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LESSON NOTES
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See how I set up an extreme wide angle perspective for a “widget” using its top, front, and side views (orthos) to identify key heights and intersection points on the picture plane. You’ll learn how to position vanishing points close together, place the viewer for a strong downward viewpoint, and carefully track lines and slopes to form a dramatic, distorted effect. The lesson also covers completing the plateau on top, managing vertical drops, and aligning the horizon line for an exaggerated two-point perspective.
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DOWNLOADS
projection-demo-extreme-wide-angle.mp4
437 MB
projection-demo-extreme-wide-angle-transcript-english.txt
11 kB
projection-demo-extreme-wide-angle-transcript-spanish.txt
11 kB
projection-demo-extreme-wide-angle-captions-english.srt
19 kB
projection-demo-extreme-wide-angle-captions-spanish.srt
20 kB
COMMENTS
See how I set up an extreme wide angle perspective for a “widget” using its top, front, and side views (orthos) to identify key heights and intersection points on the picture plane. You’ll learn how to position vanishing points close together, place the viewer for a strong downward viewpoint, and carefully track lines and slopes to form a dramatic, distorted effect. The lesson also covers completing the plateau on top, managing vertical drops, and aligning the horizon line for an exaggerated two-point perspective.
Wide Angle exercise without the video. Somehow the video confused me, but I managed to draw easily. ^^".
Followed along without the audio and was at one point solely focused on my paper without looking at the silent screen, and found out that I used the same idea of drawing the outlining box first before getting to the plateau part! :) Watching without the audio is indeed a whole other experience.
I also tested the optimal number of required corners needed to project for this particular object. I managed to get 6 corners and didn't need the other 2 corners; which was convenient because my projection lines were getting cluttered anyway haha.
Additionally decided to push myself with a more complicated chess rook object. It got me thinking really hard about how the base, middle and top sections had different depths. I eyeballed the battlements (the up-down-up-down tower part) because it would have caused too many projection lines; hope that it still looks reasonable.
Chose to give this treatment to a table-top calendar. It was very confusing to figure out where the corners of the protruding bounding box that contains the actual pages of the calendar would be, but it looks like it kinda-sorta-somehow worked out.
