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Bernie Wrightson 1.jpeg
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Bernie Wrightson 2.jpeg
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Frank Frazetta 1.jpeg
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Frank Frazetta 2.jpg
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Lord of the Rings Cave Troll 1.jpg
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Lord of the Rings Cave Troll 3.jpg
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Lord of the Rings Cave Troll 2.jpg
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Ralph McQuarrie.jpeg
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Star Wars Wampa 1.jpg
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Star Wars Wampa 2.jpg
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Star Wars Wampa 3.jpg
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Pans Labrynth 1.jpg
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Pans Labrynth 2.jpg
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fantasy-reference-assignment.mp4
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ASSIGNMENTS
Create an anatomical breakdown of ape-based creatures like we did in the lesson!
We'll provide some images for you that you can draw over for an anatomical breakdown, but if there's an ape based creature from a piece of art that you admire or a film you like, practice on those images as well! Post an image of the original along with your studies so we can see how you interpreted the creature's anatomy.
If you're looking for screen-captures from a film, here are a few websites that could act as a resource,
Fancaps
Moveie-Screencaps
Screen Musings
Well this was different. Definitely out of my comfort zone, but I loved it. What do we think?
I tried to break down the anatomical structure and think the structure with different angle.
I picked Cull Obsidian as the ape like fantasy figure and did some tracings. Was really fun!
Here are some of my newer breakdowns.
I started with the breakdown, than did some breakdowns of some of the details, when i felt that it might help. Than i drew different angles or poses from imagination.
I tried to follow the feedback and make the breakdowns more clear, and tried to take my time with them. For some reason it was hard for me to not go too fast (I often had to remind myself to take the necessary time) but I tried to do my best.
Feedback is always very welcome.
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3yr
Some anatomical breakdowns. I chose to do one over Kerchak from Disney's Tarzan as well, even though he's just a normal gorilla, but I wanted to analyze how the Disney artists would design one. I think Glen Keane is the artist.
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2yr
Nicely done.. Actually Glenn did animate Tarzan but I am unsure he did that one right there. I see some of your notes and its important to realize dont let anatomy draw your drawings , use it as a guide and take artistic liberties as your own. Its only there to keep you on the tracks. Especially when dealing with animation friendly designs the anatomy is present but it never dictates the design choices. I think you need to revisit some of the breakdowns to see how the under structure conveys weight for the final topical image. Try to understand the angle of the pelvis better..etc
Another study from the masters. This time I used characters I love from movies (Oz and Labyrinth) and from one of my favorite artist Jean-Claude Mézières (Valérian). I did squelette from memory. Sooooo hard! My fellow learners, you have to try this. it's a good exercice...
These are my breakdowns that I managed to do. It is eye opening to be able to study these instead of usually doing human breakdowns. I look forward to study more of these soon.
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2yr
LOVE that you are breaking your mold. I think you could go a little further to learn even more Nice job on the cave troll- alot of weight but then on Bernie Wrightsons Swamp Thing it becomes a little too ambiguous . Try to simplify from the final look model Each nook and cranny doesnt have to be caught in the breakdown just the objective forms
It is an interesting exercise. I tried to make lines more gestural (looser). For the moment I have not worked on other angles, but that will come. It's so much fun to study beautiful creatures like these!!!
I LOVE seeing the work of other students, it's stimulating!
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2yr
Hi...well nice and loose. But you either ran out of time or lost interest. Either is fine but suffer a little bit and you will grow and benefit from this exercise. Finish these off- explore, discover, endure the pain of growth. You have a great loose lively style- I would love to see you finish these to completion.
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2yr
Alot of fun energy and poses but they become a little cartoony at times and thats okay yet it loses believability. Drawing from imagination is hard and you did a great job . I would attempt this exercise again and be willing to let go a little bit. It doesnt have to be perfect. Some great weight on bottom left and love the hands on bottom right
I think there’s good potential in it, but two things you could consider:
- the leg of the figure top right is very human like, now it is difficult to accept that the foot has another structure, with the mid foot joint serving as a heel. Keep it, but try to sell it more convincingly.
- the head is quite original and has enough options for conveying moods, but now it is too much a narcissus flower, which ridicules the figure a bit - the figure would be served better by a stronger structure. Maybe a more aggressive plant would be more appropriate.
My assignment. Not too many drawings this time, however I understand the value of a breaking down and studying the anatomy of a made up creature like this.
playing around with the swamp monster, trying to imaging what it will do after the pose from the reference drawing
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2yr
GREATl.. love seeing you push yourself. Design tips- watch the parallels on the arm to leg on your second one. And with foreshortening use line weight to show the spacing and distance. So is hand woiuld be heavier line and his body would be lighter and less detail, Its basically using the camera as a tool to execute the foreshortening.
nice exercise. I like how the very different characters have the same underlying figure structure, just the proportions and details are different. Also thank you for intruding me to Bernie Wrightson, his drawings are amazing. I will try to draw the swamp monster from different angles and poses tomorrow.
I would always first draw the pose from the picture, and than try to imagine it from another angle. Sometimes it was quite hard to imagine another angle but it helped alot to get a better understanding of the threedimensionality of the forms.
I think i will focus on further muscle- and life/videofootage-studies for now, but will do some more fantasy reference-studies soon again. Feedback is appreciated
I attempted Demogorgons from Stranger Things. The likeness of apes was not apparent at first but as I progressed I could find similarities and definitely leaned on what I could remember using the skeleton and my new knowledge as a guide. The parts that were different gives me new insight in what to pay attention to during future animal studies. Now I need to get to the extra credit and get to drawing from my imagination and see how that goes. Any feedback is appreciated.
Nice exercise. Tried to guess the skeleton structure, redraw it with that in mind, and redraw it from other angle as well in another pose.
Of course I’m not satisfied with the results, but that’s seldom the point of course exercises - I learn a great deal with this.
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2yr
GREAT but I think you need to do more thorough breakdowns as its evident in the imaginary step youre losing the structure and weight. They are becoming more cartoony. Which is fine but lack the volume and understructure that you should be learning from the initial exercise. Have a look at some of the other students work- note the clarity of forms in their breakdowns
Thanks for sharing your drawings! I think drawing #2 ( Frazetta) and drawing #3 (Wrightson) are finding a great rhythm and saying a lot without saying too much. Drawing #4 ( 2nd Frazetta) - Love the dimensionality and force coming from the legs. The redraws from different angles are super fun. I would love to see more of the elements from the over drawings come across in the new drawings.
Additional practice attached this time using a wacom. Going digital was easier for this. Any feedback appreciated.
