Practice: Refined HTB Head
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The Shading Course

Module 8 - How to Invent Shading

Practice: Refined HTB Head

71
Mark as Completed

Practice: Refined HTB Head

71
Mark as Completed

Overview

In this project, we'll take your "HTB Head" project to the next level and make it look real. It's time to apply everything you've learned so far!

Example

Steps

Continue with your previous project, following these steps:

  1. Reassess your "Halfway-to-Black" shading and make any adjustments if necessary.
  2. Draw an estimation of the cast shadows on the floor and within your head. You can use a 3D program or simple objects around you to set up a maquette to help you find the cast shadow shape. It doesn't have to be perfect, just convincing. 
  3. Double-check if the value you've chosen for your halftone planes makes sense with the light direction in your drawing. Adjust the value if necessary. 
  4. Now the fun part starts! Add the occlusion shadows within the form shadow and cast shadow.
  5. Add reflected lights.
    Remember to keep them subtle! Dark materials barely reflect any light. 
  6. Polish your image. Clean up anything that bothers you. You can also add subtle bevels along the edges of the forms. If you like, you can add a subtle specular reflection to your material.
  7. Upload your image.

Meet these Challenges

  • Include all modeling factors.
  • Carefully consider and draw occlusion shadows.
  • Keep your reflected lights subtle.

Duration

This project should take 2–4 hours to complete.

Additional Examples

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