for your responses, I really appreciate your input
Alexis VanLandingham
This is awesome!!
@bonnieblue
Merry Christmas yall! HELP PLEASE OK I'm trying to put horizon line & VP in 1 point perspective , but not straight on. Like very far down to the right. How do I do that? I really hope Stan gives demos & assignments specifically for oddball VP/horizon lines. But I bet we move on, so can any of you guide me? Thank y'all for any response
Patrick Bosworth
Try some thumbnails to game plan what you're wanting to do. Experiment with different scenarios, and try to find the limitations, you'll learn a lot just from setting up a few quick grids to play with. Remember there are limitations to one-point perspective, and once you learn how two-point and three-point perspective builds on the principles of one-point you'll know when to use which to solve your drawings, especially when it comes to oddball perspective scenarios. For now, no matter what kind of perspective you're using, the horizon line is essentially the eye level of the viewer, so if it's very low in the composition its as if you're low to the ground looking up, and you'll be seeing the bottoms of things (as opposed seeing the tops of things that fall below the horizon line). If you're drawing an interior its like you're looking up at the ceiling or skylight. For one-point perspective make sure all of your horizontal and vertical lines are perpendicular to one another, and all other lines converge to the single vanishing point. Hope this helps!
@bonnieblue
Hi y'all, here are my mermaids for the day 2 challenge in 25ish minutes. I'm definitely a beginner, in Stan's level 1 beginning drawing class.
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