Patrick Bosworth
Los Angeles
Editor at Proko!

pedrobranco
added comment inHow to Draw Lips – Step by Step
2d
Asked for help
Been studying anatomy this month, specifically how to draw the head. I'm pretty familiar with how the mouth works from a skeletal point but when it comes to lips I have a feeling that I'm not quite getting it.
Here's my practice for today. I'm more inclined towards comic art and I'm not confident when it comes to shading which is why you won't see much of it.
Any feedback is welcome.
Used these as models: https://www.pinterest.ch/pin/485262928615928736/
2d
These are great! Very expressive, a lot have that mid sentence feel. Fun shape designs too!
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7d
Asked for help
Study of Dave Malan.
lines: focused on trying to get the energy/rhythm of his lines and patterns. i know not all of the lines are matching his but i wanted to focus on the technique and not creating an exact copy of his
proportions: pretty happy with the proportions although I do see now her eyes are a bit bigger than they should be and her right hand (screen left) is a bit smaller than it should be
11d
Asked for help
Conan after Karl Kopinski, mermaid after Claire Wendling. I was very disappointed with Conan. I teared up with my disappointment. So today I had to clean the slate, I feel better about the second.
it's so hard but it's fun
9d
A bit wobbly but here's my attempt at the rotation of the simple rib cage. I find that animating the turn helps a lot with learning the form, that and 3d modeling it.
Using a range of leads on one drawing!
10d
Stuck in a waiting room… um… waiting. But I had my mini-sketchbook in my pocket! Oh, the calming effects of flat tone squares.
9d
Asked for help
Here are my assignments, it was very fun and much harder to execute than I thought. It can get complex pretty fast once u put more intricate shapes in play, figuring out where exactly light hits on the shape and what shape will the shadows take was the hardest part for me.
15d
Asked for help
When I look at everyone else’s assignments post, I think I didn’t follow what Proko was saying about simplifying.
But I had fun, also could someone tell me if I did the assignment right or not and what I need to fix if I did thanks.
Asked for help
1- drawing the reference images to understand the gorilla
2 - drawing new poses out of my imagination (gorilla takes the Proko Basics course)
3 - full page sketch of character (gorilla finishes the course and graduates)
Asked for help
I tried to use a lot of lose lines but I guess I darkened the final ones too much because you can barely see all the lose lines underneath
1mo
Asked for help
Already completed this assignment using graphite pencils since I want to get more comfortable with traditional media, but it can't hurt to do extra work digitally as well :)
1mo
Asked for help
My first try to draw the snail then I look at stans drawing and realise that I do to much work as usual.
1mo
Nice job! Drawing the full wireframe is valuable study, you really get to know the forms of the piece you're constructing, but like you realized, you're doing a lot of work! One thing that I try to keep in mind when placing cross contours is that they should act as a REMINDER of the form's direction. Too many reminders can be overwhelming! You could remove every other cross contour you've placed on the snail and you'd still know how it's moving, so nice job on mapping it all out! In the spirit of the project, simplifying the contours to CSI, start to practice simplifying your use of cross contours as well! Look for the most essential spots where you want to remind the viewer which way the form is moving through space. Start with the fewest cross contours possible, and then see what it needs from there. Simplification is anything but simple! Keep up the good work!
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5mo
No tracing. I paint these skulls with large brushes. They're not perfect, but I want to test my knowledge of values.
1mo
skelly skull studies I finished today, feedback appreciated!
1mo
Nice studies, you're going after some challenging angles too, which is great to see! You really captured the wrapping of the teeth in the down shot of the skull in #4! You can push the wrapping gesture of the teeth a bit further in the up shot #3, they're feeling a little flattened out. There's a bit of an S-curve to the teeth at this angle which can really help sell the teeth wrapping around that bloated tuna can Stan talks about in How to Draw Lips – Anatomy and Structure. Keep up the good work!
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1mo
This is awesome! Fun visual storytelling leading the eye through the world, great shot of the character which naturally leads the eye up to the door of the bar! Well done! My suggestion would be to make this page 2! You have a great page turn panel where Silas smashes through the door, it makes me want to know what happens next! So much of your first panel is mostly covered by your lettering and it's a great shot with a lot of opportunities for some more visual cues about the environment. You could start panel 1 of this page with "This duty as led me here in search of the shards of the Elder Sigil" where you see Silas finding the clue in the street, and use the rest of the panel 1 narration for an awesome Page 1 establishing Arkham Massachusetts, Miskatonic Library, maybe tease some of the horrors to come, and introduce Silas in his role as Librarian. I wasn't sure if the first panel on this page was the ruins of Miskatonic Library, or out in the world. Can't wait to see more, keep it up!
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1mo
Hi, all. I completed this after watching both demos and attempting the Level 2 project first. I found both levels useful and challenging. It's a great exercise. Any thoughts or feedback is welcomed. Thanks for taking a look!
1mo
Nice work with the shape simplification, Tamia! Next, you can work on your value separation to help this read more clearly. Right now when I squint down I’m seeing only 2-3 values because your light halftone value is really close to the overall value of the paper you’re using as the highlight. Take a look at Project - Simplify from Observation, and focus on the Values section. Try to shade a simplified value scale like the one shown, you can use different harness graphites to achieve this, or use a softer lead like 2b or 4b pencil and vary your pencil pressure to build your values up, but try to match the 5 value separation as closely as you can. Different paper surfaces can greatly impact uniformity of values, so try using a smoother paper to lessen the texture that is breaking up your darkest value in the shadow area. Once you have a well defined value scale, try to apply that to your drawing. Use your two darkest values for the shadow shapes, and 3 values for your lighter shapes. Then follow along with Stan in the Demo - Simplify Pear from Observation, and notice how he lays in the shadows, specifically how the core shadow wraps around the pear. Keep up the good work!
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2mo
Asked for help
These where my first attempts on all 3.
The snails shell, could anyone tell me how to construct it? it’s pretty hard for me because it’s at a weird angle.
The shoe laces for the boot look on the left confused me a little. I gave the Camel a try but forgot to think about the proportions though, Feedback is appreciated.
2mo
Nice work here! Now that you've attempted these on your own, take a look at how Stan approaches each of these examples in the Demo Lessons with your drawings in hand, and compare the process. I think your snail is looking really good! The proportions are a bit off in the shell here and there, but overall you achieved a nice likeness to the reference with solid C, S, and I lines. Starting with the biggest simple shapes possible will help you judge proportions before getting to the details. Stan goes through the whole process, so you can see how he approaches this subject line by line. Keep up the good work!
2mo
Asked for help
Here is my assignment 1 I actually kind of like how the portrait came out, I do feel my pencil is a bit limited with values tho. Happy to hear any crit
2mo
One thing you could try with your current pencil is using the side of the lead in an overhand grip to shade instead of the tip of the pencil in a tripod grip. Overhand shading makes more contact with the paper and creates more even patches of tone than you can get with just the tip of the pencil. When you use the sharpened tip you tend to get many parallel lines rather than an even patch of tone which can throw off your value ranges. Practice filling basic shapes like squares, circles, and triangles with even tone, and work to fill each shape all the way to the edges. This will give a more fully defined structure to the shapes, and your values and shapes will read more clearly. Also try using a softer lead like a 2B pencil. This will give you a wider range of value based on how much pressure you use, and how many layers of tone you add. Keep it up!
2mo
Asked for help
Watched the level 1 demo and made the level 2 camel! The legs are so fun to draw! Skelly tomorrow 💀