Part 5 - Shading from Imagination
Mark as Completed
A fleshspear and a textures sketch based on the lesson. Criticism/feedback would be appreciated :)
Hi, I tried to keep the shades simple (just the core shadow, shadow and some reflected light) and experiment with shapes. The problems I have are: 1. Even though I know how the core shadow should work I don't know how to make it dark and soft at the same time. I mostly end up with the very sharp edges and those don't look good. 2. I can't spot the problem with vertical forms with the light from above. It looks like I don't understand how the light can work on the blop in this position. I'd be grateful for any advise on the above and more if you see something else. Thanks.
Got a Proko gift certificate for Christmas and I couldn't have spent it any better. Great content as always!! Here's my first attempt at a fleshspear, crits and feedback are appreciated!
I tried treating the top and bottom "meat spear" like they were in space, being lit from a point that acted like a spot light (lit from bottom for the top one, and vice versa for the bottom one). I did have some issues with the middle "meat spear" as I tried to have it lit "point-wise" or perpendicular to its length. Any advice for that would be most appreciated.
Steven, I have a professional question. I have ulnar nerve damage in my right arm, drawing hand and I noticed that I cannot do the overhand grip without intense pain in the nerve. As a hobbyist artist will this limit the drawings and shading that I could perform. I have found a way around some of the shading problems by using a mechanical pencil in which the lead rotates and keeps the shading pretty uniform.
Just in this demo, details of thought that make a difference in the larger practice. Bits to add to the self talk while drawing. And especially taking the tangle out of the zen...0.o m