Trancematica
Trancematica
Denver
Learning to draw so I can eventually do my own comics.
Moonless_Sky
Hello Trancematica! Nice question! I love the art style from artist who are still alive the most too. E.g. Adam Duff, Karl Kopinsky and Tite Kubo (Bleach). Absolutely adore those art syles. I think it's more important to draw in a style that fits your tastes than to pressure something on your art that isn't "you". I still think it's worth to explore the artstyle from older artists too, but in the end I would go with the stuff that really hits you. Than I think an art style that's interesting will come afte a while, because your combining all the awesome aspects in your style that you like about those you take for inspiration :)
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Trancematica
I appreciate this. Thank you!
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Moonfey
Hi Trancematica! One idea might be to decied who your favorite amongst manga and cartoon artists are, and see if you can find out who their favorite artist are, whom instpired and influenced them? Then you can kinda have them as your “art grandparents”, that way you can take some of your inspiration from those who originally inspired your favorite artists! Here's a link to a fun and illustrative comic strip I have read about this: https://www.deviantart.com/stephenmccranie/art/Know-Your-Artistic-Lineage-341651390
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Trancematica
Thank you! I'll start looking into this :)
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Trancematica
Awhile back, Stan & Marshall did an episode on finding your art parents to take inspiration from and discover your own art style. In the episode, they said to go back and find older artists, that way you're not using what's currently out there for inspiration - that way your stuff won't look like what everyone else is currently making. My question about this, is what if you're not particularly inspired by older artists, and are primarily interested in drawing comics/manga? They're relatively newer mediums, and most the artists I like are ones who are still living. So I feel like it'd be easy to end up with a style that's not very unique or interesting. Maybe I'm just overthinking it though?
Newton Llorente
Hello everyone, these are 2-minute gesture drawings I've done for the past couple of days. I feel like they're a bit on the cartoony side and not that realistic/proportional. The way I drew these was by starting with the robo bean and then attaching the limbs.  Do I need to learn anatomy in conjunction with figure drawing to make my drawings look more realistic/proportional? Or should I just focus on figure drawing for now and worry about anatomy further down the line?
IMG 0112
IMG 0115
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Trancematica
For myself, right now I'm working through the figure drawing course and then I'll move onto the anatomy one down the line. The advice I was given (which Marshall goes over in one of the critique videos I believe), is to focus on the gesture and the proportions will slowly start coming together. The figure drawing course also covers proportions toward the end of it, so I wouldn't worry too much :)
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Gary Gordon
Draw a box is exercise-heavy and has a strong emphasis on perspective and structure. Its exercise can be more tedious than fun per se. ArtWOD is almost entirely exercising; they do a class session, but typically, it's gear around exercises, but it is a great way to learn structure and perspective without learning perspective. Other than that, Bookwise. Perspective Made Easy by Ernest R. Norling & Perspective Drawing Handbook by Joesph D'Amelio. In my experience, all dedicated perspective courses/books typically cover the gamut; so it's up to you to know when to walk away.
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Trancematica
Thanks!
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Luiz Padalino
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Trancematica
Thanks!
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Trancematica
Mannequinization practice. A question I have is exactly how much to mannequinize before you're really just drawing the figure? Like for the hands, should you start by mannequinizing the hand as simple forms, or go down to the level of drawing out the fingers? Or am I overthinking this and it just doesn't matter?
mannequinization for proko
mannequinization practice 04
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Trancematica
I realized looking them over myself, I made the cross contours too simple with the muscles.
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Trancematica
Lasse Jin Voldbirk
@Liandro @Bradwynn Jones @Stan Prokopenko Hi all, I have been practicing gesture almost every day and here is my today 2min gestures. I have tried to do as Liandro and Bradwynn adviced me last time - to slow down, think about more simple curved lines, less contour and more exaggeration. I do not feel I did it right. I try to do it like Stan, but I get stressed when in action, wanting to get the important lines and then suddenly I have lines everywhere. I get into the same situation every time - to follow one contour line, then add one on the other side and waam! - a lot of contour and unnecessary lines. I usually start in this order: head, shoulder, rib, pelvis, arms, legs. About slowing down, did you mean that I should try to spend 3- 5min instead of 2min on a gesture? I am only doing 30sek and 2min because the gesture assignment is set at that time. I am about to move forward to mannequinization, but will keep practice 30sek and 2min gestures 30+min every day.
2min fugure drawings 1
2min fugure drawings 2
2min fugure drawings 3
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Trancematica
Hi Lasse, I'm not one of the people you've tagged, but I hope I can help. I think with slowing down, they definitely mean taking more than 2 mins if you need to. When I taught dance, there was a saying we had: "Slow is smooth, and smooth is fast." Meaning that if you just start by trying to go fast, it doesn't always help. Taking it slow will help you be smoother, and then smooth helps you go faster. Also, on these, I like #2 the best. It feels the most gestural to me, and I like the clearly defined forms. I hope you don't mind, but I looked a little through your previous assignments. It looked like you did pretty well on assignments like the bean! One thing that you might want to try that helped me, is instead of starting from the head and working your way down, try starting with the bean for the motion of the torso and then adding onto it. Working the way down from the head might make logical sense, but I find it's helpful to start with the main mass of the body since everything else is just 'stuck' onto it.
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Trancematica
Some robo beans + a little bit of landmarks. I feel I'm struggling having the boxes be the right size for the model - I'm having a hard time making out some of the landmarks under the muscles (like the scapula).
robobean practice 01
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Trancematica
Liandro
@Trancematica Off the top of my head, I can't remember a good and fun course on perspective that includes assignments, sorry. I'm still waiting for @Marshall Vandruff's perspective course on Proko to fill in this gap :D But I do have some "consolation" recommendations. Personally, I'm a fan of the tutorials on CtrlPaint, and they have a paid series about perspective that I watched a few years ago and that were a huge help for at the time. Unfortunately, it doesn't include assignments either, but it's very practice-oriented, so you might intuitively figure out how to apply the ideas directly into drawing studies or personal projects (ah, it's also targeted towards digital drawing in Photoshop by the way - not sure if this is an advantage or a disadvantage to you). But overall, in my opinion, the highlight of this series is that it brings a view of perspective that makes it easier for beginners to get - it explores a lot of using a perspective grid instead of placing vanishing points "from scratch" on the drawing page, and at least for me, this helped deal with constructing scenes in perspective in a whole new way. So, if you'd like to check it out: https://ctrlpaint.myshopify.com/collections/foundation-skills/products/perspective-sketching-1-the-basics Also, there's the book "Perspective made easy", by Ernest Norling, which I haven't read, but a lot of people seem to love. Not sure if it contains assignments though. And, while Marshall's course on Proko won't come out, I can't recommend enough his 1994 perspective lectures. But since it has no assignments, one thing I did when I watched them a while back was to make a lot of notes for myself - I'd basically pause each video a bunch of times and make diagrams of all his explanations, and I felt this helped me almost as much as a real assignment. Have you tried it?
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Trancematica
Thanks! I've watched Marshall's lectures and need to rewatch them. I've had Perspective Made Easy on my list for awhile; maybe I'll pick it up.
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Josh Sunga
Hello! The next best thing to self learning (and the laziness issues that come with studying fundamentals) would be to take a class! Brainstorm School and Concept Design Academy have Perspective Boot Camps/ dynamic drawing classes if that would interest you. But another issue you brought up was the simplicity and fun in drawing! There's no way around the work that has to be put into it, but something that might help you study perspective is applying it to what you like to draw already. That way you might enjoy the process a little more and you won't need to draw perfect cubes in space to start getting the hang of it!
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Trancematica
thanks!
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TeResA Bolen
Have you looked around at @Irshad Karim ’s Draw A Box? I haven’t done it, but I hear good things from other members here - it might be worth taking a look around. Good luck ☺️.
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Trancematica
I've done the first two lessons of it plus the 250 box challenge, and hated almost every minute of it lol. Thanks though!
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Trancematica
Can anyone recommend a good perspective course or book that includes assignments? I have Marshall's lectures, and a few other books, but I'm rotten at actually practicing any of it without assignments (and I'm super lazy at creating my own). Are there any good courses out there that have assignments built in to them? (also something that starts a little more simply/fun than Robertson's How to Draw).
Mike Jara
@Trancematica Could you take and attach screenshots of the difference between the two versions you are referencing? Regarding the 3d models in the tools section, the best way to find the 3d models without having to go through the lessons is to use the search bar on the right side of the navigation bar on that top. See the example in my attached image.
Screen Shot 2021 03 16 at 9.51.45 AM
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Trancematica
Hi Mike, I couldn't find it through the search bar. I searched around and did find it though - it's hidden away in the lesson notes of https://prokolab.com/course-lesson/3d-model-the-loomis-head/ Maybe if it were separated out into annotated/non-annotated, kind of like how the male & female skull models are separate?
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Mike Jara
@Trancematica Direct messaging is coming! It's going to be a great addition to the platform. You will be able to accept or ignore direct messages from people you don't follow.
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Trancematica
Great, thanks, Mike!
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pinkapricorn
Many months ago I heard somebody on the staff say this was planned but they hadn't got around to coding it yet. I guess they still haven't.
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Trancematica
Ah, ok. As long as it's on the list :)
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Trancematica
Is this moving in the right direction?
animal construction
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Trancematica
Trancematica
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Trancematica
It would be rad to be able to message people directly. Could be something you can enable/disable if you don't want to receive them. If there's a way to do this already and I'm missing it, let me know.
Trancematica
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